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augmented reality
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Head, Gesture recognition, Speech recognition, Glass, Hardware,
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Glass, Stereo image processing, Standards, Image color analysis,
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Light fields, Cameras, Deformation, Adaptation models,
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Is Off-the-Shelf VR Software Ready for Medical Teaching?,
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2111
Training, Neural networks, Cameras, Real-time systems, Reflection,
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Stay Positive: Non-Negative Image Synthesis for Augmented Reality,
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2111
Image synthesis, Image color analysis, Semantics, Visual systems,
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2108
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ARShadowGAN: Shadow Generative Adversarial Network for Augmented
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Rendering (computer graphics), Lighting,
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ISCV20(1-7)
IEEE DOI
2011
augmented reality, public domain software, ARKit,
development world, augmented reality applications,
virtual 3D object
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Preda, M.,
Open Augmented Reality System For Mobile Markerless Tracking,
ICIP20(2591-2595)
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2011
Cameras,
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Guibas, L.J.,
Su, H.,
SAPIEN: A SimulAted Part-Based Interactive ENvironment,
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2008
Robots, Task analysis, Engines, Solid modeling, Physics, Navigation,
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KnobCollector: Custom Device Controller for Dynamic Real-Time
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1901
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1807
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A Methodology to Adapt Photogrammetric Models to Virtual Reality For
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DOM2AFRAME: Putting the web back in WebVR,
IC3D17(1-8)
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1804
Internet, Java, Web sites, computer animation, computer games,
hypermedia markup languages, online front-ends,
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1803
Bandwidth, Complexity theory, Distortion, Encoding,
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virtual reality
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1803
Bit rate, Encoding, Quality assessment, Servers, Simulation,
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Enhancing the Communication Spectrum in Collaborative Virtual
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1608
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Smart Prototyping:
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1608
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AR-Weapon: Live Augmented Reality Based First-Person Shooting System,
WACV15(618-625)
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1503
Databases
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Puppetooner: A puppet-based system to interconnect real and
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3DUI13(159-160)
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Jang, Y.K.[Young-Kyoon],
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Wearable input device for smart glasses based on a
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3DUI14(147-148)
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1406
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A Generic Augmented Reality Telescope for Heritage Valorization,
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A Real Time Augmented Reality System Using GPU Acceleration,
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Comparing vibro-tactile feedback modes for collision proximity feedback
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Virtual exertions: A user interface combining visual information,
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Chapter on Implementations and Applications, Databases, QBIC, Video Analysis, Hardware and Software, Inspection continues in
Augmented Reality, With SmartPhone, Handheld Device, Mobile Device .