11.14.4.7.1 Avatars, Face Synthesis

Chapter Contents (Back)
Face Animation. Animation. Avatars.
See also Reconstruction of Human Model from Posture, or Pose.

Luxland,
2001.
WWW Link. Vendor, Face Models. Morph one face into another, create avatars, etc. A face development tool kit.

BigStage,
2008.
WWW Link. Vendor, Face Models. From 3 pictures, generate 3-D face models, Avatars.

Magnenat-Thalmann, N.[Nadia], Thalmann, D.[Daniel],
Deformable Avatars,
KluwerAugust 2001. ISBN 0-7923-7446-0.
WWW Link. BibRef 0108

Fu, Y., Li, R., Huang, T.S., Danielsen, M.,
Real-Time Multimodal Human-Avatar Interaction,
CirSysVideo(18), No. 4, April 2008, pp. 467-477.
IEEE DOI 0804
BibRef

Preda, M.[Marius], Jovanova, B.[Blagica],
Avatar interoperability and control in virtual Worlds,
SP:IC(28), No. 2, February 2013, pp. 168-180.
Elsevier DOI 1302
Avatar; Virtual character; Interoperability; Standards; Personalization BibRef

Miyauchi, T.[Tsubasa], Ono, A.[Ayato], Yoshimura, H.[Hiroki], Nishiyama, M.[Masashi], Iwai, Y.[Yoshio],
Embedding the Awareness State and Response State in an Image-Based Avatar to Start Natural User Interaction,
IEICE(E100-D), No. 12, December 2017, pp. 3045-3049.
WWW Link. 1712
BibRef

Chollet, M., Ochs, M., Pelachaud, C.,
A Methodology for the Automatic Extraction and Generation of Non-Verbal Signals Sequences Conveying Interpersonal Attitudes,
AffCom(10), No. 4, October 2019, pp. 585-598.
IEEE DOI 1912
Planning, Computational modeling, Social factors, Training, Videos, Avatars, Embodied conversational agents, social attitudes BibRef

Lattas, A.[Alexandros], Moschoglou, S.[Stylianos], Ploumpis, S.[Stylianos], Gecer, B.[Baris], Ghosh, A.[Abhijeet], Zafeiriou, S.P.[Stefanos P.],
AvatarMe++: Facial Shape and BRDF Inference With Photorealistic Rendering-Aware GANs,
PAMI(44), No. 12, December 2022, pp. 9269-9284.
IEEE DOI 2212
Image reconstruction, Rendering (computer graphics), Faces, Lighting, Shape, Geometry, 3D reconstruction, reflectance, graphics BibRef

Hosseini, S.[Sarinasadat], Quan, J.Y.[Jing-Yu], Deng, X.Q.[Xiao-Qi], Miyake, Y.[Yoshihiro], Nozawa, T.[Takayuki],
Avatar-Based Feedback in Job Interview Training Impacts Action Identities and Anxiety,
AffCom(15), No. 3, July 2024, pp. 1608-1620.
IEEE DOI 2409
Anxiety disorders, Interviews, Avatars, Behavioral sciences, Training, Mood, Visualization, Video analysis BibRef

Jin, K.X.[Kai-Xin], Gu, X.L.[Xiao-Ling], Wang, Z.[Zimeng], Kuang, Z.Z.[Zhen-Zhong], Wu, Z.Z.[Zi-Zhao], Tan, M.[Min], Yu, J.[Jun],
Semantic-aware hyper-space deformable neural radiance fields for facial avatar reconstruction,
PRL(185), 2024, pp. 160-166.
Elsevier DOI Code:
WWW Link. 2410
Facial avatar reconstruction, Hyper-space deformation, Semantic guidance, Neural radiance fields BibRef

Li, B.Z.[Bin-Zhe], Chen, B.L.[Bo-Lin], Wang, Z.[Zhao], Wang, S.Q.[Shi-Qi], Ye, Y.[Yan],
Semantic Face Compression for Metaverse: A Compact 3D Descriptor Based Approach,
CirSysVideo(34), No. 9, September 2024, pp. 8978-8982.
IEEE DOI 2410
Face recognition, Semantics, Task analysis, Faces, Metaverse, Avatars, Metaverse, 3D descriptor, semantic face compression, real-time communication BibRef

Lin, L.X.[Li-Xiang], Zhu, J.K.[Jian-Ke],
Semantic-preserved point-based human avatar,
CVIU(252), 2025, pp. 104307.
Elsevier DOI Code:
WWW Link. 2502
Semantic preserved, Human avatar BibRef

Gu, M.[Meiying], Li, J.[Jiahe], Wu, Y.C.[Yu-Chen], Luo, H.[Haonan], Zheng, J.[Jin], Bai, X.[Xiao],
3D human avatar reconstruction with neural fields: A recent survey,
IVC(154), 2025, pp. 105341.
Elsevier DOI 2502
3D human reconstruction, Neural fields, Literature survey BibRef

Xu, C.[Chao], Wang, F.[Fei], Yu, C.[Cheng], Sun, B.[Baigui], Zhao, J.[Jian],
FaceChain-MMID: Generating highly identity-consistent realistic portraits via dividing and merging multi-modal representations,
PR(168), 2025, pp. 111858.
Elsevier DOI 2506
Personalized image generation, Human portrait, Multiple modalities, Identity preservation BibRef

Deng, J.L.[Jun-Li], Shi, P.[Ping], Li, Q.[Qipei], Guo, J.Y.[Jin-Yang],
Physics of Motion, Geometry of Cohesion: A Silky Gaussian Head Avatar Framework,
SPLetters(32), 2025, pp. 2818-2822.
IEEE DOI 2508
Deformation, Avatars, Dynamics, Geometry, Fires, Physics, Extrapolation, Costs, Rendering (computer graphics), Dynamic head avatars, optimal transport (OT) BibRef

Zhang, X.M.[Xuan-Meng], Zhang, J.F.[Jian-Feng], Zhang, C.X.[Chen-Xu], Liew, J.H.[Jun Hao], Zhang, H.C.[Hui-Chao], Yang, Y.[Yi], Feng, J.S.[Jia-Shi],
AvatarStudio: High-Fidelity and Animatable 3D Avatar Creation from Text,
IJCV(133), No. 8, August 2025, pp. 5178-5196.
Springer DOI 2508
BibRef

Hu, R.G.[Rui-Gang], Wang, X.[Xuekuan], Yan, Y.C.[Yi-Chao], Zhao, C.R.[Cai-Rong],
TGAvatar: Reconstructing 3D Gaussian Avatars With Transformer-Based Tri-Plane,
CirSysVideo(35), No. 8, August 2025, pp. 7991-8001.
IEEE DOI Code:
WWW Link. 2508
Rendering (computer graphics), Avatars, Neural radiance field, Solid modeling, Head, Transformers, Image reconstruction, Faces, deep learning BibRef

Taubner, F.[Felix], Zhang, R.[Ruihang], Tuli, M.[Mathieu], Lindell, D.B.[David B.],
CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models,
CVPR25(5318-5330)
IEEE DOI 2508
Solid modeling, Avatars, Ecosystems, Visual effects, Diffusion models, Rendering (computer graphics), 3d computer vision BibRef

Zhang, J.W.[Jia-Wei], Wu, Z.J.[Zi-Jian], Liang, Z.Y.[Zhi-Yang], Gong, Y.C.[Yi-Cheng], Hu, D.F.[Dong-Fang], Yao, Y.[Yao], Cao, X.[Xun], Zhu, H.[Hao],
FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Video,
CVPR25(5535-5545)
IEEE DOI 2508
Limiting, Shape, Avatars, Lighting, Reconstruction algorithms, Rendering (computer graphics), Robustness, Videos BibRef

Tang, J.P.[Jia-Peng], Davoli, D.[Davide], Kirschstein, T.[Tobias], Schoneveld, L.[Liam], Nießner, M.[Matthias],
GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion,
CVPR25(5546-5558)
IEEE DOI Code:
WWW Link. 2508
Photorealism, Head, Avatars, Diffusion models, Feature extraction, Magnetic heads, Image reconstruction, Smart phones, Videos BibRef

