11.2.1.3.6 Texture Mapping, Terrain Visualization, Terrain Rendering, DEM Rendering

Chapter Contents (Back)
Rendering. Visualization. Texture Mapping. Terrain Visualization.
See also Point Cloud Rendering.

Applied Imagery: Quick Terrain Modeler,
2004.
WWW Link. Vendor, Terrain Modeling. 3D point cloud and terrain visualization. Interactive terrain modeling and editing.

Crow, F.C.[Franklin C.],
Summed-area tables for texture mapping,
SigGraph84(207-212).
DOI Link 1412
BibRef

Samek, M., Slean, C., Weghorst, H.,
Texture Mapping and Distortion in Digital Graphics,
VC(2), 1986, pp. 313-320. BibRef 8600

Bennis, C., Vezien, J.M., Iglesias, G.,
Piecewise Surface Flattening for Non-Distorted Texture Mapping,
Computer Graphics(25), 1991, pp. 237-247. BibRef 9100

Kato, M.[Makoto], Miyaoka, S.[Shinichiro], Nohmi, M.[Makoto],
Texture mapping method,
US_Patent5,369,736, Nov 29, 1994
WWW Link. BibRef 9411

Miller, G.S.P.[Gavin S.P.], Chen, S.C.E.[Shen-Chang E.],
Textured sphere and spherical environment map rendering using texture map double indirection,
US_Patent5,446,833, Aug 29, 1995
WWW Link. BibRef 9508

Weinhaus, F.M.[Frederick M.], Devich, R.N.[Robert N.],
Photogrammetric Texture Mapping onto Planar Polygons,
GMIP(61), No. 2, March 1999, pp. 63-83. BibRef 9903

Meisner, R.E., Bittner, M., Dech, S.W.,
Computer Animation of Remote Sensing-Based Time Series Data Sets,
GeoRS(37), No. 2, March 1999, pp. 1100.
IEEE Top Reference. BibRef 9903

Decencičre, E.[Etienne], Marcotegui, B.[Beatriz], Meyer, F.[Fernand],
Content-dependent image sampling using mathematical morphology: Application to texture mapping,
SP:IC(16), No. 6, February 2001, pp. 567-584.
Elsevier DOI 0101
BibRef

Hoffman, R.G.[Robert G.], Furlan, J.L.W.[John Louis Warpakowski],
Method, apparatus and computer program product for generating perspective corrected data from warped information,
US_Patent6,369,818, Apr 9, 2002
WWW Link. BibRef 0204

Livny, Y.[Yotam], Sokolovsky, N.[Neta], El-Sana, J.[Jihad],
Dual Adaptive Paths For Multiresolution Hierarchies,
IJIG(7), No. 2, April 2007, pp. 273-290. 0704
BibRef

Livny, Y.[Yotam], Sokolovsky, N.[Neta], Grinshpoun, T.[Tal], El-Sana, J.[Jihad],
A GPU persistent grid mapping for terrain rendering,
VC(24), No. 2, February 2008, pp. HTML 1 kb.
Springer DOI 0802
BibRef

Li, X.Y.[Xiao-Ying], Wu, E.[Enhua],
Relief Texture Mapping On Field Programmable Gate Array,
IJIG(6), No. 4, October 2006, pp. 641-655. 0610
BibRef

Livny, Y.[Yotam], Kogan, Z.[Zvi], El-Sana, J.[Jihad],
Seamless patches for GPU-based terrain rendering,
VC(25), No. 3, March 2009, pp. xx-yy.
Springer DOI 0902
BibRef

Campisi, P., Maiorana, E., Neri, A., Scarano, G.,
Video texture modelling and synthesis using fractal processes,
IET-IPR(2), No. 1, February 2008, pp. 1-17.
DOI Link 0905
BibRef

Hayat, K., Puech, W., Gesquiere, G.,
Scalable 3-D Terrain Visualization Through Reversible JPEG2000-Based Blind Data Hiding,
MultMed(10), No. 7, November 2008, pp. 1261-1276.
IEEE DOI 0905
BibRef

Dong, J.Y.[Jun-Yu], Sun, G.M.[Gui-Mei], Chen, G.J.[Guo-Jiang],
Conversions between three methods for representing 3D surface textures under arbitrary illumination directions,
IVC(26), No. 12, 1 December 2008, pp. 1561-1573.
Elsevier DOI 0810
Gradient; Polynomial texture map; Eigen; Relighting; Conversion methods BibRef

Newsome, R., Inan, U.,
High-Frame-Rate Reconstruction of a Dynamic 2-D Scene From Continuous Orthogonal Projections,
GeoRS(47), No. 8, August 2009, pp. 2646-2657.
IEEE DOI 0907
BibRef

Guo, Y., Liu, F., Shi, J., Zhou, Z.H., Gleicher, M.,
Image Retargeting Using Mesh Parametrization,
MultMed(11), No. 5, 2009, pp. 856-867.
IEEE DOI 0907
BibRef

Inatsuka, H.[Hiroyuki], Uchino, M.[Makoto], Ueno, S.[Satoshi], Okuda, M.[Masahiro],
Texture Classification for 3D Urban Map,
JIVP(2009), No. 2009, pp. xx-yy.
DOI Link 0909
Control texture resolution for rendering. BibRef

Xia, T.[Tian], Wu, Q.[Qing], Chen, C.[Chun], Yu, Y.Z.[Yi-Zhou],
Lazy texture selection based on active learning,
VC(26), No. 3, March 2010, pp. xx-yy.
Springer DOI 1003
BibRef

Bogorny, V.[Vania], Valiati, J.F.[Joao F.], Alvares, L.O.[Luis O.],
Semantic-based pruning of redundant and uninteresting frequent geographic patterns,
GeoInfo(14), No. 2, April 2010, pp. xx-yy.
Springer DOI 1003
BibRef

Pietroni, N.[Nico], Cignoni, P.[Paolo], Otaduy, M.[Miguel], Scopigno, R.[Roberto],
Solid-Texture Synthesis: A Survey,
IEEE_CGA(30), No. 4, July/August 2010, pp. 74-89.
IEEE DOI 1007
Representation for texturing 3D objects. BibRef

Hu, L.[Liang], Sander, P.V.[Pedro V.], Hoppe, H.[Hugues],
Parallel View-Dependent Level-of-Detail Control,
VCG(16), No. 4, September/October 2010, pp. 718-728.
IEEE DOI 1007
BibRef

Glasser, C., Thurkow, D., Dette, C., Scheuer, S.,
The development of an integrated technical-methodical approach to visualise hydrological processes in an exemplary post-mining area in Central Germany,
PandRS(65), No. 3, May 2010, pp. 275-281.
Elsevier DOI 1003
Web based; Visualisation; Hydrology; Multitemporal; Database BibRef

Tiede, D.[Dirk], Lang, S.[Stefan],
Analytical 3D views and virtual globes: Scientific results in a familiar spatial context,
PandRS(65), No. 3, May 2010, pp. 300-307.
Elsevier DOI 1003
Data Visualization. Information delivery; Analytical spatial information; Object-based information extraction; Globe viewer; Conditioned information BibRef

Song, Y.[Yonghak], Shan, J.[Jie],
Color correction of texture images for true photorealistic visualization,
PandRS(65), No. 3, May 2010, pp. 308-315.
Elsevier DOI 1003
Color correction; Photorealistic visualization; Rendering; Texture mapping BibRef

Liu, X.[Xin], Rokne, J.G.[Jon G.], Gavrilova, M.L.[Marina L.],
A novel terrain rendering algorithm based on quasi Delaunay triangulation,
VC(26), No. 6-8, June 2010, pp. 697-706.
WWW Link. 1101
BibRef

Zhang, L.Q.[Li-Qiang], Zhang, L.[Liang], Ren, Y.C.[Ying-Chao], Guo, Z.F.[Zhi-Feng],
Transmission and visualization of large geographical maps,
PandRS(66), No. 1, January 2011, pp. 73-80.
Elsevier DOI 1101
Large maps; Voronoi diagram; Out-of-core; Progressive transmission BibRef

Lee, E.S.[Eun-Seok], Shin, B.S.[Byeong-Seok],
Geometry Splitting: An Acceleration Technique of Quadtree-Based Terrain Rendering Using GPU,
IEICE(E94-D), No. 1, January 2011, pp. 137-145.
WWW Link. 1101
BibRef

Celes, W.[Waldemar], Abraham, F.[Frederico],
Fast and versatile texture-based wireframe rendering,
VC(27), No. 10, October 2011, pp. 939-948.
WWW Link. 1112
BibRef

Zakšek, K., Oštir, K., Kokalj, Ž.,
Sky-View Factor as a Relief Visualization Technique,
RS(3), No. 2, February 2011, pp. 398-415.
DOI Link 1203
BibRef

Su, Y.L., Chang, C.C., Shih, Z.C., Tai, W.K.,
Vector-field-based deformations for three-dimensional texture synthesis,
IET-IPR(6), No. 4, 2012, pp. 398-406.
DOI Link 1205
BibRef

Marroquim, R.[Ricardo], Pfeiffer, G.[Gustavo], Carvalho, F.[Felipe], Oliveira, A.A.F.[Antonio A.F.],
Texturing 3D models from sequential photos,
VC(27), No. 10, October 2011, pp. 983-993.
WWW Link. 1209
BibRef

Richter, R.[Rico], Döllner, J.[Jürgen],
Integrated real-time visualization of massive 3D point clouds and geo-referenced texture data,
PFG(2011), No. 3, 2011, pp. 145-154.
WWW Link. 1211
BibRef

Runions, A.[Adam], Samavati, F.F.[Faramarz F.],
Partition of unity parametrics: a framework for meta-modeling,
VC(27), No. 6-8, June 2011, pp. 495-505.
WWW Link. 1107
BibRef

Samavati, F.F.[Faramarz F.], Runions, A.[Adam],
Interactive 3D content modeling for Digital Earth,
VC(32), No. 10, October 2016, pp. 1293-1309.
WWW Link. 1610
BibRef

Brosz, J.[John], Samavati, F.F.[Faramarz F.], Sousa, M.[Mario],
Terrain Synthesis By-Example,
VISAPP06(58-77).
Springer DOI 0711
Adding details. BibRef

Sima, A.[Aleksandra], Buckley, S.J.[Simon J.], Kurz, T.H.[Tobias H.], Schneider, D.[Danilo],
Semi-automatic Integration of Panoramic Hyperspectral Imagery with Photorealistic Lidar Models,
PFG(2012), No. 4, 2012, pp. 443-454.
WWW Link. 1211
BibRef

Wang, W.F.[Wei Feng], Yan, H.F.[Hui Feng], Mao, Q.[Qin], Zhou, M.L.[Ming Liang],
Pure Surface Texture Mapping Technology and it's Application for Mirror Image,
Sensors(19), Special, February 2013, pp. 68-73.
HTML Version. 1302
BibRef

Tommaselli, A.M.G., Galo, M., de Moraes, M.V.A., Marcato, Jr., J., Caldeira, C.R.T., Lopes, R.F.,
Generating Virtual Images from Oblique Frames,
RS(5), No. 4, April 2013, pp. 1875-1893.
DOI Link 1305
BibRef
Earlier: A1, A3, A4, A5, A6, A2:
Using Relative Orientation Constraints To Produce Virtual Images From Oblique Frames,
ISPRS12(XXXIX-B1:61-66).
DOI Link 1209
BibRef

Pan, B.[Bin], Zhao, Y.[Yong], Guo, X.M.[Xiao-Ming], Chen, X.[Xiang], Chen, W.[Wei], Peng, Q.[Qunsheng],
Perception-motivated visualization for 3D city scenes,
VC(29), No. 4, April 2013, pp. 277-286.
WWW Link. 1305
BibRef

Dalyot, S.[Sagi], Doytsher, Y.[Yerach],
Multi-Temporal Time-Dependent Terrain Visualization through Localized Spatial Correspondence Parameterization,
IJGI(2), No. 2, 2013, pp. 456-479.
DOI Link 1307
BibRef

Toldo, R.[Roberto], Fusiello, A.[Andrea],
Image-consistent patches from unstructured points with J-linkage,
IVC(31), No. 10, 2013, pp. 756-770.
Elsevier DOI 1310
BibRef
Earlier:
Photo-Consistent Planar Patches from Unstructured Cloud of Points,
ECCV10(V: 589-602).
Springer DOI 1009
Robust model fitting BibRef

Farenzena, M.[Michela], Fusiello, A.[Andrea], Gherardi, R., Toldo, R.,
Automatic structure recovery and visualization,
3DARCH09(xx-yy).
PDF File. 0902
BibRef

Weng, Y.L.[Yan-Lin], Li, D.P.[Dong-Ping], Tong, Y.[Yiying],
Texture mapping subdivision surfaces with hard constraints,
VC(29), No. 11, November 2013, pp. 1231-1241.
WWW Link. 1310
BibRef

Adamatzky, A.I.,
Route 20, Autobahn 7, and Slime Mold: Approximating the Longest Roads in USA and Germany With Slime Mold on 3-D Terrains,
Cyber(44), No. 1, January 2014, pp. 126-136.
IEEE DOI 1402
biocomputing BibRef

Hempe, N.[Nico], Rossmann, J.[Jürgen], Sondermann, B.[Björn],
Generation and Rendering of Interactive Ground Vegetation for Real-Time Testing and Validation of Computer Vision Algorithms,
ELCVIA(12), No. 2, 2013, pp. xx-yy.
DOI Link 1403
BibRef

Urs, R.D., da Costa, J.P., Germain, C.,
Maximum-Likelihood Based Synthesis of Volumetric Textures From a 2D Sample,
IP(23), No. 4, April 2014, pp. 1820-1830.
IEEE DOI 1404
Markov processes BibRef

Zhang, M.J.[Ming-Jing], Drew, M.S.[Mark S.],
Efficient Robust Image Interpolation and Surface Properties using Polynomial Texture Mapping,
JIVP(2014), No. 1, 2014, pp. 25.
DOI Link 1405
BibRef
Earlier:
Robust Luminance and Chromaticity for Matte Regression in Polynomial Texture Mapping,
Color12(II: 360-369).
Springer DOI 1210
BibRef

Lee, E.S.[Eun-Seok], Lee, J.H.[Jin-Hee], Shin, B.S.[Byeong-Seok],
Bimodal Vertex Splitting: Acceleration of Quadtree Triangulation for Terrain Rendering,
IEICE(E97-D), No. 6, June 2014, pp. 1624-1633.
WWW Link. 1407
BibRef

Chi, M.T.[Ming-Te], Yao, C.Y.[Chih-Yuan], Zhang, E.[Eugene], Lee, T.Y.[Tong-Yee],
Optical illusion shape texturing using repeated asymmetric patterns,
VC(30), No. 6-8, June 2014, pp. 809-819.
WWW Link. 1407
BibRef
And: Erratum: VC(31), No. 11, November 2015, pp. 1565-1566.
WWW Link. 1512
BibRef

Santamaría-Ibirika, A.[Aitor], Cantero, X.[Xabier], Salazar, M.[Mikel], Devesa, J.[Jaime], Santos, I.[Igor], Huerta, S.[Sergio], Bringas, P.G.[Pablo G.],
Procedural approach to volumetric terrain generation,
VC(30), No. 9, September 2014, pp. 997-1007.
Springer DOI 1410
BibRef

Hildebrandt, D.[Dieter],
A Software Reference Architecture for Service-Oriented 3D Geovisualization Systems,
IJGI(3), No. 4, 2014, pp. 1445-1490.
DOI Link 1412
BibRef

Kang, H.[Hyeong_Yeop], Jang, H.Y.[Han-Young], Cho, C.S.[Chang-Sik], Han, J.[Jung_Hyun],
Multi-resolution terrain rendering with GPU tessellation,
VC(31), No. 4, April 2015, pp. 455-469.
WWW Link. 1503
BibRef

Hinks, T.[Tommy], Carr, H.[Hamish], Gharibi, H.[Hamid], Laefer, D.F.[Debra F.],
Visualisation of urban airborne laser scanning data with occlusion images,
PandRS(104), No. 1, 2015, pp. 77-87.
Elsevier DOI 1505
Airborne laser scanning BibRef

Dearden, J., Jones, M.W., Wilson, A.,
DynaMoVis: visualization of dynamic models for urban modeling,
VC(31), No. 6-8, June 2015, pp. 1079-1088.
WWW Link. 1506
BibRef

Tully, D.[David], El Rhalibi, A.[Abdennour], Carter, C.[Christopher], Sudirman, S.[Sud],
Hybrid 3D Rendering of Large Map Data for Crisis Management,
IJGI(4), No. 3, 2015, pp. 1033.
DOI Link 1507
BibRef

Bevilacqua, M.G.[Marco Giorgio], Caroti, G.[Gabriella], Zaragoza, I.M.E.[Isabel Martínez-Espejo], Piemonte, A.[Andrea],
Frescoed Vaults: Accuracy Controlled Simplified Methodology for Planar Development of Three-Dimensional Textured Models,
RS(8), No. 3, 2016, pp. 239.
DOI Link 1604
BibRef

Trubka, R.[Roman], Glackin, S.[Stephen], Lade, O.[Oliver], Pettit, C.[Chris],
A web-based 3D visualisation and assessment system for urban precinct scenario modelling,
PandRS(117), No. 1, 2016, pp. 175-186.
Elsevier DOI 1605
3D visualization BibRef

Jeon, J.[Junho], Jung, Y.Y.[Yeong-Yu], Kim, H.[Haejoon], Lee, S.Y.[Seung-Yong],
Texture map generation for 3D reconstructed scenes,
VC(32), No. 6-8, June 2016, pp. 955-965.
WWW Link. 1608
BibRef

Ladha, S.N.[Shamsuddin N.], Smith-Miles, K.[Kate], Chandran, S.[Sharat],
Realistic Projection on Casual Dual-Planar Surfaces with Global Illumination Compensation,
IJIG(16), No. 03, 2016, pp. 1650014.
DOI Link 1608
BibRef

Gkaravelis, A.[Anastasios], Papaioannou, G.[Georgios],
Inverse lighting design using a coverage optimization strategy,
VC(32), No. 6-8, June 2016, pp. 771-780.
Springer DOI 1608
BibRef

Kagami, S.[Shingo],
Fast projection mapping onto a moving planar surface,
SPIE(Newsroom), April 18, 2016
DOI Link 1608
A new hardware-accelerated projective transformation engine is embedded within a high-speed digital light processing projector. BibRef

Yang, B.[Bailin], Li, F.W.B.[Frederick W. B.], Wang, X.[Xun], Xu, M.L.[Ming-Liang], Liang, X.H.[Xiao-Hui], Jiang, Z.Y.[Zhao-Yi], Jiang, Y.H.[Yan-Hui],
Visual saliency guided textured model simplification,
VC(32), No. 11, November 2016, pp. 1415-1432.
Springer DOI 1611
Mesh models. BibRef

Kincade, K.[Kathy],
Optics of Google Earth,
SPIE(Newsroom), October 26, 2016
DOI Link 1611
Custom optics and sensor systems are what powers the imagery in Google Earth. BibRef

Song, G.[Ge], Yang, H.Y.[Hong-Yu], Ji, Y.L.[Yu-Long],
Geometry Clipmaps Terrain Rendering Using Hardware Tessellation,
IEICE(E100-D), No. 1, February 2017, pp. 401-404.
WWW Link. 1702
BibRef

Song, Z.C., Liu, S.G.,
Sufficient Image Appearance Transfer Combining Color and Texture,
MultMed(19), No. 4, April 2017, pp. 702-711.
IEEE DOI 1704
Algorithm design and analysis BibRef

Hoarau, C.[Charlotte], Christophe, S.[Sidonie],
Cartographic continuum rendering based on color and texture interpolation to enhance photo-realism perception,
PandRS(127), No. 1, 2017, pp. 27-38.
Elsevier DOI 1704
Continuum BibRef

Li, J.[Jing], Finn, M.P.[Michael P.], Castano, M.B.[Marta Blanco],
A Lightweight CUDA-Based Parallel Map Reprojection Method for Raster Datasets of Continental to Global Extent,
IJGI(6), No. 4, 2017, pp. xx-yy.
DOI Link 1705
BibRef

Argudo, O.[Oscar], Andujar, C.[Carlos], Chica, A.[Antonio], Guérin, E.[Eric], Digne, J.[Julie], Peytavie, A.[Adrien], Galin, E.[Eric],
Coherent multi-layer landscape synthesis,
VC(33), No. 6-8, June 2017, pp. 1005-1015.
Springer DOI 1706
BibRef

Lu, S.F.[Shu-Fang], Huang, Y.[Yue], Jin, X.G.[Xiao-Gang], Jaffer, A.[Aubrey], Kaplan, C.S.[Craig S.], Mao, X.Y.[Xiao-Yang],
Marbling-based creative modelling,
VC(33), No. 6-8, June 2017, pp. 913-923.
Springer DOI 1706
Surface decoration. BibRef

Buddeberg, J.[Jonas], Jenny, B.[Bernhard], Willett, W.[Wesley],
Interactive shearing for terrain visualization: an expert study,
GeoInfo(21), No. 3, July 2017, pp. 643-665.
WWW Link. 1708
BibRef

Wang, C.[Chen], Pouliot, J.[Jacynthe], Hubert, F.[Frédéric],
How users perceive transparency in the 3D visualization of cadastre: testing its usability in an online questionnaire,
GeoInfo(21), No. 3, July 2017, pp. 599-618.
WWW Link. 1708
BibRef

Zhu, M.[Minhui], Morin, G.[Géraldine], Charvillat, V.[Vincent], Ooi, W.T.[Wei Tsang],
Sprite tree: an efficient image-based representation for networked virtual environments,
VC(33), No. 11, November 2017, pp. 1385-1402.
Springer DOI 1710
Organize multiple reference images for accelerating the rendering of complex virtual scenes. BibRef

Dübel, S.[Steve], Schumann, H.[Heidrun],
Visualization of Features in 3D Terrain,
IJGI(6), No. 11, 2017, pp. xx-yy.
DOI Link 1712
BibRef