Guo, C.[Chen], Li, J.[Junxuan], Kant, Y.[Yash], Sheikh, Y.[Yaser], Saito, S.[Shunsuke], Cao, C.[Chen],
Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Prior,
CVPR25(5559-5570)
IEEE DOI 2508
Training, Shape, Avatars, Dynamics, Clothing, Lighting, Data models, Standards, Videos, 3d avatar reconstruction, universal human prior BibRef

Wang, S.[Suzhen], Chen, W.J.[Wei-Jie], Zhang, W.[Wei], Zhao, M.[Minda], Li, L.[Lincheng], Zhang, R.S.[Rong-Sheng], Hu, Z.P.[Zhi-Peng], Yu, X.[Xin],
EasyCraft: A Robust and Efficient Framework for Automatic Avatar Crafting,
CVPR25(5581-5591)
IEEE DOI 2508
Training, Translation, Avatars, Role playing games, Text to image, Games, Self-supervised learning, Feedforward systems, Engines, game BibRef

Zielonka, W.[Wojciech], Garbin, S.J.[Stephan J.], Lattas, A.[Alexandros], Kopanas, G.[George], Gotardo, P.[Paulo], Beeler, T.[Thabo], Thies, J.[Justus], Bolkart, T.[Timo],
Synthetic Prior for Few-Shot Drivable Head Avatar Inversion,
CVPR25(10735-10746)
IEEE DOI 2508
Bridges, Training, Head, Avatars, Pipelines, Magnetic heads, Data models, Tuning, Synthetic data BibRef

Li, L.[Linzhou], Li, Y.M.[Yu-Meng], Weng, Y.L.[Yan-Lin], Zheng, Y.[Youyi], Zhou, K.[Kun],
RGBAvatar: Reduced Gaussian Blendshapes for Online Modeling of Head Avatars,
CVPR25(10747-10757)
IEEE DOI Code:
WWW Link. 2508
Training, Solid modeling, Adaptation models, Head, Image color analysis, Avatars, Throughput, Real-time systems, gaussian splatting BibRef

Liu, H.Y.[Hong-Yu], Wang, X.[Xuan], Wan, Z.Y.[Zi-Yu], Ma, Y.[Yue], Chen, J.Y.[Jing-Ye], Fan, Y.B.[Yan-Bo], Shen, Y.J.[Yu-Jun], Song, Y.B.[Yi-Bing], Chen, Q.F.[Qi-Feng],
AvatarArtist: Open-Domain 4D Avatarization,
CVPR25(10758-10769)
IEEE DOI 2508
Training, Codes, Avatars, Face recognition, Computational modeling, Generative adversarial networks, Diffusion models, Data models, Robustness BibRef

Gerogiannis, D.[Dimitrios], Papantoniou, F.P.[Foivos Paraperas], Potamias, R.A.[Rolandos Alexandros], Lattas, A.[Alexandros], Zafeiriou, S.[Stefanos],
Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance,
CVPR25(10770-10782)
IEEE DOI 2508
Foundation models, Image color analysis, Avatars, Face recognition, Pipelines, Diffusion models, Image reconstruction, Faces, 3d generation BibRef

Corona, E.[Enric], Zanfir, A.[Andrei], Bazavan, E.G.[Eduard Gabriel], Kolotouros, N.[Nikos], Alldieck, T.[Thiemo], Sminchisescu, C.[Cristian],
VLOGGER: Multimodal Diffusion for Embodied Avatar Synthesis,
CVPR25(15896-15908)
IEEE DOI 2508
Training, Torso, Text to image, Stochastic processes, Production, Diffusion models, Faces, Videos BibRef

Xu, Z.[Zunnan], Yu, Z.T.[Zhen-Tao], Zhou, Z.X.[Zi-Xiang], Zhou, J.[Jun], Jin, X.Y.[Xiao-Yu], Hong, F.T.[Fa-Ting], Ji, X.Z.[Xiao-Zhong], Zhu, J.W.[Jun-Wei], Cai, C.F.[Cheng-Fei], Tang, S.Y.[Shi-Yu], Lin, Q.[Qin], Li, X.[Xiu], Lu, Q.L.[Qing-Lin],
HunyuanPortrait: Implicit Condition Control for Enhanced Portrait Animation,
CVPR25(15909-15919)
IEEE DOI 2508
Human computer interaction, Solid modeling, Visualization, Head, Noise reduction, Virtual reality, Animation, portrait animation BibRef

Jiang, J.W.[Jian-Wen], Lin, G.[Gaojie], Rong, Z.K.[Zheng-Kun], Liang, C.[Chao], Zhu, Y.M.[Yong-Ming], Yang, J.Q.[Jia-Qi], Zhong, T.Y.[Tian-Yun],
MobilePortrait: Real-Time One-Shot Neural Head Avatars on Mobile Devices,
CVPR25(15920-15929)
IEEE DOI 2508
Performance evaluation, Visualization, Head, Image synthesis, Avatars, Computational modeling, Mobile handsets, video generation BibRef

Zielonka, W.[Wojciech], Bolkart, T.[Timo], Beeler, T.[Thabo], Thies, J.[Justus],
Gaussian Eigen Models for Human Heads,
CVPR25(15930-15940)
IEEE DOI 2508
Visualization, Webcams, Computational modeling, Avatars, Animation, Vectors, Real-time systems, Faces, Videos BibRef

Zhou, Z.L.[Zheng-Lin], Ma, F.[Fan], Fan, H.[Hehe], Chua, T.S.[Tat-Seng],
Zero-1-to-A: Zero-Shot One Image to Animatable Head Avatars Using Video Diffusion,
CVPR25(15941-15952)
IEEE DOI Code:
WWW Link. 2508
Training, Head, Avatars, Diffusion models, Rendering (computer graphics), Animation, Image reconstruction, video diffusion BibRef

Cha, H.[Hyunsoo], Lee, I.[Inhee], Joo, H.[Hanbyul],
PERSE: Personalized 3D Generative Avatars from A Single Portrait,
CVPR25(15953-15962)
IEEE DOI 2508
Avatars, Pipelines, Buildings, Aerospace electronics, Facial features, Faces, Videos, 3d avatar, face, generative avatar, gaussian splatting BibRef

Huang, Z.[Zihao], Hu, S.[Shoukang], Wang, G.[Guangcong], Liu, T.Q.[Tian-Qi], Zang, Y.H.[Yu-Hang], Cao, Z.G.[Zhi-Guo], Li, W.[Wei], Liu, Z.W.[Zi-Wei],
WildAvatar: Learning In-the-wild 3D Avatars from the Web,
CVPR25(15963-15975)
IEEE DOI 2508
Protocols, Video on demand, Filtering, Annotations, Avatars, Soft sensors, Pipelines, Web sites, Videos BibRef

Liu, H.X.[Han-Xi], Men, Y.F.[Yi-Fang], Lian, Z.H.[Zhou-Hui],
Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting,
CVPR25(15976-15986)
IEEE DOI 2508
Representation learning, Location awareness, Avatars, Rendering (computer graphics), Kernel, Optimization, gaussian splatting BibRef

Camiletto, A.B.[Andrea Boscolo], Wang, J.[Jian], Alvarado, E.[Eduardo], Dabral, R.[Rishabh], Beeler, T.[Thabo], Habermann, M.[Marc], Theobalt, C.[Christian],
FRAME: Floor-aligned Representation for Avatar Motion from Egocentric Video,
CVPR25(17497-17507)
IEEE DOI 2508
Training, Solid modeling, Tracking, Soft sensors, Cameras, Motion capture, Real-time systems, Feeds, Videos, computer vision, wearable motion capture BibRef

Wang, Y.T.[Ya-Ting], Wang, X.[Xuan], Yi, R.[Ran], Fan, Y.B.[Yan-Bo], Hu, J.[Jichen], Zhu, J.C.[Jing-Cheng], Ma, L.Z.[Li-Zhuang],
3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations,
CVPR25(21117-21126)
IEEE DOI 2508
Solid modeling, Runtime, Costs, Accuracy, Face recognition, Avatars, Rendering (computer graphics), Real-time systems BibRef

Liu, D.[Di], Deng, T.[Teng], Nam, G.[Giljoo], Rong, Y.[Yu], Pidhorskyi, S.[Stanislav], Li, J.[Junxuan], Saragih, J.[Jason], Metaxas, D.N.[Dimitris N.], Cao, C.[Chen],
LUCAS: Layered Universal Codec Avatars,
CVPR25(21127-21137)
IEEE DOI Code:
WWW Link. 2508
Hair, Geometry, Training, Solid modeling, Codecs, Deformation, Avatars, Rendering (computer graphics), Faces, 3d reconstruction BibRef

Lee, S.[Soohyun], Kim, S.[Seoyeon], Lee, H.[HeeKyung], Jeong, W.S.[Won-Sik], Lee, J.H.[Joo Ho],
GeoAvatar: Geometrically-Consistent Multi-Person Avatar Reconstruction from Sparse Multi-View Videos,
CVPR25(21138-21147)
IEEE DOI 2508
Training, Surface reconstruction, Avatars, Reconstruction algorithms, Predictive models, close-interaction BibRef

Qiu, L.T.[Ling-Teng], Zhu, S.[Shenhao], Zuo, Q.[Qi], Gu, X.D.[Xiao-Dong], Dong, Y.[Yuan], Zhang, J.F.[Jun-Fei], Xu, C.[Chao], Li, Z.[Zhe], Yuan, W.H.[Wei-Hao], Bo, L.[Liefeng], Chen, G.Y.[Guan-Ying], Dong, Z.L.[Zi-Long],
AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstruction,
CVPR25(21148-21158)
IEEE DOI Code:
WWW Link. 2508
Adaptation models, Solid modeling, Avatars, Computational modeling, Animation, Transformers, Real-time systems, Image reconstruction, animatable human BibRef

Liu, H.[Huaize], Sun, W.Z.[Wen-Zhang], Di, D.L.[Dong-Lin], Sun, S.[Shibo], Yang, J.H.[Jia-Hui], Zou, C.Q.[Chang-Qing], Bao, H.J.[Hu-Jun],
MoEE: Mixture of Emotion Experts for Audio-Driven Portrait Animation,
CVPR25(26222-26231)
IEEE DOI 2508
Training, Technological innovation, Face recognition, Avatars, Benchmark testing, Animation, Compounds, Synchronization, Videos, video generation BibRef

Wang, C.[Cong], Kang, D.[Di], Sun, H.[Heyi], Qian, S.[Shenhan], Wang, Z.X.[Zi-Xuan], Bao, L.C.[Lin-Chao], Zhang, S.H.[Song-Hai],
MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editing,
CVPR25(26274-26284)
IEEE DOI Code:
WWW Link. 2508
Hair, Solid modeling, Deformation, Avatars, Fires, Color, Rendering (computer graphics), Skin, Videos, head avatar creation, high-quality rendering BibRef

Zhang, D.B.[Dong-Bin], Liu, Y.F.[Yun-Fei], Lin, L.J.[Li-Jian], Zhu, Y.[Ye], Chen, K.J.[Kang-Jie], Qin, M.H.[Ming-Han], Li, Y.[Yu], Wang, H.Q.[Hao-Qian],
HRAvatar: High-Quality and Relightable Gaussian Head Avatar,
CVPR25(26285-26296)
IEEE DOI 2508
Deformable models, Solid modeling, Deformation, Tracking, Avatars, Lighting, Visual effects, Real-time systems, Videos, head avatar, gaussian splatting BibRef

Zhan, Y.[Youyi], Shao, T.J.[Tian-Jia], Yang, Y.[Yin], Zhou, K.[Kun],
Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPs,
CVPR25(26297-26307)
IEEE DOI 2508
Interpolation, Avatars, Neural networks, Rendering (computer graphics), Real-time systems, Videos, high-fidelity BibRef

Chen, K.[Ken], Seneviratne, S.[Sachith], Wang, W.[Wei], Hu, D.T.[Dong-Ting], Saha, S.[Sanjay], Hasan, M.T.[Md. Tarek], Rasnayaka, S.[Sanka], Malepathirana, T.[Tamasha], Gong, M.M.[Ming-Ming], Halgamuge, S.[Saman],
AniFaceDiff: Animating stylized avatars via parametric conditioned diffusion models,
PR(170), 2026, pp. 112017.
Elsevier DOI 2509
Animating stylized avatars, Image generation, Diffusion models, Face manipulation detection BibRef

Pan, J.J.[Jun-Jun], Li, X.Y.[Xiao-Yu], Bai, J.[Junxuan], Dai, J.[Ju],
LiteNeRFAvatar: A lightweight NeRF with local feature learning for dynamic human avatar,
PR(170), 2026, pp. 112008.
Elsevier DOI Code:
WWW Link. 2509
Free-viewpoint rendering, Dynamic human avatar, Lightweight NeRF, Local feature learning BibRef


Tu, S.Y.[Shu-Yuan], Xing, Z.[Zhen], Han, X.T.[Xin-Tong], Cheng, Z.Q.[Zhi-Qi], Dai, Q.[Qi], Luo, C.[Chong], Wu, Z.X.[Zu-Xuan],
StableAnimator: High-Quality Identity-Preserving Human Image Animation,
CVPR25(21096-21106)
IEEE DOI 2508
Training, Face recognition, Computational modeling, Noise reduction, Interference, Animation, Diffusion models, Videos BibRef

Gu, Y.M.[Yu-Ming], Tran, P.[Phong], Zheng, Y.J.[Yu-Jian], Xu, H.Y.[Hong-Yi], Li, H.[Heyuan], Karmanov, A.[Adilbek], Li, H.[Hao],
DiffPortrait360: Consistent Portrait Diffusion for 360 View Synthesis,
CVPR25(26263-26273)
IEEE DOI 2508
Training, Solid modeling, Head, Telepresence, Glass, Rendering (computer graphics), Neural radiance field, novel view synthesis BibRef

Wang, J.Y.[Jun-Ying], Zhang, H.Y.[Hong-Yuan], Yuan, Y.[Yuan],
Adv-Cpg: A Customized Portrait Generation Framework with Facial Adversarial Attacks,
CVPR25(21001-21010)
IEEE DOI 2508
Privacy, Face recognition, Computational modeling, Closed box, Encryption, Protection, Artificial intelligence, Facial features, malicious face recognition systems BibRef

Cui, J.H.[Jia-Hao], Li, H.[Hui], Zhan, Y.[Yun], Shang, H.L.[Han-Lin], Cheng, K.[Kaihui], Ma, Y.Q.[Yu-Qi], Mu, S.[Shan], Zhou, H.[Hang], Wang, J.D.[Jing-Dong], Zhu, S.[Siyu],
Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Video Diffusion Transformer,
CVPR25(21086-21095)
IEEE DOI 2508
Extrapolation, Computational modeling, Dynamics, Video sequences, Transformers, Animation, Rendering (computer graphics), diffusion transformer BibRef

Feng, W.Q.[Wei-Qi], Han, D.[Dong], Zhou, Z.K.[Ze-Kang], Li, S.[Shunkai], Liu, X.Q.[Xiao-Qiang], Wan, P.F.[Peng-Fei], Zhang, D.[Di], Wang, M.[Miao],
GPAvatar: High-fidelity Head Avatars by Learning Efficient Gaussian Projections,
CVPR25(250-259)
IEEE DOI 2508
Training, Avatars, Neural networks, Memory management, Rendering (computer graphics), Computational efficiency, Videos, digital avatar BibRef