Tang, L.[Liyu], Yin, D.[Dan], Chen, S.W.[Shu-Wei], Chen, C.C.[Chong-Cheng], Huang, H.Y.[Hong-Yu], Lin, D.[Ding],
Virtual Geographic Simulation of Light Distribution within Three-Dimensional Plant Canopy Models,
IJGI(6), No. 12, 2017, pp. xx-yy.
DOI Link 1801
BibRef

Šašinka, C.[Cenek], Morong, K.[Kamil], Stachon, Z.[Zdenek],
The Hypothesis Platform: An Online Tool for Experimental Research into Work with Maps and Behavior in Electronic Environments,
IJGI(6), No. 12, 2017, pp. xx-yy.
DOI Link 1801
BibRef

Herman, L., Stachon, Z.[Zdenek],
Comparison Of User Performance With Interactive And Static 3d Visualization: Pilot Study,
ISPRS16(B2: 655-661).
DOI Link 1610
BibRef

Zhu, L.F.[Liang-Feng], Wang, Z.L.[Zhong-Liang], Li, Z.W.[Zhi-Wen],
Representing Time-Dynamic Geospatial Objects on Virtual Globes Using CZML: Part I: Overview and Key Issues,
IJGI(7), No. 3, 2018, pp. xx-yy.
DOI Link 1804
BibRef

Zhu, L.F.[Liang-Feng], Li, Z.W.[Zhi-Wen], Wang, Z.L.[Zhong-Liang],
Representing Time-Dynamic Geospatial Objects on Virtual Globes Using CZML: Part II: Impact, Comparison, and Future Developments,
IJGI(7), No. 3, 2018, pp. xx-yy.
DOI Link 1804
BibRef

Li, J.[Jiaqi], Gu, X.Y.[Xiao-Yan], Li, X.C.[Xin-Chi], Tan, J.Z.[Jun-Zhong], She, J.F.[Jiang-Feng],
Procedural Generation of Large-Scale Forests Using a Graph-Based Neutral Landscape Model,
IJGI(7), No. 3, 2018, pp. xx-yy.
DOI Link 1804
Visualization, where to put the trees. BibRef

Chen, Q.Y.[Qi-Yu], Liu, G.[Gang], Ma, X.G.[Xiao-Gang], Mariethoz, G.[Gregoire], He, Z.W.[Zhen-Wen], Tian, Y.P.[Yi-Ping], Weng, Z.P.[Zheng-Ping],
Local curvature entropy-based 3D terrain representation using a comprehensive Quadtree,
PandRS(139), 2018, pp. 30-45.
Elsevier DOI 1804
3D terrain visualization, Quadtree, Local curvature entropy, LOD, Terrain simplification, Crack elimination BibRef

Pjanic, P., Grundhöfer, A.,
Paxel: A Generic Framework to Superimpose High-Frequency Print Patterns Using Projected Light,
IP(27), No. 7, July 2018, pp. 3541-3555.
IEEE DOI 1805
Adaptation models, Image color analysis, Lighting, Pigments, Surface texture, Surface treatment, 365nm UV-color projection, pattern surface BibRef

Wu, J.J.[Jia-Ji], Deng, L.[Long], Jeon, G.G.[Gwang-Gil], Jeong, J.C.[Je-Chang],
GPU-parallel interpolation using the edge-direction based normal vector method for terrain triangular mesh,
RealTimeIP(14), No. 4, April 2018, pp. 813-822.
WWW Link. 1805
BibRef

Moore, A.B.[Antoni B.], Nowostawski, M.[Mariusz], Frantz, C.[Christopher], Hulbe, C.[Christina],
Comic Strip Narratives in Time Geography,
IJGI(7), No. 7, 2018, pp. xx-yy.
DOI Link 1808
Visualizing the comic. BibRef

Chen, Y.Q.[Yi-Qun], Shooraj, E.[Erfan], Rajabifard, A.[Abbas], Sabri, S.[Soheil],
From IFC to 3D Tiles: An Integrated Open-Source Solution for Visualising BIMs on Cesium,
IJGI(7), No. 10, 2018, pp. xx-yy.
DOI Link 1811
BibRef

Huang, X.X.[Xiang-Xiang], Zhu, Q.S.[Quan-Sheng], Jiang, W.[Wanshou],
GPVC: Graphics Pipeline-Based Visibility Classification for Texture Reconstruction,
RS(10), No. 11, 2018, pp. xx-yy.
DOI Link 1812
BibRef

Yu, C.[Chong], Chen, X.[Xi], Yin, L.[Lei], Shu, C.[Chang], Zhao, L.[Li], Han, H.[Hua],
Image deformation based on contour using moving integral least squares,
IET-IPR(13), No. 1, January 2019, pp. 152-160.
DOI Link 1812
BibRef

Jiao, D.L.[Dong-Lai], Sun, J.T.[Jin-Tao],
Real-Time Visualization of Geo-Sensor Data Based on the Protocol-Coupling Symbol Construction Method,
IJGI(7), No. 12, 2018, pp. xx-yy.
DOI Link 1901
BibRef

Kokalj, Ž.[Žiga], Somrak, M.[Maja],
Why Not a Single Image? Combining Visualizations to Facilitate Fieldwork and On-Screen Mapping,
RS(11), No. 7, 2019, pp. xx-yy.
DOI Link 1904
Visualization from an elevation model. BibRef

Zhang, J.[Jian], Wang, C.B.[Chang-Bo], Qin, H.[Hong], Chen, Y.[Yi], Gao, Y.[Yan],
Procedural modeling of rivers from single image toward natural scene production,
VC(35), No. 2, February 2019, pp. 223-237.
Springer DOI 1906
Graphics design of natural appearing features. BibRef

Zhang, J.[Jian], Wang, C.B.[Chang-Bo], Li, C.[Chen], Qin, H.[Hong],
Example-based rapid generation of vegetation on terrain via CNN-based distribution learning,
VC(35), No. 6-8, June 2018, pp. 1181-1191.
WWW Link. 1906
BibRef

Labrie-Larrivée, F.[Félix], Laurendeau, D.[Denis], Lalonde, J.F.[Jean-François],
Depth texture synthesis for high-resolution reconstruction of large scenes,
MVA(30), No. 4, June 2019, pp. 795-806.
Springer DOI 1906
BibRef

Zhang, L.W.[Li-Wei], She, J.F.[Jiang-Feng], Tan, J.Z.[Jun-Zhong], Wang, B.[Biao], Sun, Y.C.[Yu-Chang],
A Multilevel Terrain Rendering Method Based on Dynamic Stitching Strips,
IJGI(8), No. 6, 2019, pp. xx-yy.
DOI Link 1908
BibRef

de Sousa, L.M.[Luís Moreira], Poggio, L.[Laura], Kempen, B.[Bas],
Comparison of FOSS4G Supported Equal-Area Projections Using Discrete Distortion Indicatrices,
IJGI(8), No. 8, 2019, pp. xx-yy.
DOI Link 1909
BibRef

Vaisman, A.[Alejandro], Chentout, K.[Kevin],
Mapping Spatiotemporal Data to RDF: A SPARQL Endpoint for Brussels,
IJGI(8), No. 8, 2019, pp. xx-yy.
DOI Link 1909
BibRef

Laksono, D.[Dany], Aditya, T.[Trias], Riyadi, G.,
Interactive 3d City Visualization From Structure Motion Data Using Game Engine,
GGT19(737-740).
DOI Link 1912
BibRef
Earlier: A1, A2, Only:
Utilizing A Game Engine for Interactive 3D Topographic Data Visualization,
IJGI(8), No. 8, 2019, pp. xx-yy.
DOI Link 1909
BibRef

Luo, L.H.[Li-Hong], Yang, X.[Xian],
A 3-D Scene Management Method Based on the Triangular Mesh for Large-Scale Web3D Scenes,
MultMedMag(26), No. 3, July 2019, pp. 69-78.
IEEE DOI 1909
Load modeling, Memory management, Solid modeling, Real-time systems, Computational modeling, triangular mesh BibRef

Zhu, L.F.[Liang-Feng], Chen, X.L.[Xin-Lan], Li, Z.W.[Zhi-Wen],
Multiple-view geospatial comparison using web-based virtual globes,
PandRS(156), 2019, pp. 235-246.
Elsevier DOI 1909
Virtual globe, Comparison visualization, Coordinated multiple views, Exploratory visualization, Imagery comparison BibRef

Li, S.J.[Shao-Jie], Wang, S.H.[Shao-Hua], Guan, Y.[Yong], Xie, Z.Y.[Zhi-Yan], Huang, K.[Kejia], Wen, M.[Ming], Zhou, L.X.[Li-Xin],
A High-performance Cross-platform Map Rendering Engine for Mobile Geographic Information System (GIS),
IJGI(8), No. 10, 2019, pp. xx-yy.
DOI Link 1910
BibRef

Ai, B.[Bo], Wang, L.Y.[Lin-Yun], Yang, F.L.[Fan-Lin], Bu, X.H.[Xian-Hai], Lin, Y.Y.[Yao-Yao], Lv, G.N.[Guan-Nan],
Continuous-Scale 3D Terrain Visualization Based on a Detail-Increment Model,
IJGI(8), No. 10, 2019, pp. xx-yy.
DOI Link 1910
BibRef

Pinos, J.[Jan], Vozenilek, V.[Vit], Pavlis, O.[Ondrej],
Automatic Geodata Processing Methods for Real-World City Visualizations in Cities: Skylines,
IJGI(9), No. 1, 2020, pp. xx-yy.
DOI Link 2001
BibRef

He, Y.H.[Yu-Hao], Yang, B.[Bin], Lin, H.[Hui], Zhang, J.Q.A.[Jun-Qi-Ang],
Modeling Polarized Reflectance of Natural Land Surfaces Using Generalized Regression Neural Networks,
RS(12), No. 2, 2020, pp. xx-yy.
DOI Link 2001
BibRef

Xiao, Y.[Yi], Ai, T.[Tinghua], Yang, M.[Min], Zhang, X.[Xiang],
A Multi-Scale Representation of Point-of-Interest (POI) Features in Indoor Map Visualization,
IJGI(9), No. 4, 2020, pp. xx-yy.
DOI Link 2005
BibRef

Farmakis-Serebryakova, M.[Marianna], Hurni, L.[Lorenz],
Comparison of Relief Shading Techniques Applied to Landforms,
IJGI(9), No. 4, 2020, pp. xx-yy.
DOI Link 2005
BibRef

Masó, J.[Joan], Zabala, A.[Alaitz], Pons, X.[Xavier],
Protected Areas from Space Map Browser with Fast Visualization and Analytical Operations on the Fly. Characterizing Statistical Uncertainties and Balancing Them with Visual Perception,
IJGI(9), No. 5, 2020, pp. xx-yy.
DOI Link 2005
BibRef

Lombardo, V.[Valerio], Pick, L.[Leonie], Spinetti, C.[Claudia], Tadeucci, J.[Jacopo], Zakšek, K.[Klemen],
Temperature and Emissivity Separation 'Draping' Algorithm Applied to Hyperspectral Infrared Data,
RS(12), No. 12, 2020, pp. xx-yy.
DOI Link 2006
BibRef