Cai, H.R.[Hong-Rui], Xiao, Y.T.[Yu-Ting], Wang, X.[Xuan], Li, J.[Jiafei], Guo, Y.D.[Yu-Dong], Fan, Y.B.[Yan-Bo], Gao, S.H.[Sheng-Hua], Zhang, J.[Juyong],
HERA: Hybrid Explicit Representation for Ultra-Realistic Head Avatars,
CVPR25(260-270)
IEEE DOI 2508
Adaptation models, Visualization, Solid modeling, Avatars, Rendering (computer graphics), Real-time systems, novel view synthesis BibRef

Saunders, J.[Jack], Hewitt, C.[Charlie], Jian, Y.[Yanan], Kowalski, M.[Marek], Baltrušaitis, T.[Tadas], Chen, Y.[Yiye], Cosker, D.[Darren], Estellers, V.[Virginia], Gydé, N.[Nicholas], Namboodiri, V.P.[Vinay P.], Lundell, B.E.[Benjamin E.],
GASP: Gaussian Avatars with Synthetic Priors,
CVPR25(271-280)
IEEE DOI 2508
Webcams, Avatars, Fitting, Semantics, Streaming media, Rendering (computer graphics), Real-time systems, Hardware, photorealistic avatars BibRef

Wang, R.[Rong], Prada, F.[Fabian], Wang, Z.Y.[Zi-Yan], Jiang, Z.[Zhongshi], Yin, C.X.[Cheng-Xiang], Li, J.[Junxuan], Saito, S.[Shunsuke], Santesteban, I.[Igor], Romero, J.[Javier], Joshi, R.[Rohan], Li, H.D.[Hong-Dong], Saragih, J.[Jason], Sheikh, Y.[Yaser],
FRESA: Feedforward Reconstruction of Personalized Skinned Avatars from Few Images,
CVPR25(281-291)
IEEE DOI Code:
WWW Link. 2508
Solid modeling, Shape, Deformation, Fuses, Avatars, Animation, Image reconstruction, Optimization, 3d human reconstruction BibRef

Zhuang, J.Y.[Jing-Yu], Kang, D.[Di], Bao, L.C.[Lin-Chao], Lin, L.[Liang], Li, G.B.[Guan-Bin],
DAGSM: Disentangled Avatar Generation with GS-enhanced Mesh,
CVPR25(292-303)
IEEE DOI 2508
Solid modeling, Visualization, Avatars, Clothing, Pipelines, Process control, Animation, Usability, 3d-gs, 3d avatar BibRef

Galanakis, S.[Stathis], Lattas, A.[Alexandros], Moschoglou, S.[Stylianos], Zafeiriou, S.[Stefanos],
FitDiff: Robust Monocular 3D Facial Shape and Reflectance Estimation using Diffusion Models,
WACV25(992-1004)
IEEE DOI 2505
Reflectivity, Solid modeling, Shape, Face recognition, Avatars, Lighting, Diffusion models, Image reconstruction, diffusion models BibRef

Yan, P.Z.[Pei-Zhi], Ward, R.[Rabab], Tang, Q.[Qiang], Du, S.[Shan],
Gaussian Déjà-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilities,
WACV25(276-286)
IEEE DOI Code:
WWW Link. 2505
Training, Solid modeling, Head, Avatars, Neural networks, Rendering (computer graphics), Image reconstruction, 3d head avatar BibRef

Tao, W.J.[Wei-Jing], Lei, B.[Biwen], Liu, K.[Kunhao], Lu, S.J.[Shi-Jian], Cui, M.M.[Miao-Miao], Xie, X.[Xuansong],
DivAvatar: Diverse 3D Avatar Generation with a Single Prompt,
WACV25(2568-2577)
IEEE DOI 2505
Training, Visualization, Solid modeling, Avatars, Noise, Neural radiance field, Diffusion models, avatar generation, diverse 3d generation BibRef

Budria, A.[Alvaro], Lopez-Rodriguez, A.[Adrian], Lorente, Ò.[Òscar], Moreno-Noguer, F.[Francesc],
Instantgeoavatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Video,
ACCV24(VI: 255-277).
Springer DOI 2412
BibRef

Athar, S.[Shah_Rukh], Saito, S.[Shunsuke], Yang, Z.Y.[Zheng-Yu], Pidhorskyi, S.[Stanislav], Cao, C.[Chen],
Bridging the Gap: Studio-like Avatar Creation from a Monocular Phone Capture,
ECCV24(XII: 72-88).
Springer DOI 2412
BibRef

Wang, Z.D.[Zhen-Dong], Bao, J.M.[Jian-Min], Gu, S.Y.[Shu-Yang], Chen, D.[Dong], Zhou, W.G.[Wen-Gang], Li, H.Q.[Hou-Qiang],
DesignDiffusion: High-Quality Text-to-Design Image Generation with Diffusion Models,
CVPR25(20906-20915)
IEEE DOI 2508
Location awareness, Visualization, Accuracy, Image synthesis, Image color analysis, Layout, Diffusion models, Tuning, Optimization BibRef

Zhang, B.[Bowen], Cheng, Y.[Yiji], Wang, C.Y.[Chun-Yu], Zhang, T.[Ting], Yang, J.L.[Jiao-Long], Tang, Y.S.[Yan-Song], Zhao, F.[Feng], Chen, D.[Dong], Guo, B.[Baining],
Rodinhd: High-fidelity 3d Avatar Generation with Diffusion Models,
ECCV24(XIV: 465-483).
Springer DOI 2412
BibRef

Zheng, Y.[Yang], Zhao, Q.Q.[Qing-Qing], Yang, G.[Guandao], Wang, Y.F.[Yi-Fan], Xiang, D.L.[Dong-Lai], Dubost, F.[Florian], Lagun, D.[Dmitry], Beeler, T.[Thabo], Tombari, F.[Federico], Guibas, L.J.[Leonidas J.], Wetzstein, G.[Gordon],
Physavatar: Learning the Physics of Dressed 3d Avatars from Visual Observations,
ECCV24(XXXVII: 262-284).
Springer DOI 2412
BibRef

Song, L.[Luchuan], Liu, P.[Pinxin], Chen, L.[Lele], Yin, G.J.[Guo-Jun], Xu, C.L.[Chen-Liang],
Tri^2-plane: Thinking Head Avatar via Feature Pyramid,
ECCV24(XXXVIII: 1-20).
Springer DOI 2412
BibRef

Meng, J.[Jian], Li, Y.C.[Yue-Cheng], Li, C.H.[Cheng-Hui], Sarwar, S.S.[Syed Shakib], Wang, D.[Dilin], Seo, J.S.[Jae-Sun],
Poca: Post-training Quantization with Temporal Alignment for Codec Avatars,
ECCV24(XL: 230-246).
Springer DOI 2412
BibRef

Caliskan, A.[Akin], Kicanaoglu, B.[Berkay], Kim, H.W.[Hyeong-Woo],
Pav: Personalized Head Avatar from Unstructured Video Collection,
ECCV24(XLI: 109-125).
Springer DOI 2412
BibRef

Wang, J.H.[Jiong-Hao], Liu, Y.[Yuan], Dou, Z.Y.[Zhi-Yang], Yu, Z.M.[Zheng-Ming], Liang, Y.Q.[Yong-Qing], Lin, C.[Cheng], Xie, R.[Rong], Song, L.[Li], Li, X.[Xin], Wang, W.P.[Wen-Ping],
Disentangled Clothed Avatar Generation from Text Descriptions,
ECCV24(LII: 381-401).
Springer DOI 2412
BibRef

Patel, C.[Chaitanya], Bai, S.J.[Shao-Jie], Wang, T.L.[Te-Li], Saragih, J.[Jason], Wei, S.E.[Shih-En],
Fast Registration of Photorealistic Avatars for VR Facial Animation,
ECCV24(LXII: 407-423).
Springer DOI 2412
BibRef