Shao, Z.F.[Zhen-Feng], Li, C.M.[Cong-Min], Li, D.R.[De-Ren], Altan, O.[Orhan], Zhang, L.[Lei], Ding, L.[Lin],
An Accurate Matching Method for Projecting Vector Data into Surveillance Video to Monitor and Protect Cultivated Land,
IJGI(9), No. 7, 2020, pp. xx-yy.
DOI Link 2007
BibRef

Zhou, C.[Chang], Lu, H.M.[Hui-Mei], Xiang, Y.[Yong], Wu, J.B.[Jing-Bang], Wang, F.[Feng],
GeohashTile: Vector Geographic Data Display Method Based on Geohash,
IJGI(9), No. 7, 2020, pp. xx-yy.
DOI Link 2007
BibRef

Pan, Z.B.[Zhi-Bin], Tang, J.[Jin], Tjahjadi, T.[Tardi], Wu, Z.H.[Zhi-Hu], Xiao, X.M.[Xiao-Ming],
A Novel Rapid Method for Viewshed Computation on DEM through Max-Pooling and Min-Expected Height,
IJGI(9), No. 11, 2020, pp. xx-yy.
DOI Link 2012
BibRef

Virtanen, J.P.[Juho-Pekka], Jaalama, K.[Kaisa], Puustinen, T.[Tuulia], Julin, A.[Arttu], Hyyppä, J.[Juha], Hyyppä, H.[Hannu],
Near Real-Time Semantic View Analysis of 3D City Models in Web Browser,
IJGI(10), No. 3, 2021, pp. xx-yy.
DOI Link 2104
BibRef

Sun, Y.C.[Yu-Chang], Ma, J.S.[Jing-Song], She, J.F.[Jiang-Feng], Zhao, Q.[Qiang], He, L.X.[Li-Xia],
View-Dependent Progressive Transmission Method for 3D Building Models,
IJGI(10), No. 4, 2021, pp. xx-yy.
DOI Link 2104
BibRef

Xin, R.[Rui], Ai, T.H.[Ting-Hua], Zhu, R.X.[Ruo-Xin], Ai, B.[Bo], Yang, M.[Min], Meng, L.Q.[Li-Qiu],
A Multi-Scale Virtual Terrain for Hierarchically Structured Non-Location Data,
IJGI(10), No. 6, 2021, pp. xx-yy.
DOI Link 2106
BibRef

Ji, H.H.[Hao-Hao], Qing, L.[Linbo], Han, L.M.[Long-Mei], Wang, Z.Y.[Zheng-Yong], Cheng, Y.Q.[Yong-Qiang], Peng, Y.H.[Yong-Hong],
A New Data-Enabled Intelligence Framework for Evaluating Urban Space Perception,
IJGI(10), No. 6, 2021, pp. xx-yy.
DOI Link 2106
To support urban planning. BibRef

Huo, Y.H.[Yu-Hao], Yang, A.[Anran], Jia, Q.R.[Qing-Ren], Chen, Y.B.[Ye-Bin], He, B.[Biao], Li, J.[Jun],
Efficient Visualization of Large-Scale Oblique Photogrammetry Models in Unreal Engine,
IJGI(10), No. 10, 2021, pp. xx-yy.
DOI Link 2110
BibRef

Liu, Z.B.[Ze-Bang], Chen, L.[Luo], Yang, A.[Anran], Ma, M.Y.[Meng-Yu], Cao, J.Z.[Jing-Zhi],
HiIndex: An Efficient Spatial Index for Rapid Visualization of Large-Scale Geographic Vector Data,
IJGI(10), No. 10, 2021, pp. xx-yy.
DOI Link 2110
BibRef

Yan, J.[Jin], Xu, T.S.[Tian-Sheng], Li, N.[Ni], Gong, G.H.[Guang-Hong],
Regression and Evaluation on a Forward Interpolated Version of the Great Circle Arcs-Based Distortion Metric of Map Projections,
IJGI(10), No. 10, 2021, pp. xx-yy.
DOI Link 2110
BibRef

Zhang, L.[Lei], Wang, P.[Ping], Huang, C.Y.[Cheng-Yi], Ai, B.[Bo], Feng, W.J.[Wen-Jun],
A Method of Optimizing Terrain Rendering Using Digital Terrain Analysis,
IJGI(10), No. 10, 2021, pp. xx-yy.
DOI Link 2110
BibRef

Zhang, X.Q.[Xue-Quan], Liu, W.[Wei], Liu, B.[Bing], Zhao, X.[Xin], Hu, Z.[Zihe],
Size-Adaptive Texture Atlas Generation and Remapping for 3D Urban Building Models,
IJGI(10), No. 12, 2021, pp. xx-yy.
DOI Link 2112
BibRef

Han, L.[Lei], Gu, S.Y.[Si-Yuan], Zhong, D.W.[Da-Wei], Quan, S.[Shuxue], Fang, L.[Lu],
Real-Time Globally Consistent Dense 3D Reconstruction With Online Texturing,
PAMI(44), No. 3, March 2022, pp. 1519-1533.
IEEE DOI 2202
Image reconstruction, Image color analysis, Geometry, Surface reconstruction, Optimization, Solid modeling, CPU computing BibRef

Rolland, T.[Tanguy], Monna, F.[Fabrice], Buoncristiani, J.F.[Jean François], Magail, J.[Jérôme], Esin, Y.[Yury], Bohard, B.[Benjamin], Chateau-Smith, C.[Carmela],
Volumetric Obscurance as a New Tool to Better Visualize Relief from Digital Elevation Models,
RS(14), No. 4, 2022, pp. xx-yy.
DOI Link 2202
BibRef

Palazzi, A.[Andrea], Bergamini, L.[Luca], Calderara, S.[Simone], Cucchiara, R.[Rita],
Warp and Learn: Novel Views Generation for Vehicles and Other Objects,
PAMI(44), No. 4, April 2022, pp. 2216-2227.
IEEE DOI 2203
Shape, Solid modeling, Visualization, Image synthesis, Rendering (computer graphics), Vehicle novel view generation, semi-parametric BibRef

Simoni, A.[Alessandro], Bergamini, L.[Luca], Palazzi, A.[Andrea], Calderara, S.[Simone], Cucchiara, R.[Rita],
Future Urban Scenes Generation Through Vehicles Synthesis,
ICPR21(4552-4559)
IEEE DOI 2105
Deep learning, Visualization, Pipelines, Trajectory BibRef

Xue, Z.F.[Zhen-Feng], Mao, W.J.[Wei-Jie], Zheng, L.[Liang],
Learning to Simulate Complex Scenes for Street Scene Segmentation,
MultMed(24), 2022, pp. 1253-1265.
IEEE DOI 2204
Engines, Lighting, Roads, Data models, Semantics, Buildings, Training, Content adaptation, data simulation, synthetic dataset search BibRef

Chen, X.J.[Xiao-Jian], Wang, H.L.[Hai-Long], Zhu, Y.[Yu], Wang, H.S.[Han-Sheng], Su, M.J.[Ming-Jun], Bao, S.Y.[Shu-Yu], Wu, Y.P.[Yi-Ping],
Interactive Geological Data Visualization in an Immersive Environment,
IJGI(11), No. 3, 2022, pp. xx-yy.
DOI Link 2204
BibRef

Wang, G.[Ganlin], Chen, J.[Jing],
A Vector Data Model for Efficiently Rendering Large Vector Maps on Global 3D Terrain Surfaces,
IJGI(11), No. 4, 2022, pp. xx-yy.
DOI Link 2205
BibRef

Fu, L.[Lin], Zhu, J.[Jun], Lai, J.B.[Jian-Bo], Li, W.[Weilian], Dang, P.[Pei], Yin, L.Z.[Ling-Zhi], Li, J.[Jialuo], Guo, Y.K.[Yu-Kun], You, J.[Jigang],
A Three-Dimensional Visualization and Optimization Method of Landslide Disaster Scenes Guided by Knowledge,
IJGI(11), No. 6, 2022, pp. xx-yy.
DOI Link 2206
BibRef

Maulana, H.[Hanhan], Sato, T.[Toshiki], Kanai, H.[Hideaki],
Spatial Augmented Reality (SAR) System for Agriculture Land Suitability Maps Visualization,
VAMR22(II:314-328).
Springer DOI 2206
BibRef

Li, S.M.[Shao-Mei], Yin, G.Z.[Guang-Zhi], Ma, J.Z.[Jing-Zhen], Wen, B.[Bowei], Zhou, Z.[Zhao],
Generation Method for Shaded Relief Based on Conditional Generative Adversarial Nets,
IJGI(11), No. 7, 2022, pp. xx-yy.
DOI Link 2208
BibRef

Papadopoulou, E.E.[Ermioni-Eirini], Papakonstantinou, A.[Apostolos], Kapogianni, N.A.[Nikoletta-Anna], Zouros, N.[Nikolaos], Soulakellis, N.[Nikolaos],
VR Multiscale Geovisualization Based on UAS Multitemporal Data: The Case of Geological Monuments,
RS(14), No. 17, 2022, pp. xx-yy.
DOI Link 2209
BibRef

Dao, T.H.D.[Thi Hong Diep], Thill, J.C.[Jean-Claude],
Metric, Topological, and Syntactic Accessibility in Three-Dimensional Urban Networked Spaces: Modeling Options and Visualization,
IJGI(11), No. 9, 2022, pp. xx-yy.
DOI Link 2209
BibRef

Liu, Z.D.[Zhen-Dong], Zhang, C.C.[Cheng-Cheng], Cai, H.L.[Hao-Lin], Qv, W.[Wenhu], Zhang, S.Z.[Shuai-Zhe],
A Model Simplification Algorithm for 3D Reconstruction,
RS(14), No. 17, 2022, pp. xx-yy.
DOI Link 2209
Detailed 3D models and limited transmission bandwidth for rendering. BibRef

Randall, J.[Joshua], Inglis, N.C.[Nicole C.], Smart, L.[Lindsey], Vukomanovic, J.[Jelena],
From Meadow to Map: Integrating Field Surveys and Interactive Visualizations for Invasive Species Management in a National Park,
IJGI(11), No. 10, 2022, pp. xx-yy.
DOI Link 2211
BibRef

Chen, Z.X.[Zhi-Xiong], Shen, Y.L.[Yi-Lang], Lv, X.L.[Xin-Lin], Qin, Q.L.[Qiao-Lin], Chen, X.[Xin],
Variable-Scale Visualization of High-Density Polygonal Buildings on a Tile Map,
IJGI(11), No. 10, 2022, pp. xx-yy.
DOI Link 2211
BibRef

Medynska-Gulij, B.[Beata],
Geomedia Attributes for Perspective Visualization of Relief for Historical Non-Cartometric Water-Colored Topographic Maps,
IJGI(11), No. 11, 2022, pp. xx-yy.
DOI Link 2212
BibRef

van Oosterom, P.[Peter], van Oosterom, S.[Simon], Liu, H.[Haicheng], Thompson, R.[Rod], Meijers, M.[Martijn], Verbree, E.[Edward],
Organizing and visualizing point clouds with continuous levels of detail,
PandRS(194), 2022, pp. 119-131.
Elsevier DOI 2212
nD point clouds, Continuous level of detail (cLoD), Space Filling Curve (SFC), Perspective view selection BibRef