Comas-Massagué, A.[Armand], Qiu, D.[Di], Chai, M.L.[Meng-Lei], Bühler, M.[Marcel], Raj, A.[Amit], Gao, R.Q.[Rui-Qi], Xu, Q.[Qiangeng], Matthews, M.[Mark], Gotardo, P.[Paulo], Orts-Escolano, S.[Sergio], Beeler, T.[Thabo],
Magicmirror: Fast and High-quality Avatar Generation with a Constrained Search Space,
ECCV24(LXVI: 178-196).
Springer DOI 2412
BibRef

Sabathier, R.[Remy], Mitra, N.J.[Niloy J.], Novotny, D.[David],
Animal Avatars: Reconstructing Animatable 3d Animals from Casual Videos,
ECCV24(LXXIX: 270-287).
Springer DOI 2412
BibRef

Men, Y.F.[Yi-Fang], Liu, H.X.[Han-Xi], Yao, Y.[Yuan], Cui, M.M.[Miao-Miao], Xie, X.[Xuansong], Lian, Z.H.[Zhou-Hui],
3DToonify: Creating Your High-Fidelity 3D Stylized Avatar Easily from 2D Portrait Images,
CVPR24(10127-10137)
IEEE DOI 2410
Geometry, Training, Photography, Visualization, Solid modeling, Avatars, Neural rendering, 3D portrait stylization BibRef

Chen, X.[Xiyi], Mihajlovic, M.[Marko], Wang, S.F.[Shao-Fei], Prokudin, S.[Sergey], Tang, S.[Siyu],
Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation,
CVPR24(10359-10370)
IEEE DOI 2410
Solid modeling, Adaptation models, Accuracy, Avatars, Pipelines, diffusion, avatar BibRef

Lei, B.[Biwen], Yu, K.[Kai], Feng, M.Y.[Meng-Yang], Cui, M.M.[Miao-Miao], Xie, X.[Xuansong],
DiffusionGAN3D: Boosting Text-guided 3D Generation and Domain Adaptation by Combining 3D GANs and Diffusion Priors,
CVPR24(10487-10497)
IEEE DOI Code:
WWW Link. 2410
Geometry, Solid modeling, Adaptation models, Avatars, Text to image, Training data, 3D generation, text-to-3d, avatar generation, domain adaption BibRef

Qian, S.[Shenhan], Kirschstein, T.[Tobias], Schoneveld, L.[Liam], Davoli, D.[Davide], Giebenhain, S.[Simon], Nießner, M.[Matthias],
GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians,
CVPR24(20299-20309)
IEEE DOI Code:
WWW Link. 2410
Solid modeling, Head, Accuracy, Avatars, Face recognition, Computational modeling, Gaussian Splatting, Human Head Avatar, Video Synthesis BibRef

Thakral, K.[Kartik], Prasad, S.[Shashikant], Aswani, S.[Stuti], Vatsa, M.[Mayank], Singh, R.[Richa],
ToonerGAN: Reinforcing GANs for Obfuscating Automated Facial Indexing,
CVPR24(10875-10884)
IEEE DOI 2410
Training, Visualization, Image recognition, Avatars, Face recognition, Observers, De-Identification, GANs, Toonification BibRef

Deng, Y.[Yu], Wang, D.[Duomin], Ren, X.H.[Xiao-Hang], Chen, X.Y.[Xing-Yu], Wang, B.Y.[Bao-Yuan],
Portrait4D: Learning One-Shot 4D Head Avatar Synthesis using Synthetic Data,
CVPR24(7119-7130)
IEEE DOI 2410
Head, Avatars, Training data, Transformer cores, Transformers, Data models BibRef

Huang, Z.[Ziyao], Tang, F.[Fan], Zhang, Y.[Yong], Cun, X.D.[Xiao-Dong], Cao, J.[Juan], Li, J.T.[Jin-Tao], Lee, T.Y.[Tong-Yee],
Make-Your-Anchor: A Diffusion-based 2D Avatar Generation Framework,
CVPR24(6997-7006)
IEEE DOI Code:
WWW Link. 2410
Training, Torso, Visualization, Avatars, Perturbation methods, Face recognition BibRef

Kirschstein, T.[Tobias], Giebenhain, S.[Simon], Nießner, M.[Matthias],
DiffusionAvatars: Deferred Diffusion for High-fidelity 3D Head Avatars,
CVPR24(5481-5492)
IEEE DOI 2410
Solid modeling, Head, Codes, Image synthesis, Avatars, Pipelines, 3D Head Avatars, Diffusion BibRef

Qian, Z.Y.[Zhi-Yin], Wang, S.F.[Shao-Fei], Mihajlovic, M.[Marko], Geiger, A.[Andreas], Tang, S.[Siyu],
3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting,
CVPR24(5020-5030)
IEEE DOI Code:
WWW Link. 2410
Training, Deformation, Avatars, Rendering (computer graphics), Real-time systems, Vectors BibRef

Xu, Y.L.[Yue-Lang], Chen, B.W.[Beng-Wang], Li, Z.[Zhe], Zhang, H.W.[Hong-Wen], Wang, L.Z.[Li-Zhen], Zheng, Z.[Zerong], Liu, Y.B.[Ye-Bin],
Gaussian Head Avatar: Ultra High-Fidelity Head Avatar via Dynamic Gaussians,
CVPR24(1931-1941)
IEEE DOI Code:
WWW Link. 2410
Training, Solid modeling, Head, Deformation, Avatars, Rendering (computer graphics) BibRef

Xiang, J.[Jun], Gao, X.[Xuan], Guo, Y.D.[Yu-Dong], Zhang, J.[Juyong],
FlashAvatar: High-Fidelity Head Avatar with Efficient Gaussian Embedding,
CVPR24(1802-1812)
IEEE DOI Code:
WWW Link. 2410
Solid modeling, Surface reconstruction, Head, Avatars, Video sequences, Graphics processing units, head avatar, real-time rendering BibRef

Dib, A.[Abdallah], Hafemann, L.G.[Luiz Gustavo], Got, E.[Emeline], Anderson, T.[Trevor], Fadaeinejad, A.[Amin], Cruz, R.M.O.[Rafael M. O.], Carbonneau, M.A.[Marc-André],
MoSAR: Monocular Semi-Supervised Model for Avatar Reconstruction using Differentiable Shading,
CVPR24(1770-1780)
IEEE DOI Code:
WWW Link. 2410
Training, Reflectivity, Geometry, Avatars, Face recognition, Rendering (computer graphics), Face Reconstruction, Differentiable Rendering BibRef

Bai, Z.Q.[Zi-Qian], Tan, F.[Feitong], Fanello, S.[Sean], Pandey, R.[Rohit], Dou, M.S.[Ming-Song], Liu, S.[Shichen], Tan, P.[Ping], Zhang, Y.[Yinda],
Efficient 3D Implicit Head Avatar With Mesh-Anchored Hash Table Blendshapes,
CVPR24(1975-1984)
IEEE DOI 2410
Teleconferencing, Solid modeling, Avatars, Face recognition, Nearest neighbor methods, Rendering (computer graphics), Deep Learning BibRef

Cui, S.Y.[Si-Ying], Guo, J.[Jia], An, X.[Xiang], Deng, J.K.[Jian-Kang], Zhao, Y.[Yongle], Wei, X.Y.[Xin-Yu], Feng, Z.[Ziyong],
IDAdapter: Learning Mixed Features for Tuning-Free Personalization of Text-to-Image Models,
FAS24(950-959)
IEEE DOI 2410
Training, Visualization, Image synthesis, Face recognition, Avatars BibRef

Cha, H.[Hyunsoo], Kim, B.J.[Byung-Jun], Joo, H.[Hanbyul],
PEGASUS: Personalized Generative 3D Avatars with Composable Attributes,
CVPR24(1072-1081)
IEEE DOI 2410
Hair, Avatars, Computational modeling, Face recognition, Nose, Personalized Generative 3D Face Avatar, Synthetic Database Generation BibRef

Zhou, M.Y.[Ming-Yuan], Hyder, R.[Rakib], Xuan, Z.W.[Zi-Wei], Qi, G.J.[Guo-Jun],
UltrAvatar: A Realistic Animatable 3D Avatar Diffusion Model with Authenticity Guided Textures,
CVPR24(1238-1248)
IEEE DOI 2410
Geometry, Image quality, Image color analysis, Avatars, Lighting, Diffusion models BibRef

Feng, H.[Han], Ma, W.C.[Wen-Chao], Gao, Q.[Quankai], Zheng, X.W.[Xian-Wei], Xue, N.[Nan], Xu, H.J.[Hui-Juan],
Stratified Avatar Generation from Sparse Observations,
CVPR24(153-163)
IEEE DOI 2410
Training, Accuracy, Avatars, Pipelines, Kinematics, Jitter BibRef

Yuan, Y.[Ye], Li, X.T.[Xue-Ting], Huang, Y.[Yangyi], de Mello, S.[Shalini], Nagano, K.[Koki], Kautz, J.[Jan], Iqbal, U.[Umar],
GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning,
CVPR24(896-905)
IEEE DOI 2410
Geometry, Avatars, Color, Rendering (computer graphics), Neural radiance field BibRef

Kabadayi, B.[Berna], Zielonka, W.[Wojciech], Bhatnagar, B.L.[Bharat Lal], Pons-Moll, G.[Gerard], Thies, J.[Justus],
GAN-Avatar: Controllable Personalized GAN-based Human Head Avatar,
3DV24(882-892)
IEEE DOI 2408
Head, Telepresence, Avatars, Training data, Aerospace electronics, Hardware, 3D facial avatar, personalized GAN, facial reenactment BibRef

Canela, A.[Antonio], Caselles, P.[Pol], Malik, I.[Ibrar], Ramon, E.[Eduard], García, J.[Jaime], Sànchez-Riera, J.[Jordi], Triginer, G.[Gil], Moreno-Noguer, F.[Francesc],
InstantAvatar: Efficient 3D Head Reconstruction via Surface Rendering,
3DV24(995-1005)
IEEE DOI 2408
Geometry, Surface reconstruction, Solid modeling, Head, Avatars, Rendering (computer graphics), reconstruction, MLP, grids, neural, surface BibRef

Zhang, H.[Hao], Feng, Y.[Yao], Kulits, P.[Peter], Wen, Y.D.[Yan-Dong], Thies, J.[Justus], Black, M.J.[Michael J.],
TECA: Text-Guided Generation and Editing of Compositional 3D Avatars,
3DV24(1520-1530)
IEEE DOI 2408
Hair, Geometry, Solid modeling, Image segmentation, Codes, Shape, Avatar, Text Generation, 3D Face, Hair, Compositional BibRef

Zhi, Y.H.[Yi-Hao], Qian, S.H.[Shen-Han], Yan, X.H.[Xin-Hao], Gao, S.H.[Sheng-Hua],
Dual-Space NeRF: Learning Animatable Avatars and Scene Lighting in Separate Spaces,
3DV22(1-10)
IEEE DOI Code:
WWW Link. 2408
Bridges, Training, Surface reconstruction, Interpolation, Biological system modeling, Lighting BibRef

Ma, H.Y.[Hao-Yu], Zhang, T.[Tong], Sun, S.[Shanlin], Yan, X.[Xiangyi], Han, K.[Kun], Xie, X.H.[Xiao-Hui],
CVTHead: One-shot Controllable Head Avatar with Vertex-feature Transformer,
WACV24(6119-6129)
IEEE DOI Code:
WWW Link. 2404
Solid modeling, Head, Avatars, Rendering (computer graphics), Transformers, Animation, Algorithms, Biometrics, face, gesture, 3D computer vision BibRef

Pérez, J.C.[Juan C.], Nguyen-Phuoc, T.[Thu], Cao, C.[Chen], Sanakoyeu, A.[Artsiom], Simon, T.[Tomas], Arbeláez, P.[Pablo], Ghanem, B.[Bernard], Thabet, A.[Ali], Pumarola, A.[Albert],
StyleAvatar: Stylizing Animatable Head Avatars,
WACV24(8663-8672)
IEEE DOI 2404
Geometry, Hair, Head, Avatars, Semantics, Skin, Applications, Virtual / augmented reality, Algorithms, Biometrics, face, gesture, body pose BibRef

de Guevara, M.L.[Manuel Ladron], Hold-Geoffroy, Y.[Yannick], Echevarria, J.[Jose], Smith, C.[Cameron], Li, Y.J.[Yi-Jun], Ito, D.[Daichi],
Cross-modal Latent Space Alignment for Image to Avatar Translation,
ICCV23(520-529)
IEEE DOI 2401
BibRef

Huang, Y.Y.[Yang-Yi], Yi, H.W.[Hong-Wei], Liu, W.Y.[Wei-Yang], Wang, H.F.[Hao-Fan], Wu, B.X.[Bo-Xi], Wang, W.X.[Wen-Xiao], Lin, B.B.[Bin-Bin], Zhang, D.[Debing], Cai, D.[Deng],
One-shot Implicit Animatable Avatars with Model-based Priors,
ICCV23(8940-8951)
IEEE DOI Code:
WWW Link. 2401
BibRef

Luo, Z.Y.[Zheng-Yi], Cao, J.[Jinkun], Winkler, A.[Alexander], Kitani, K.[Kris], Xu, W.P.[Wei-Peng],
Perpetual Humanoid Control for Real-time Simulated Avatars,
ICCV23(10861-10870)
IEEE DOI 2401
BibRef

Sun, J.X.[Jing-Xiang], Wang, X.[Xuan], Wang, L.Z.[Li-Zhen], Li, X.Y.[Xiao-Yu], Zhang, Y.[Yong], Zhang, H.W.[Hong-Wen], Liu, Y.B.[Ye-Bin],
Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars,
CVPR23(20991-21002)
IEEE DOI 2309
BibRef

Fu, Y.G.[Yong-Gan], Li, Y.C.[Yue-Cheng], Li, C.H.[Cheng-Hui], Saragih, J.[Jason], Zhang, P.Z.[Pei-Zhao], Dai, X.L.[Xiao-Liang], Lin, Y.Y.C.[Ying-Yan Celine],
Auto-CARD: Efficient and Robust Codec Avatar Driving for Real-time Mobile Telepresence,
CVPR23(21036-21045)
IEEE DOI 2309
BibRef

Zheng, Y.F.[Yu-Feng], Wang, Y.F.[Yi-Fan], Wetzstein, G.[Gordon], Black, M.J.[Michael J.], Hilliges, O.[Otmar],
PointAvatar: Deformable Point-Based Head Avatars from Videos,
CVPR23(21057-21067)
IEEE DOI 2309
BibRef

Corona, E.[Enric], Zanfir, M.[Mihai], Alldieck, T.[Thiemo], Bazavan, E.G.[Eduard Gabriel], Zanfir, A.[Andrei], Sminchisescu, C.[Cristian],
Structured 3D Features for Reconstructing Controllable Avatars,
CVPR23(16954-16964)
IEEE DOI 2309
BibRef

Jiang, T.J.[Tian-Jian], Chen, X.[Xu], Song, J.[Jie], Hilliges, O.[Otmar],
InstantAvatar: Learning Avatars from Monocular Video in 60 Seconds,
CVPR23(16922-16932)
IEEE DOI 2309
BibRef

Bai, Z.Q.[Zi-Qian], Tan, F.[Feitong], Huang, Z.[Zeng], Sarkar, K.[Kripasindhu], Tang, D.H.[Dan-Hang], Qiu, D.[Di], Meka, A.[Abhimitra], Du, R.F.[Ruo-Fei], Dou, M.S.[Ming-Song], Orts-Escolano, S.[Sergio], Pandey, R.[Rohit], Tan, P.[Ping], Beeler, T.[Thabo], Fanello, S.[Sean], Zhang, Y.[Yinda],
Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos,
CVPR23(16890-16900)
IEEE DOI 2309
BibRef