Yang, J.X.[Jun-Xing], Lu, L.[Lu], Peng, G.[Ge], Huang, H.[He], Wang, J.[Jian], Deng, F.[Fei],
Texture-Mapping Error Removal Based on the BRIEF Operator in Image-Based Three-Dimensional Reconstruction,
RS(15), No. 2, 2023, pp. xx-yy.
DOI Link 2301
BibRef

Halik, L.[Lukasz], Wielebski, L.[Lukasz],
Usefulness of Plane-Based Augmented Geovisualization: Case of 'The Crown of Polish Mountains 3D',
IJGI(12), No. 2, 2023, pp. xx-yy.
DOI Link 2303
BibRef

Lu, S.[Sheng], Fang, C.Y.[Chao-Yang], Xiao, X.[Xin],
Virtual Scene Construction of Wetlands: A Case Study of Poyang Lake, China,
IJGI(12), No. 2, 2023, pp. xx-yy.
DOI Link 2303
BibRef

Yao, X.C.[Xiao-Chuang], Yu, G.J.[Guo-Jiang], Li, G.Q.[Guo-Qing], Yan, S.[Shuai], Zhao, L.[Long], Zhu, D.[Dehai],
HexTile: A Hexagonal DGGS-Based Map Tile Algorithm for Visualizing Big Remote Sensing Data in Spark,
IJGI(12), No. 3, 2023, pp. xx-yy.
DOI Link 2303
BibRef

Wlodarczyk-Sielicka, M.[Marta], Polap, D.[Dawid], Prokop, K.[Katarzyna], Polap, K.[Karolina], Stateczny, A.[Andrzej],
Spatial Visualization Based on Geodata Fusion Using an Autonomous Unmanned Vessel,
RS(15), No. 7, 2023, pp. 1763.
DOI Link 2304
BibRef

Yan, Y.M.[Yi-Ming], Zhou, W.[Weikun], Su, N.[Nan], Zhang, C.[Chi],
UniRender: Reconstructing 3D Surfaces from Aerial Images with a Unified Rendering Scheme,
RS(15), No. 18, 2023, pp. 4634.
DOI Link 2310
BibRef

Zhao, W.[Weiyue], Lu, H.[Hao], Ye, X.[Xinyi], Cao, Z.G.[Zhi-Guo], Li, X.[Xin],
Learning Probabilistic Coordinate Fields for Robust Correspondences,
PAMI(45), No. 10, October 2023, pp. 12004-12021.
IEEE DOI 2310
Texture transfer. BibRef

Zhou, Z.G.[Zhi-Guang], Zheng, F.[Fengling], Wen, J.[Jin], Chen, Y.Y.[Yuan-Yuan], Li, X.Y.[Xin-Yu], Liu, Y.H.[Yu-Hua], Wang, Y.G.[Yi-Gang], Chen, W.[Wei],
A User-Driven Sampling Model for Large-Scale Geographical Point Data Visualization via Convolutional Neural Networks,
HMS(53), No. 5, October 2023, pp. 885-894.
IEEE DOI 2310
BibRef

Dundar, A.[Aysegul], Gao, J.[Jun], Tao, A.[Andrew], Catanzaro, B.[Bryan],
Fine Detailed Texture Learning for 3D Meshes With Generative Models,
PAMI(45), No. 12, December 2023, pp. 14563-14574.
IEEE DOI 2311
From multi and single view images. BibRef

Dundar, A.[Aysegul], Gao, J.[Jun], Tao, A.[Andrew], Catanzaro, B.[Bryan],
Progressive Learning of 3D Reconstruction Network From 2D GAN Data,
PAMI(46), No. 2, February 2024, pp. 793-804.
IEEE DOI 2401
BibRef

Tang, R.R.[Ran-Ran], Zhu, J.[Jun], Ren, Y.[Ying], Ding, Y.Z.[Yong-Zhe], Wu, J.L.[Jian-Lin], Guo, Y.K.[Yu-Kun], Xie, Y.K.[Ya-Kun],
A Knowledge-Guided Fusion Visualisation Method of Digital Twin Scenes for Mountain Highways,
IJGI(12), No. 10, 2023, pp. 424.
DOI Link 2311
BibRef

Li, C.P.[Cheng-Peng], Kuai, X.[Xi], He, B.[Biao], Zhao, Z.G.[Zhi-Gang], Lin, H.J.[Hao-Jia], Zhu, W.[Wei], Liu, Y.[Yu], Guo, R.Z.[Ren-Zhong],
Visibility-Based R-Tree Spatial Index for Consistent Visualization in Indoor and Outdoor Scenes,
IJGI(12), No. 12, 2023, pp. 498.
DOI Link 2312
BibRef

Shi, R.[Rui], Li, T.X.[Tian-Xing], Zhang, L.G.[Li-Guo], Yamaguchi, Y.S.[Yasu-Shi],
Visualization Comparison of Vision Transformers and Convolutional Neural Networks,
MultMed(26), 2024, pp. 2327-2339.
IEEE DOI 2402
Visualization, Transformers, Optimization, Image reconstruction, Neural networks, Task analysis, Minimization, Vision Transformer, optimization visualization BibRef


Li, Z.[Zhiqi], Yu, Z.D.[Zhi-Ding], Wang, W.H.[Wen-Hai], Anandkumar, A.[Anima], Lu, T.[Tong], Alvarez, J.M.[Jose M.],
FB-BEV: BEV Representation from Forward-Backward View Transformations,
ICCV23(6896-6905)
IEEE DOI Code:
WWW Link. 2401
Bird-Eye-View. BibRef

Shao, S.[Shuai], Jin, X.[Xin],
A Lightweight Hybrid Representation for Virtual Complex Scenes,
ICIP23(2875-2879)
IEEE DOI 2312
Efficient rendering of textures. BibRef

Siddiqui, Y.[Yawar], Thies, J.[Justus], Ma, F.[Fangchang], Shan, Q.[Qi], Nießner, M.[Matthias], Dai, A.[Angela],
Texturify: Generating Textures on 3D Shape Surfaces,
ECCV22(III:72-88).
Springer DOI 2211
BibRef

Das, S.[Sagnik], Ma, K.[Ke], Shu, Z.X.[Zhi-Xin], Samaras, D.[Dimitris],
Learning an Isometric Surface Parameterization for Texture Unwrapping,
ECCV22(XXXVII:580-597).
Springer DOI 2211

WWW Link. BibRef

Chen, Z.Q.[Zhi-Qin], Yin, K.X.[Kang-Xue], Fidler, S.[Sanja],
AUV-Net: Learning Aligned UV Maps for Texture Transfer and Synthesis,
CVPR22(1455-1464)
IEEE DOI 2210
Shape, Semantics, Distortion, Pattern recognition, Task analysis, Segmentation, grouping and shape analysis, Vision + graphics BibRef

Yang, M.J.[Ming-Jia], Guo, Y.X.[Yu-Xiao], Zhou, B.[Bin], Tong, X.[Xin],
Indoor Scene Generation from a Collection of Semantic-Segmented Depth Images,
ICCV21(15183-15192)
IEEE DOI 2203
Training, Solid modeling, Codes, Shape, Computational modeling, Scene analysis and understanding, BibRef

Xiang, F.[Fanbo], Xu, Z.X.[Ze-Xiang], Hašan, M.[Miloš], Hold-Geoffroy, Y.[Yannick], Sunkavalli, K.[Kalyan], Su, H.[Hao],
NeuTex: Neural Texture Mapping for Volumetric Neural Rendering,
CVPR21(7115-7124)
IEEE DOI 2111
Geometry, Surface reconstruction, Solid modeling, Rendering (computer graphics), Cognition BibRef

Georgiou, Y.[Yiangos], Averkiou, M.[Melinos], Kelly, T.[Tom], Kalogerakis, E.[Evangelos],
Projective Urban Texturing,
3DV21(1034-1043)
IEEE DOI 2201
Geometry, Training, Shape, Urban areas, Pipelines, Layout BibRef

Ostadabbas, H., Merz, H., Weippert, H.,
Integration of Urban Spatial Data Management and Visualization With Enterprise Applications Using Open-source Software,
ISPRS21(B4-2021: 307-312).
DOI Link 2201
BibRef

Buyukdemircioglu, M., Kocaman, S.,
Geovisualization of Aerial Photogrammetric Flights for Data Quality Assessment,
ISPRS21(B4-2021: 333-338).
DOI Link 2201
BibRef

Bediroglu, S., Yildirim, V.,
An Alternative 3d Address Visualization Method for Buildings and Building Independent Sections With GIS-based 3d Modelling Approach,
SmartCityApp21(97-102).
DOI Link 2201
BibRef

Thiemann, F., Schulze, M., Böhner, U.,
State-wide Calculation of Terrain-visualisations and Automatic Map Generation for Archaeological Objects,
ISPRS21(B2-2021: 907-913).
DOI Link 2201
BibRef

Bovkir, R., Aydinoglu, A.C.,
Big Urban Data Visualization Approaches Within the Smart City: GIS-based Open-source Dashboard Example,
SmartCityApp21(125-130).
DOI Link 2201
BibRef

Jang, J.H.[Jin-Hyun], Song, T.[Taeyong], Sohn, K.H.[Kwang-Hoon],
Semantic-Aware Network for Aerial-To-Ground Image Synthesis,
ICIP21(3862-3866)
IEEE DOI 2201
Synthesize a ground image from an aerial image. Image segmentation, Image synthesis, Semantics, Layout, Image reconstruction, Aerial-to-ground image synthesis, semantic segmentation BibRef

Shinohara, T.[Takayuki], Xiu, H.Y.[Hao-Yi], Matsuoka, M.[Masashi],
Point2color: 3D Point Cloud Colorization Using a Conditional Generative Network and Differentiable Rendering for Airborne LiDAR,
EarthVision21(1062-1071)
IEEE DOI 2109
Solid modeling, Visualization, Laser radar, Image color analysis, Atmospheric modeling, BibRef

Nouduri, K.[Koundinya], Gao, K.[Ke], Fraser, J.[Joshua], Yao, S.Z.[Shi-Zeng], Ali Akbarpour, H.[Hadi], Bunyak, F.[Filiz], Palaniappan, K.[Kannappan],
Deep Realistic Novel View Generation for City-Scale Aerial Images,
ICPR21(10561-10567)
IEEE DOI 2105
Deep learning, Image edge detection, Pipelines, Neural networks, Training data, Metadata, point cloud evaluation BibRef

Spur, M., Houel, N., Tourre, V.,
Visualizing Multilayered Geospatial Data In Virtual Reality to Assess Public Lighting,
ISPRS20(B4:623-630).
DOI Link 2012
BibRef

Otepka, J., Mandlburger, G., Schütz, M., Pfeifer, N., Wimmer, M.,
Efficient Loading and Visualization of Massive Feature-rich Point Clouds Without Hierarchical Acceleration Structures,
ISPRS20(B2:293-300).
DOI Link 2012
BibRef

Cao, Y., Previtali, M., Scaioni, M.,
Understanding 3d Point Cloud Deep Neural Networks By Visualization Techniques,
ISPRS20(B2:651-657).
DOI Link 2012
BibRef

Gautier, J., Christophe, S., Brédif, M.,
Visualizing 3d Climate Data In Urban 3d Models,
ISPRS20(B4:781-789).
DOI Link 2012
BibRef