Ma, Z.Y.[Zhi-Yuan], Zhu, X.Y.[Xiang-Yu], Qi, G.J.[Guo-Jun], Lei, Z.[Zhen], Zhang, L.[Lei],
OTAvatar: One-Shot Talking Face Avatar with Controllable Tri-Plane Rendering,
CVPR23(16901-16910)
IEEE DOI 2309
BibRef

Guo, C.[Chen], Jiang, T.J.[Tian-Jian], Chen, X.[Xu], Song, J.[Jie], Hilliges, O.[Otmar],
Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decomposition,
CVPR23(12858-12868)
IEEE DOI 2309
BibRef

Xu, H.Y.[Hong-Yi], Song, G.X.[Guo-Xian], Jiang, Z.H.[Zi-Hang], Zhang, J.F.[Jian-Feng], Shi, Y.C.[Yi-Chun], Liu, J.[Jing], Ma, W.C.[Wan-Chun], Feng, J.S.[Jia-Shi], Luo, L.J.[Lin-Jie],
OmniAvatar: Geometry-Guided Controllable 3D Head Synthesis,
CVPR23(12814-12824)
IEEE DOI 2309
BibRef

Forte, M.P.[Maria-Paola], Kulits, P.[Peter], Huang, C.H.[Chun-Hao], Choutas, V.[Vasileios], Tzionas, D.[Dimitrios], Kuchenbecker, K.J.[Katherine J.], Black, M.J.[Michael J.],
Reconstructing Signing Avatars from Video Using Linguistic Priors,
CVPR23(12791-12801)
IEEE DOI 2309
BibRef

Sun, Y.[Yu], Bao, Q.[Qian], Liu, W.[Wu], Mei, T.[Tao], Black, M.J.[Michael J.],
TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environments,
CVPR23(8856-8866)
IEEE DOI 2309
BibRef

Lattas, A.[Alexandros], Moschoglou, S.[Stylianos], Ploumpis, S.[Stylianos], Gecer, B.[Baris], Deng, J.K.[Jian-Kang], Zafeiriou, S.[Stefanos],
FitMe: Deep Photorealistic 3D Morphable Model Avatars,
CVPR23(8629-8640)
IEEE DOI 2309
BibRef

Zielonka, W.[Wojciech], Bolkart, T.[Timo], Thies, J.[Justus],
Instant Volumetric Head Avatars,
CVPR23(4574-4584)
IEEE DOI 2309
BibRef

Wang, T.F.[Teng-Fei], Zhang, B.[Bo], Zhang, T.[Ting], Gu, S.Y.[Shu-Yang], Bao, J.M.[Jian-Min], Baltrusaitis, T.[Tadas], Shen, J.J.[Jing-Jing], Chen, D.[Dong], Wen, F.[Fang], Chen, Q.F.[Qi-Feng], Guo, B.[Baining],
RODIN: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion,
CVPR23(4563-4573)
IEEE DOI 2309
BibRef

Bai, Y.P.[Yun-Peng], Fan, Y.B.[Yan-Bo], Wang, X.[Xuan], Zhang, Y.[Yong], Sun, J.X.[Jing-Xiang], Yuan, C.[Chun], Shan, Y.[Ying],
High-fidelity Facial Avatar Reconstruction from Monocular Video with Generative Priors,
CVPR23(4541-4551)
IEEE DOI 2309
BibRef

Wu, S.J.[Si-Jing], Yan, Y.C.[Yi-Chao], Li, Y.H.[Yun-Hao], Cheng, Y.H.[Yu-Hao], Zhu, W.H.[Wen-Han], Gao, K.[Ke], Li, X.B.[Xiao-Bo], Zhai, G.T.[Guang-Tao],
GANHead: Towards Generative Animatable Neural Head Avatars,
CVPR23(437-447)
IEEE DOI 2309
BibRef

Hibino, T.[Tomohiro], Xie, H.R.[Hao-Ran], Miyata, K.[Kazunori],
Interactive Avatar Creation System from Learned Attributes for Virtual Reality,
VAMR23(168-181).
Springer DOI 2307
BibRef

Gao, N.[Nan], Zeng, Z.[Zhi], Zhang, G.X.[Gui-Xuan], Zhang, S.W.[Shu-Wu],
Heterogeneous Avatar Synthesis Based on Disentanglement of Topology and Rendering,
ACCV22(IV:137-152).
Springer DOI 2307
BibRef

Szymanowicz, S.[Stanislaw], Estellers, V.[Virginia], Baltrušaitis, T.[Tadas], Johnson, M.[Matthew],
Photo-realistic 360° Head Avatars in the Wild,
CVMeta22(660-667).
Springer DOI 2304
BibRef

Huang, H.[Han], Chen, L.[Liliang], Wang, X.[Xihao],
Unconfuse: Avatar Reconstruction from Unconstrained Images,
PeopleAn22(376-381).
Springer DOI 2304
BibRef

Yu, H.[Heng], Niinuma, K.[Koichiro], Jeni, L.A.[László A.],
CoNFies: Controllable Neural Face Avatars,
FG23(1-8)
IEEE DOI 2303
Visualization, Solid modeling, Face recognition, Avatars, Semantics BibRef

Bai, Z.Q.[Zi-Qian], Bagautdinov, T.[Timur], Romero, J.[Javier], Zollhöfer, M.[Michael], Tan, P.[Ping], Saito, S.[Shunsuke],
AutoAvatar: Autoregressive Neural Fields for Dynamic Avatar Modeling,
ECCV22(VI:222-239).
Springer DOI 2211
BibRef

Aksan, E.[Emre], Ma, S.[Shugao], Caliskan, A.[Akin], Pidhorskyi, S.[Stanislav], Richard, A.[Alexander], Wei, S.E.[Shih-En], Saragih, J.[Jason], Hilliges, O.[Otmar],
LiP-Flow: Learning Inference-Time Priors for Codec Avatars via Normalizing Flows in Latent Space,
ECCV22(XXVI:92-110).
Springer DOI 2211
BibRef

Mihajlovic, M.[Marko], Bansal, A.[Aayush], Zollhöfer, M.[Michael], Tang, S.[Siyu], Saito, S.[Shunsuke],
KeypointNeRF: Generalizing Image-Based Volumetric Avatars Using Relative Spatial Encoding of Keypoints,
ECCV22(XV:179-197).
Springer DOI 2211
BibRef

Aliakbarian, S.[Sadegh], Saleh, F.[Fatemeh], Collier, D.[David], Cameron, P.[Pashmina], Cosker, D.[Darren],
HMD-NeMo: Online 3D Avatar Motion Generation From Sparse Observations,
ICCV23(9588-9597)
IEEE DOI 2401
BibRef

Aliakbarian, S.[Sadegh], Cameron, P.[Pashmina], Bogo, F.[Federica], Fitzgibbon, A.[Andrew], Cashman, T.J.[Thomas J.],
FLAG: Flow-based 3D Avatar Generation from Sparse Observations,
CVPR22(13243-13252)
IEEE DOI 2210
Solid modeling, Uncertainty, Biological system modeling, Avatars, Resists, Predictive models, Pose estimation and tracking BibRef

Grassal, P.W.[Philip-William], Prinzler, M.[Malte], Leistner, T.[Titus], Rother, C.[Carsten], Nießner, M.[Matthias], Thies, J.[Justus],
Neural Head Avatars from Monocular RGB Videos,
CVPR22(18632-18643)
IEEE DOI 2210
Geometry, Teleconferencing, Head, Shape, Avatars, Face recognition, Vision + graphics, 3D from multi-view and sensors, Face and gestures BibRef

Chen, X.[Xu], Jiang, T.J.[Tian-Jian], Song, J.[Jie], Yang, J.L.[Jin-Long], Black, M.J.[Michael J.], Geiger, A.[Andreas], Hilliges, O.[Otmar],
gDNA: Towards Generative Detailed Neural Avatars,
CVPR22(20395-20405)
IEEE DOI 2210
Solid modeling, Shape, Avatars, Face recognition, Clothing, Face and gestures BibRef