Hedley, N., Lochhead, I.,
Turning 3d Data Surveys of Intertidal Zones Into New Modes of 3d Visualization, Simulation and Spatial Interface Experiences,
ISPRS20(B4:791-794).
DOI Link 2012
BibRef

Perrin, O., Christophe, S., Jacquinod, F., Payrastre, O.,
Visual Analysis of Inconsistencies In Hydraulic Simulation Data,
ISPRS20(B4:795-801).
DOI Link 2012
BibRef

Zhang, L., van Oosterom, P., Liu, H.,
Visualization of Point Cloud Models In Mobile Augmented Reality Using Continuous Level of Detail Method,
GeoInfo20(167-170).
DOI Link 2012
BibRef

Ioannidis, C.C., Boutsi, A.M.,
Multithreaded Rendering for Cross-platform 3d Visualization Based On Vulkan API,
GeoInfo20(57-62).
DOI Link 2012
BibRef

Ople, J.J.M., Tan, D.S., Azcarraga, A., Yang, C.L., Hua, K.L.,
Super-Resolution by Image Enhancement Using Texture Transfer,
ICIP20(953-957)
IEEE DOI 2011
Feature extraction, Image resolution, Training, Image enhancement, Semantics, Interpolation, Robustness, Super-resolution, texture transfer BibRef

Huang, J.W.[Jing-Wei], Thies, J.[Justus], Dai, A.[Angela], Kundu, A.[Abhijit], Jiang, C.[Chiyu], Guibas, L.J.[Leonidas J.], Nießner, M.[Matthias], Funkhouser, T.[Thomas],
Adversarial Texture Optimization From RGB-D Scans,
CVPR20(1556-1565)
IEEE DOI 2008
Image color analysis, Cameras, Optimization, Geometry, Measurement, Image reconstruction, Surface reconstruction BibRef

Alfarrarjeh, A.[Abdullah], Ma, Z.[Zeyu], Kim, S.H.[Seon Ho], Shahabi, C.[Cyrus],
3d Spatial Coverage Measurement of Aerial Images,
MMMod20(I:365-377).
Springer DOI 2003
BibRef

Alfarrarjeh, A.[Abdullah], Ma, Z.[Zeyu], Kim, S.H.[Seon Ho], Park, Y.[Yeonsoo], Shahabi, C.[Cyrus],
A Web-based Visualization Tool for 3d Spatial Coverage Measurement of Aerial Images,
MMMod20(II:715-721).
Springer DOI 2003
BibRef

Wang, Z.Y.[Zi-Yan], Liu, B.[Buyu], Schulter, S.[Samuel], Chandraker, M.[Manmohan],
A Parametric Top-View Representation of Complex Road Scenes,
CVPR19(10317-10325).
IEEE DOI 2002
BibRef

Herman, L.,
3dmover 2.0: Low-cost Application for Usability Testing of 3d Geovisualisations,
LC3D19(143-148).
DOI Link 1912
BibRef

Chaturvedi, K., Yao, Z., Kolbe, T.H.,
Integrated Management and Visualization of Static and Dynamic Properties of Semantic 3d City Models,
SmartCity19(7-14).
DOI Link 1912
BibRef

Li, M.C., Amerudin, S., Mohamed Yusof, Z.,
Development of Augmented Reality Pipeline Visualiser (ARPV) Application For Visualising Underground Water Pipeline,
GGT19(365-373).
DOI Link 1912
BibRef

Zhang, L., Chen, J., Liu, D., Shen, Y., Zhao, S.,
Seamless 3D Surround View with a Novel Burger Model,
ICIP19(4150-4154)
IEEE DOI 1910
ADAS, surround view, graph cut, multi-band blending, texture mapping BibRef

Ostonov, A.[Azimkhon], Wonka, P.[Peter], Michels, D.L.[Dominik L.],
RLSS: A Deep Reinforcement Learning Algorithm for Sequential Scene Generation,
WACV22(2723-2732)
IEEE DOI 2202
Reinforcement learning, Games, Birds, Planning, Optimization, Scene Understanding 3D Computer Vision, Image and Video Synthesis BibRef

Klein, J., Hartmann, S., Weinmann, M., Michels, D.L.[Dominik L.],
Multi-scale terrain texturing using generative adversarial networks,
IVCNZ17(1-6)
IEEE DOI 1902
data visualisation, image texture, neural nets, rendering (computer graphics), terrain mapping, Spatial resolution BibRef

Cao, X.[Xu], Nagao, K.[Katashi],
Point Cloud Colorization Based on Densely Annotated 3D Shape Dataset,
MMMod19(I:436-446).
Springer DOI 1901
BibRef

Fu, Y., Yan, Q., Yang, L., Liao, J., Xiao, C.,
Texture Mapping for 3D Reconstruction with RGB-D Sensor,
CVPR18(4645-4653)
IEEE DOI 1812
Cameras, Face, Solid modeling, Image color analysis, Optimization, Image reconstruction BibRef

Men, Y., Lian, Z., Tang, Y., Xiao, J.,
A Common Framework for Interactive Texture Transfer,
CVPR18(6353-6362)
IEEE DOI 1812
Semantics, Task analysis, Turning, Coherence, Saliency detection, Data mining, Neural networks BibRef

Vasu, B., Rahman, F.U., Savakis, A.,
Aerial-CAM: Salient Structures and Textures in Network Class Activation Maps of Aerial Imagery,
IVMSP18(1-5)
IEEE DOI 1809
Visualization, Remote sensing, Bridges, Rivers, Convolutional neural networks, Training BibRef

Chahdi, A.O., Ragragui, A., Halli, A., Satori, K.,
Dynamic relief mapping,
ISCV18(1-6)
IEEE DOI 1807
image texture, iterative methods, rendering (computer graphics), synchronisation, depth scale, depth scaling, texture mapping BibRef

Ragragui, A., Chahdi, A.O., Halli, A., Satori, K.,
Per-pixel revolution mapping with rectification of the texture projection,
ISCV18(1-6)
IEEE DOI 1807
image texture, rendering (computer graphics), image-based modeling and rendering, texture mapping BibRef

Rezaldi, M.Y.[Muhammad Yudhi], Kadir, R.A.[Rabiah Abdul], Ijab, M.T.[Mohamad Taha], Ahmad, A.[Azlina],
Review of Spatial and Non-spatial Data Transformation to 3D Geovisualization for Natural Disaster,
IVIC17(340-351).
Springer DOI 1711
BibRef

Irmer, T., Glasmachers, T., Maji, S.,
Texture Attribute Synthesis and Transfer Using Feed-Forward CNNs,
WACV17(852-861)
IEEE DOI 1609
Biological neural networks, Feature extraction, Generators, Mathematical model, Neurons, Training BibRef

Panagiotopoulos, T.[Theodore], Arvanitis, G.[Gerasimos], Moustakas, K.[Konstantinos], Fakotakis, N.[Nikos],
Generation and Authoring of Augmented Reality Terrains Through Real-Time Analysis of Map Images,
SCIA17(I: 480-491).
Springer DOI 1706
BibRef

Ito, S.Y.[Shu-Ya], Ito, K.[Koichi], Aoki, T.[Takafumi], Tsuchida, M.[Masaru],
A 3D Reconstruction Method with Color Reproduction from Multi-band and Multi-view Images,
eHeritage16(II: 236-247).
Springer DOI 1704
Tracking, sparse Shape from Motion, mesh generation, dense 3D reconstruction, texture mapping (color reproduction). BibRef

Li, Y., Lafruit, G.,
Convergent multi-view geometric error correction with pseudo-inverse projection homography,
IC3D16(1-8)
IEEE DOI 1703
error correction BibRef

Cerfontaine, P.A., Mreyen, A.S., Havenith, H.B.,
Immersive visualization of geophysical data,
IC3D16(1-6)
IEEE DOI 1703
data visualisation BibRef

Zollmann, S., Poglitsch, C., Ventura, J.,
VISGIS: Dynamic situated visualization for geographic information systems,
ICVNZ16(1-6)
IEEE DOI 1701
Buildings BibRef

Brychtová, A., Çöltekin, A., Pászto, V.,
Do The Visual Complexity Algorithms Match The Generalization Process In Geographical Displays?,
ISPRS16(B2: 375-378).
DOI Link 1610
BibRef

Hong, J.H., Su, Y.T.,
Visa: An Automatic Aware And Visual Aids Mechanism For Improving The Correct Use Of Geospatial Data,
ISPRS16(B2: 399-406).
DOI Link 1610
BibRef

Madani, A.T.[Adib Tayeb], Ahmad, A.Z.[Abdullateef Ziad], Christoph, L.[Lueken], Hammadi, Z.[Zamzam], Sabeal, M.A.[Manal Abdullah],
Dubai 3d Textuerd Mesh Using High Quality Resolution Vertical/Oblique Aerial Imagery,
ISPRS16(B3: 151-154).
DOI Link 1610
BibRef

Frommholz, D., Linkiewicz, M., Poznanska, A.M.,
Inlining 3d Reconstruction, Multi-source Texture Mapping And Semantic Analysis Using Oblique Aerial Imagery,
ISPRS16(B3: 605-612).
DOI Link 1610
BibRef

Dolezalova, J., Popelka, S.[Stanislav],
Evaluation of the User Strategy on 2D and 3D City Maps Based On Novel Scanpath Comparison Method and Graph Visualization,
ISPRS16(B2: 637-640).
DOI Link 1610
BibRef

Lokka, I., Çöltekin, A.,
Simulating Navigation With Virtual 3d Geovisualizations: A Focus On Memory Related Factors,
ISPRS16(B2: 671-673).
DOI Link 1610
BibRef

Mohan, M.,
Geospatial Information From Satellite Imagery For Geovisualisation Of Smart Cities In India,
ISPRS16(B8: 979-985).
DOI Link 1610
BibRef

Broderick, J., Duggan, J., Redfern, S.,
Using game engines for marine visualisation and collaboration,
ICIVC16(96-101)
IEEE DOI 1610
data visualisation BibRef

Chiba, T., Hasi, B.,
Ground Surface Visualization Using Red Relief Image Map For A Variety Of Map Scales,
ISPRS16(B2: 393-397).
DOI Link 1610
BibRef

Kalem, S.[Sid'Ali], Kourgli, A.[Assia],
Irregular Morphing for Real-time Rendering of Large Terrain,
ISPRS16(B3: 755-762).
DOI Link 1610
BibRef

Herman, L., Rezník, T.,
3D Web Visualization of Environmental Information: Integration of Heterogeneous Data Sources When Providing Navigation and Interaction,
GeoVIS15(479-485).
DOI Link 1602
BibRef

Sarthou, A., Mas, S., Jacquin, M., Moreno, N., Salamon, A.,
Earthscape, a Multi-Purpose Interactive 3D Globe Viewer for Hybrid Data Visualization and Analysis,
GeoVIS15(487-493).
DOI Link 1602
BibRef

Balzarini, R., Dalmasso, A., Murat, M.,
A Study on Mental Representations for Realistic Visualization the Particular Case of Ski Trail Mapping,
GeoVIS15(495-502).
DOI Link 1602
BibRef

Masse, A., Christophe, S.,
Homogeneous Geovisualization of Coastal Areas from Heterogeneous Spatio-Temporal Data,
GeoVIS15(509-516).
DOI Link 1602
BibRef

Lichtenauer, J.F., Sirmacek, B.,
A Semi-Automatic Procedure for Texturing of Laser Scanning Point Clouds with Google Streetview Images,
CMRT15(109-114).
DOI Link 1602
BibRef

Yeh, C.T.[Chan-Tai], Tsai, T.H.[Ting-Hui], Chen, H.T.[Hwann-Tzong],
Transparent texture transfer,
ICIP15(2641-2645)
IEEE DOI 1512
texture matting; texture transfer BibRef

Antoniuk, I.[Izabella], Rokita, P.[Przemyslaw],
Generation of Complex Underground Systems for Application in Computer Games with Schematic Maps and L-Systems,
ICCVG16(3-16).
Springer DOI 1611
BibRef
Earlier:
Procedural Generation of Adjustable Terrain for Application in Computer Games Using 2D Maps,
PReMI15(75-84).
Springer DOI 1511
BibRef

Robleda, P.G., Caroti, G., Zaragoza, I. .M.E.[I. Martínez-Espejo], Piemonte, A.,
Computational Vision in UV-mapping Of Textured Meshes Coming From Photogrammetric Recovery: Unwrapping Frescoed Vaults,
ISPRS16(B5: 391-398).
DOI Link 1610
BibRef

Caroti, G., Zaragoza, I. .M.E.[I. Martínez-Espejo], Piemonte, A.,
Range and Image Based Modelling: A Way for Frescoed Vault Texturing Optimization,
3D-Arch15(285-290).
DOI Link 1504
BibRef

Bazyari, F.[Farhad], Tzimiropoulos, Y.[Yorgos],
An Active Patch Model for Real World Appearance Reconstruction,
CDC4CV14(443-456).
Springer DOI 1504
BibRef

Alj, Y., Boisson, G., Bordes, P., Pressigout, M., Morin, L.,
Multi-texturing 3D models: How to choose the best texture?,
IC3D12(1-8)
IEEE DOI 1503
distortion BibRef

Waechter, M.[Michael], Moehrle, N.[Nils], Goesele, M.[Michael],
Let There Be Color! Large-Scale Texturing of 3D Reconstructions,
ECCV14(V: 836-850).
Springer DOI 1408
BibRef

Oishi, S.[Shuji], Kurazume, R.[Ryo], Iwashita, Y.[Yumi], Hasegawa, T.[Tsutomu],
Hole-free texture mapping based on laser reflectivity,
ICIP13(1381-1385)
IEEE DOI 1402
Laser scanner; Reflectance image; Texture completion; Texture mapping BibRef

Couture, V.C., Langer, M.S., Roy, S.,
Omnistereo Video Textures without Ghosting,
3DV13(64-70)
IEEE DOI 1311
graph theory BibRef

Ibrahim, A.E.M.[Alaa Eldin M.],
Evolutionary Techniques for Procedural Texture Automation,
ISVC13(II:623-632).
Springer DOI 1311
BibRef

Elfarargy, M.[Mohammed], Rizq, A.[Amr], Rashwan, M.[Marwa],
3D Surface Reconstruction Using Polynomial Texture Mapping,
ISVC13(I:353-362).
Springer DOI 1310
BibRef

Leifman, G.[George], Tal, A.[Ayellet],
Pattern-Driven Colorization of 3D Surfaces,
CVPR13(241-248)
IEEE DOI 1309
BibRef

Merlo, A., Belenguer, C.S.[C. Sánchez], Vidal, E.V.[E. Vendrell], Fantini, F., Aliperta, A.,
3D Model Visualization Enhancements in Real-Time Game Engines,
3DARCH13(181-188).
DOI Link 1308
BibRef

McDonald, J.[John], Montgomery, J.,
Terrain visualization and data discovery using lunar high-resolution laser altimeter data sets,
CVRS12(335-339).
IEEE DOI 1302
BibRef

Chen, Z.L.[Zhao-Lin], Zhou, J.[Jun], Chen, Y.S.[Yi-Song], Wang, G.P.[Guo-Ping],
3D Texture Mapping in Multi-view Reconstruction,
ISVC12(I: 359-371).
Springer DOI 1209
BibRef

Sima, A.A., Buckley, S.J., Viola, I.,
An Interactive Tool for Analysis and Optimization of Texture Parameters in Photorealistic Virtual 3D Models,
AnnalsPRS(I-2), No. 2012, pp. 165-170.
DOI Link 1209
BibRef

Wu, B., Wong, H.,
Visualization And Analysis Of Light Pollution: A Case Study In Hong Kong,
AnnalsPRS(I-2), No. 2012, pp. 171-176.
DOI Link 1209
BibRef

Bernasocchi, M., Coltekin, A., Gruber, S.,
An Open Source Geovisual Analytics Toolbox for Multivariate Spatio-Temporal Data in Environmental Change Modelling,
AnnalsPRS(I-2), No. 2012, pp. 123-128.
DOI Link 1209
BibRef

Bleisch, S.,
3d Geovisualization: Definition and Structures for the Assessment of Usefulness,
AnnalsPRS(I-2), No. 2012, pp. 129-134.
DOI Link 1209
BibRef

Imhof, M.P., Cox, M.T., Harvey, D.W., Heemskerk, G.E., Pettit, C.J.,
Landscape Visualisation on the Internet,
AnnalsPRS(I-2), No. 2012, pp. 141-146.
DOI Link 1209
BibRef

Ramos, F.[Francisco], Ripolles, O.[Oscar], Chover, M.[Miguel],
Continuous Level of Detail for Large Scale Rendering of 3D Animated Polygonal Models,
AMDO12(194-203).
Springer DOI 1208
BibRef

Kherada, S.[Siddharth], Pandey, P.[Prateek], Namboodiri, A.M.[Anoop M.],
Improving realism of 3D texture using component based modeling,
WACV12(41-47).
IEEE DOI 1203
Surface Appearance depends greatly on light direction. BibRef

Zhu, Y.[Ying], Chen, X.[Xiao], Owen, G.S.[G. Scott],
Terramechanics Based Terrain Deformation for Real-Time Off-Road Vehicle Simulation,
ISVC11(I: 431-440).
Springer DOI 1109
BibRef

Chen, X.[Xiao], Zhu, Y.[Ying],
Real-Time Simulation of Vehicle Tracks on Soft Terrain,
ISVC13(I:437-447).
Springer DOI 1310
BibRef
Earlier:
Shader Based Polygon Stitching and Its Application in Deformable Terrain Simulation,
ICIG11(885-890).
IEEE DOI 1109
BibRef

Aquilio, A.S.[Anthony S.], Brooks, J.C.[Jeremy C.], Zhu, Y.[Ying], Owen, G.S.[G. Scott],
Real-Time GPU-Based Simulation of Dynamic Terrain,
ISVC06(I: 891-900).
Springer DOI 0611
BibRef

Zhang, X.[Xiang], Liu, S.G.[Shi-Guang],
Texture Transfer in Frequency Domain,
ICIG11(123-128).
IEEE DOI 1109
BibRef

Saputra, E.E.[Effendy Eka], Hsu, H.W.[Hung-Wei], Tai, W.K.[Wen-Kai],
3D Object Presentation Mapping,
ICIG11(841-846).
IEEE DOI 1109
BibRef

Panday, U.S., Gerke, M.,
Fitting of parametric building models to oblique aerial images,
HighRes11(xx-yy).
PDF File. 1106
BibRef

Krecklau, L., Kobbelt, L.B.,
Realtime Compositing Of Procedural Facade Textures on the GPU,
3DARCH11(xx-yy).
PDF File. 1103
BibRef

Stathopoulou, E.K., Valanis, A., Lerma, J.L., Georgopoulos, A.,
High And Low Resolution Textured Models Of Complex Architectural Surfaces,
3DARCH11(xx-yy).
PDF File. 1103
BibRef

Lu, F.[Feng], Ji, X.Y.[Xiang-Yang], Dai, Q.H.[Qiong-Hai], Er, G.H.[Gui-Hua],
Multi-View Stereo Reconstruction with High Dynamic Range Texture,
ACCV10(II: 412-425).
Springer DOI 1011
BibRef

Iwaszczuk, D.[Dorota], Stilla, U.[Uwe],
A concept for assignment of textures to partially occluded faces of 3D city models stored in CityGML,
GeoInfo10(xx-yy).
PDF File. 1011
BibRef

Christen, M.[Martin], Nebiker, S.[Stephan],
Large Scale Constraint Delaunay Triangulation for Virtual Globe Rendering,
GeoInfo10(xx-yy).
PDF File. 1011
BibRef

Trapp, M.[Matthias], Beesk, C.[Christian], Pasewaldt, S.[Sebastian], Döllner, J.[Jürgen],
Interactive Rendering Techniques for Highlighting in 3D Geovirtual Environments,
GeoInfo10(xx-yy).
PDF File. 1011
BibRef

Haase, K.[Kristine], Koch, R.[Reinhard],
Extension of Sea Charts for 3D Visualization,
GeoInfo10(xx-yy).
PDF File. 1011
BibRef

Pang, X.F.[Xu-Fang], Song, Z.[Zhan], Chen, X.[Xi],
A Local-Frame Based Method for Vector Field Construction on Raw Point Cloud,
ISVC10(I: 612-621).
Springer DOI 1011
Orientation for texture mapping. BibRef

Zhang, C.X.[Chun-Xiao], Dubois, E.[Eric], Zhao, Y.[Yan],
Intermediate cubic-panorama synthesis based on triangular re-projection,
ICIP10(3985-3988).
IEEE DOI 1009
BibRef

Salmon, J., Strozecki, Y.,
From patches to pixels in Non-Local methods: Weighted-average reprojection,
ICIP10(1929-1932).
IEEE DOI 1009
BibRef

Xu, L.[Lin], Li, E.[Eric], Li, J.G.[Jian-Guo], Chen, Y.R.[Yu-Rong], Zhang, Y.M.[Yi-Min],
A general texture mapping framework for image-based 3D modeling,
ICIP10(2713-2716).
IEEE DOI 1009
BibRef

Takai, T.[Takeshi], Hilton, A.[Adrian], Matsuyama, T.[Takashi],
Harmonised Texture Mapping,
3DPVT10(xx-yy).
WWW Link. 1005
BibRef

Comanducci, D.[Dario], Maki, A.[Atsuto], Colombo, C.[Carlo], Cipolla, R.[Roberto],
2D-to-3D Photo Rendering for 3D Displays,
3DPVT10(xx-yy).
WWW Link. 1005
BibRef

Tanaka, H.[Hiroshi], Saito, H.[Hideo],
Texture Overlay onto Flexible Object with PCA of Silhouettes and K-Means Method for Search into Database,
MVA09(5-).
PDF File. 0905
BibRef

Li, J.C.[Jing-Chao], Miao, Z.J.[Zhen-Jiang], Liu, X.Q.[Xiang-Qian], Wan, Y.L.[Yan-Li],
3D Reconstruction based on Stereovision and Texture Mapping,
PCVIA10(B:1).
PDF File. 1009
BibRef