Dong, Z.J.[Zi-Jian], Guo, C.[Chen], Song, J.[Jie], Chen, X.[Xu], Geiger, A.[Andreas], Hilliges, O.[Otmar],
PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequence,
CVPR22(20438-20448)
IEEE DOI 2210
Surface reconstruction, Shape, Avatars, Clothing, Video sequences, Pose estimation, Sensors, Face and gestures, RGBD sensors and analytics BibRef

Zheng, Y.F.[Yu-Feng], Abrevaya, V.F.[Victoria Fernández], Bühler, M.C.[Marcel C.], Chen, X.[Xu], Black, M.J.[Michael J.], Hilliges, O.[Otmar],
I M Avatar: Implicit Morphable Head Avatars from Videos,
CVPR22(13535-13545)
IEEE DOI 2210
Geometry, Training, Solid modeling, Avatars, Refining, Training data, Face and gestures, Image and video synthesis and generation, Vision + graphics BibRef

Liu, X.[Xian], Xu, Y.H.[Ying-Hao], Wu, Q.Y.[Qian-Yi], Zhou, H.[Hang], Wu, W.[Wayne], Zhou, B.[Bolei],
Semantic-Aware Implicit Neural Audio-Driven Video Portrait Generation,
ECCV22(XXXVII:106-125).
Springer DOI 2211
BibRef

Ma, S.[Shugao], Simon, T.[Tomas], Saragih, J.[Jason], Wang, D.W.[Da-Wei], Li, Y.C.[Yue-Cheng], de la Torre, F.[Fernando], Sheikh, Y.[Yaser],
Pixel Codec Avatars,
CVPR21(64-73)
IEEE DOI 2111
Training, Adaptation models, Codecs, Computational modeling, Avatars, Rendering (computer graphics) BibRef

Raj, A.[Amit], Tanke, J.[Julian], Hays, J.[James], Vo, M.[Minh], Stoll, C.[Carsten], Lassner, C.[Christoph],
ANR: Articulated Neural Rendering for Virtual Avatars,
CVPR21(3721-3730)
IEEE DOI 2111
Measurement, Avatars, Computational modeling, Pipelines, Neural networks, Rendering (computer graphics) BibRef

Gafni, G.[Guy], Thies, J.[Justus], Zollhöfer, M.[Michael], Nießner, M.[Matthias],
Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction,
CVPR21(8645-8654)
IEEE DOI 2111
Geometry, Telepresence, Webcams, Image synthesis, Avatars, Rendering (computer graphics), Hybrid power systems BibRef

Luo, H.W.[Hui-Wen], Nagano, K.[Koki], Kung, H.W.[Han-Wei], Xu, Q.G.[Qing-Guo], Wang, Z.J.[Ze-Jian], Wei, L.Y.[Ling-Yu], Hu, L.W.[Li-Wen], Li, H.[Hao],
Normalized Avatar Synthesis Using StyleGAN and Perceptual Refinement,
CVPR21(11657-11667)
IEEE DOI 2111
Training, Solid modeling, Face recognition, Avatars, Lighting, Virtual environments BibRef

Raj, A.[Amit], Zollhöfer, M.[Michael], Simon, T.[Tomas], Saragih, J.[Jason], Saito, S.[Shunsuke], Hays, J.[James], Lombardi, S.[Stephen],
Pixel-aligned Volumetric Avatars,
CVPR21(11728-11737)
IEEE DOI 2111
Hair, Head, Telepresence, Avatars, Neural networks BibRef

Patel, P.[Priyanka], Huang, C.H.P.[Chun-Hao P.], Tesch, J.[Joachim], Hoffmann, D.T.[David T.], Tripathi, S.[Shashank], Black, M.J.[Michael J.],
AGORA: Avatars in Geography Optimized for Regression Analysis,
CVPR21(13463-13473)
IEEE DOI 2111
Training, Solid modeling, Shape, Face recognition, Clothing, Pose estimation BibRef

Richard, A.[Alexander], Lea, C.[Colin], Ma, S.[Shugao], Gall, J.[Juergen], de la Torre, F.[Fernando], Sheikh, Y.[Yaser],
Audio- and Gaze-driven Facial Animation of Codec Avatars,
WACV21(41-50)
IEEE DOI 2106
Solid modeling, Codecs, Lips, Avatars, Streaming media, Real-time systems BibRef

Shysheya, A.[Aliaksandra], Zakharov, E.[Egor], Aliev, K.A.[Kara-Ali], Bashirov, R.[Renat], Burkov, E.[Egor], Iskakov, K.[Karim], Ivakhnenko, A.[Aleksei], Malkov, Y.[Yury], Pasechnik, I.[Igor], Ulyanov, D.[Dmitry], Vakhitov, A.[Alexander], Lempitsky, V.[Victor],
Textured Neural Avatars,
CVPR19(2382-2392).
IEEE DOI 2002
BibRef

Lamarre, M., Lewis, J.P., Danvoye, E.,
Face Stabilization by Mode Pursuit for Avatar Construction,
IVCNZ18(1-6)
IEEE DOI 1902
Face, Avatars, Optimization, Tracking, Histograms, Transforms, Headphones, face tracking, avatars, animation BibRef

Hudson, I.[Irwin], Hurter, J.[Jonathan],
Avatar Types Matter: Review of Avatar Literature for Performance Purposes,
VAMR16(14-21).
Springer DOI 1608
BibRef

Seet, G.[Gerald], Pang, W.C.[Wee Ching], Burhan, Chen, I.M.[I-Ming], Iastrebov, V.[Viatcheslav], Gu, W.[William], Wong, C.Y.[Choon Yue],
A design for a mobile robotic avatar: Modular framework,
3DTV12(1-4).
IEEE DOI 1212
BibRef

Saragih, J.M.[Jason M.], Lucey, S.[Simon], Cohn, J.F.[Jeffrey F.],
Real-time avatar animation from a single image,
FG11(117-124).
IEEE DOI 1103
BibRef
And: FG11(213-220).
IEEE DOI 1103

See also Deformable Model Fitting by Regularized Landmark Mean-Shift. BibRef

Park, A.[Anjin], Jung, K.C.[Kee-Chul], Kurata, T.[Takeshi],
Codebook-Based Background Subtraction to Generate Photorealistic Avatars in a Walkthrough Simulator,
ISVC09(I: 500-510).
Springer DOI 0911
BibRef

Tang, H.[Hao], Huang, T.S.[Thomas S.],
MPEG4 performance-driven avatar via robust facial motion tracking,
ICIP08(249-252).
IEEE DOI 0810
BibRef

Dompierre, C., Laurendeau, D.,
Avatar: a virtual reality based tool for collaborative production of theater shows,
CRV06(35-35).
IEEE DOI 0607
BibRef

Aizpurua, I.[Iker], Ortiz, A.[Amalia], Oyarzun, D.[David], Arizkuren, I.[Iosu], Andrés, A.C.[Ana C.], Posada, J.[Jorge], Iurgel, I.[Ido],
Adaptation of Mesh Morphing Techniques for Avatars Used in Web Applications,
AMDO04(26-34).
Springer DOI 0505
BibRef

Kim, S.W.[Sang-Woon], Li, Z.X.[Zhe-Xue], Aoki, Y.,
On intelligent avatar communication using Korean, Chinese and Japanese sign-languages: an overview,
ICARCV04(I: 747-752).
IEEE DOI 0412
BibRef

Leung, W.H.[Wing Ho], Tseng, B.L.[Belle L.], Shae, Z.Y.[Zon-Yin], Hendriks, F.[Ferdinand],
Realistic Video Avatar,
ICME00(TA1). 0007
BibRef

Chapter on 3-D Object Description and Computation Techniques, Surfaces, Deformable, View Generation, Video Conferencing continues in
Full Body Avatars, Human Synthesis .


Last update:Oct 6, 2025 at 14:07:43