Bespalov, D.[Dmitriy], Dahl, A.L.[Anders L.], Shokoufandeh, A.[Ali],
Geometric Total Variation for Texture Deformation,
ICPR10(4597-4600).
IEEE DOI 1008
BibRef

Iiyama, M.[Masaaki], Kakusho, K.[Koh], Minoh, M.[Michihiko],
Super-Resolution Texture Mapping from Multiple View Images,
ICPR10(1820-1823).
IEEE DOI 1008
BibRef

Echelard, A.[Antoine], Véhel, J.L.[Jacques Lévy], Barričre, O.[Olivier],
Terrain Modeling with Multifractional Brownian Motion and Self-regulating Processes,
ICCVG10(I: 342-351).
Springer DOI 1009
BibRef

Rau, J.Y.[Jiann-Yeou],
Photo-realistic 3d mapping from aerial oblique imagery,
CGC10(209).
PDF File. 1006
BibRef

Macdonald, L., Robson, S.,
Polynomial Texture Mapping And 3d Representations,
CloseRange10(xx-yy).
PDF File. 1006
BibRef

Ge, Z.[Zihou], Li, W.H.[Wen-Hui],
A terrain rending method with GPU-based error metric,
IASP10(186-190).
IEEE DOI 1004
BibRef

Aganj, E.[Ehsan], Monasse, P.[Pascal], Keriven, R.[Renaud],
Multi-view Texturing of Imprecise Mesh,
ACCV09(II: 468-476).
Springer DOI 0909
BibRef

Goldluecke, B.[Bastian], Cremers, D.[Daniel],
Superresolution texture maps for multiview reconstruction,
ICCV09(1677-1684).
IEEE DOI 0909
BibRef

Janko, Z.[Zsolt], Pons, J.P.[Jean-Philippe],
Spatio-temporal image-based texture atlases for dynamic 3-D models,
3DIM09(1646-1653).
IEEE DOI 0910
BibRef

Khan, I.R.[Ishtiaq Rasool], Okuda, M.[Masahiro],
A compact format for coding of texture in 3D urban models,
ICIP09(2801-2804).
IEEE DOI 0911
BibRef

Fan, W.T.[Wen-Tao], Bouguila, N.[Nizar],
Generating Video Textures by PPCA and Gaussian Process Dynamical Model,
CIARP09(801-808).
Springer DOI 0911
BibRef
And:
Online Video Textures Generation,
ISVC09(II: 450-459).
Springer DOI 0911
BibRef

Teoh, S.T.[Soon Tee],
RiverLand: An Efficient Procedural Modeling System for Creating Realistic-Looking Terrains,
ISVC09(I: 468-479).
Springer DOI 0911
BibRef

Colombe, J.B.,
3D shape estimation and texture generation using texture foreshortening cues,
AIPR06(9-9).
IEEE DOI 0610
BibRef

Wen, J.[Jiang], Wu, Y.G.[Yu-Guo.], Wang, F.[Fan],
An Approach for Navigation in 3D Models on mobile Devices,
CMRT09(109-114).
PDF File. 0909
Different level of detail for mobile devices. BibRef

Stilla, U., Kolecki, J., Hoegner, L.,
Texture Mapping of 3D Building Models with Oblique Direct Geo-referenced Airborne IR Image Sequences,
HighRes09(xx-yy).
PDF File. 0906
BibRef

Hoegner, L.[Ludwig], Stilla, U.[Uwe],
Case Study of the 5-Point Algorithm for Texturing Existing Building Models from Iinfrared Image Sequences,
ISPRS08(B3b: 479 ff).
PDF File. 0807
BibRef

Kim, J.S.[Jun-Seong], Kim, J.H.[Jin-Hwan], Kim, C.S.[Chang-Su],
Adaptive image and video retargeting technique based on Fourier analysis,
CVPR09(1730-1737).
IEEE DOI 0906
BibRef

Carrozzino, M., ecchia, F., Bergamasco, M.,
Urban procedural modeling for real-time rendering,
3DARCH09(xx-yy).
PDF File. 0902
BibRef

Hast, A., Ericsson, M., Reiner, T.,
Improved textures for 3D virtual reconstruction and visualization by a modified texture synthesis approach,
3DARCH09(xx-yy).
PDF File. 0902
BibRef

Schon, B., Laefer, D.F., Bertolotto, M., Morrish, S.W.,
Storage, manipulation and visualization of LiDAR data,
3DARCH09(xx-yy).
PDF File. 0902
BibRef

Seipel, S., Forsberg, A.K.,
A collaborative visualization environment for natural interaction with architectural content,
3DARCH09(xx-yy).
PDF File. 0902
BibRef

Luo, J.X.[Jian-Xin], Ni, G.Q.[Gui-Qiang], Luo, K.[Kun],
Projected displaced-mesh: A fast terrain visualization algorithm,
IASP09(226-232).
IEEE DOI 0904
BibRef

Turk, G.[Greg],
Texture Synthesis on Surfaces,
SIGGRAPH01(347-354). BibRef 0100

Tan, Y.K.A., Kwoh, L.K., Ong, S.H.,
Large Scale Texture Mapping of Building Facades,
ISPRS08(B5: 687 ff).
PDF File. 0807
BibRef

McGraw, T.[Tim], Sowers, B.[Brian],
Hardware Accelerated Per-Texel Ambient Occlusion Mapping,
ISVC08(I: 1115-1124).
Springer DOI 0812
BibRef

Parys, R.[Roman], Schilling, A.[Andreas],
Incremental Large Scale 3D Reconstruction,
3DIMPVT12(416-423).
IEEE DOI 1212
BibRef

Liefers, F.[Florian], Parys, R.[Roman], Schilling, A.[Andreas],
Analysis-by-Synthesis Texture Reconstruction,
3DIMPVT12(571-578).
IEEE DOI 1212
BibRef

Parys, R., Knittel, G.,
On Residual Vector Quantization for texture mapping,
WSSIP08(245-248).
IEEE DOI 0806
fast rendering. BibRef

Hanusch, T.,
A New Texture Mapping Algorithm for Photorealistic Reconstruction of 3D Objects,
ISPRS08(B5: 699 ff).
PDF File. 0807
BibRef

Ueno, S.[Satoshi], Inatsuka, H.[Hiroyuki], Uchino, M.[Makoto], Okuda, M.[Masahiro],
Texture classification and resolution control for 3S urban map,
ICIP08(937-940).
IEEE DOI 0810
Control texture resolution for rendering large scale urban maps. BibRef

Hu, C.M.[Chun-Mei], Wang, Y.M.[Yan-Min], Yu, W.T.[Wen-Tao],
Mapping Digital Image Texture onto 3D Model from LIDAR Data,
ISPRS08(B5: 611 ff).
PDF File. 0807
BibRef

Rother, D.[Diego], Williams, L.[Lance], Sapiro, G.[Guillermo],
Super-resolution texturing for online virtual globes,
InterNet08(1-8).
IEEE DOI 0806
BibRef

Sharma, A.[Avinash], Namboodiri, A.[Anoop],
Object Category Recognition with Projected Texture,
ICCVGIP08(374-381).
IEEE DOI 0812
BibRef
And:
Projected Texture for Object Classification,
ECCV08(III: 616-627).
Springer DOI 0810
BibRef

Sharma, A.[Avinash], Shobhit, N.[Nishant], Namboodiri, A.[Anoop],
Projected texture for hand geometry based authentication,
Biometrics08(1-6).
IEEE DOI 0806
BibRef

Bhattacharjee, S.[Shiben], Patidar, S.[Suryakant], Narayanan, P.J.,
Real-Time Rendering and Manipulation of Large Terrains,
ICCVGIP08(551-559).
IEEE DOI 0812
BibRef

Bhattacharjee, S.[Shiben], Narayanan, P.J.,
Real-Time Painterly Rendering of Terrains,
ICCVGIP08(568-575).
IEEE DOI 0812
BibRef

de Toledo, R.[Rodrigo], Levy, B.[Bruno],
Visualization of Industrial Structures with Implicit GPU Primitives,
ISVC08(I: 139-150).
Springer DOI 0812
BibRef

de Toledo, R.[Rodrigo], Levy, B.[Bruno], Paul, J.C.[Jean-Claude],
Iterative Methods for Visualization of Implicit Surfaces On GPU,
ISVC07(I: 598-609).
Springer DOI 0711
BibRef

Teoh, S.T.[Soon Tee],
Autopolis: Allowing User Influence in the Automatic Creation of Realistic Cities,
ISVC07(I: 118-129).
Springer DOI 0711
BibRef

Deb, S.[Soumyajit], Bhattacharjee, S.[Shiben], Patidar, S.[Suryakant], Narayanan, P.J.,
Real-Time Streaming and Rendering of Terrains,
ICCVGIP06(276-288).
Springer DOI 0612
BibRef

Bouville, C.[Christian], Marchal, I.[Isabelle], Bouget, L.[Loic],
Efficient Compression of Visibility Sets,
ISVC05(243-252).
Springer DOI 0512
For large scale model walk throughs. BibRef

Elad, A., Keller, Y., Kimmel, R.,
Texture Mapping via Spherical Multi-dimensional Scaling,
ScaleSpace05(443-455).
Springer DOI 0505
BibRef

Unten, H.[Hiroki], Ikeuchi, K.[Katsushi],
Color Alignment for Texturing 3D Geometric Model,
CREST05(94-99).
WWW Link. 0505
BibRef

Frueh, C., Sammon, R., Zakhor, A.,
Automated texture mapping of 3D city models with oblique aerial imagery,
3DPVT04(396-403).
IEEE DOI 0412
BibRef

Lakhia, A.,
Efficient interactive rendering of detailed models with hierarchical levels of detail,
3DPVT04(275-282).
IEEE DOI 0412
BibRef

Unten, H., Ikeuchi, K.,
Color alignment in texture mapping of images under point light source and general lighting condition,
CVPR04(I: 234-239).
IEEE DOI 0408
BibRef

Long, H.Z.[Hui-Zhong], Leow, W.K.[Wee Kheng],
A hybrid model for invariant and perceptual texture mapping,
ICPR02(I: 135-138).
IEEE DOI 0211
BibRef

Rose, D., Kada, M., Ertl, T.,
On-the-Fly Adaptive Subdivision Terrain,
VMV01(xx-yy).
PDF File. 0209
BibRef

Horbelt, S., Jordan, F., and Ebrahimi, T.,
Streaming of Photo-Realistic Texture Mapped on 3D Surface,
ICIP97(II: 390-393).
IEEE DOI BibRef 9700

Leclerc, Y.G., and Lau, S.Q.,
TerraVision: a terrain visualization system,
SRI-TN-540, December 1995.
PDF File. BibRef 9512

Nakamura, Y.,
An interactive walkthrough for a city area using the efficient 3D object management,
ICIP94(I: 642-646).
IEEE DOI 9411
BibRef

Polis, M.F., and McKeown, D.M.,
Iterative TIN Generation from Digital Elevation Models,
CVPR92(787-790).
IEEE DOI BibRef 9200
And: DARPA92(885-897). TIN. Generate triangulated model from DTM data. BibRef

Chapter on 3-D Object Description and Computation Techniques, Surfaces, Deformable, View Generation, Video Conferencing continues in
Data Visualization .


Last update:Mar 16, 2024 at 20:36:19