11.2.1.3.4 Ray Tracing, Rendering

Chapter Contents (Back)
Rendering. Ray Tracing.

Roth, S.D.[Scott D.],
Ray casting for modeling solids,
CGIP(18), No. 2, February 1982, pp. 109-144.
Elsevier DOI 0501
BibRef

Youssef, S.[Saul],
A new algorithm for object oriented ray tracing,
CVGIP(34), No. 2, May 1986, pp. 125-137.
Elsevier DOI 0501
BibRef

Lo, C.H.[Cheng-Hung], Chu, C.H.[Chih-Hsing], Debattista, K.[Kurt], Chalmers, A.[Alan],
Selective rendering for efficient ray traced stereoscopic images,
VC(26), No. 2, February 2010, pp. xx-yy.
Springer DOI 1002
BibRef

Andersson, M.[Magnus], Johnsson, B.[Björn], Munkberg, J.[Jacob], Clarberg, P.[Petrik], Hasselgren, J.[Jon], Akenine-Möller, T.[Tomas],
Efficient multi-view ray tracing using edge detection and shader reuse,
VC(27), No. 6-8, June 2011, pp. 665-676.
WWW Link. 1107
BibRef

Mancini, S.[Stéphane], Larabi, Z.[Zahir], Mathieu, Y.[Yves], Toczek, T.[Tomasz], Pierrefeu, L.[Lionel],
Exploration of 3D grid caching strategies for ray-shooting,
RealTimeIP(7), No. 1, March 2012, pp. 3-19.
WWW Link. 1202
BibRef

Schwenk, K.[Karsten], Behr, J.[Johannes], Fellner, D.W.[Dieter W.],
Filtering noise in progressive stochastic ray tracing,
VC(29), No. 5, May 2013, pp. 359-368.
WWW Link. 1305
BibRef

Collin, C.[Charly], Ribardière, M.[Mickaël], Gruson, A.[Adrien], Cozot, R.[Rémi], Pattanaik, S.[Sumanta], Bouatouch, K.[Kadi],
Visibility-driven progressive volume photon tracing,
VC(29), No. 9, September 2013, pp. 849-859.
Springer DOI 1307
BibRef

Hsieh, T.J.[Tung-Ju], Yang, Y.S.[Yuan-Sen], Wang, J.H.[Jenq-Haur], Shen, W.J.[Wen-Jay],
Feature extraction using bionic particle swarm tracing for transfer function design in direct volume rendering,
VC(30), No. 1, January 2014, pp. 33-44.
WWW Link. 1402
BibRef

Delbracio, M.[Mauricio], Musé, P.[Pablo], Buades, A.[Antoni], Morel, J.M.[Jean-Michel],
Accelerating Monte Carlo Renderers by Ray Histogram Fusion,
IPOL(5), 2015, pp. 55-72.
DOI Link 1503
Code, Rendering. BibRef

Zheng, Q.[Quan], Zheng, C.W.[Chang-Wen],
Visual importance-based adaptive photon tracing,
VC(31), No. 6-8, June 2015, pp. 1001-1010.
Springer DOI 1506
BibRef

Wang, X.P.[Xiao-Ping], Zhang, W.Z.[Wei-Zhong], Huang, X.[Xiang],
Computation of point inversion and ray-surface intersection through tracing along the base surface,
VC(31), No. 11, November 2015, pp. 1487-1500.
WWW Link. 1512
BibRef

Morgenroth, D., Weiskopf, D., Eberhardt, B.,
Direct raytracing of a closed-form fluid meniscus,
VC(32), No. 6-8, June 2016, pp. 791-800.
WWW Link. 1608
BibRef

Kim, Y.[Youngwook], Seo, W.[Woong], Kim, Y.H.[Yong-Ho], Lim, Y.[Yeongkyu], Nah, J.H.[Jae-Ho], Ihm, I.[Insung],
Adaptive undersampling for efficient mobile ray tracing,
VC(32), No. 6-8, June 2016, pp. 801-811.
Springer DOI 1608
BibRef

Kao, C.C., Miao, Y.T., Hsu, W.C.,
A Pipeline-Based Ray-Tracing Runtime System for HSA-Compliant Frameworks,
MultMed(19), No. 11, November 2017, pp. 2450-2462.
IEEE DOI 1710
Graphics processing units, Instruction sets, Kernel, Load management, Ray tracing, Runtime, Throughput, Heterogeneous system architecture (HSA), irregular program, ray-tracing, runtime technology, shared, virtual, memory BibRef

Deng, Y.D.[Yang-Dong], Ni, Y.F.[Yu-Fei], Li, Z.H.[Zong-Hui], Mu, S.[Shuai], Zhang, W.J.[Wen-Jun],
Toward Real-Time Ray Tracing: A Survey on Hardware Acceleration and Microarchitecture Techniques,
Surveys(50), No. 4, November 2017, pp. Article No 58.
DOI Link 1712
Survey, Ray Tracing. technology for real-time graphics. BibRef

Kao, C.C.[Chih-Chen], Hsu, W.C.[Wei-Chung],
Exploring hidden coherency of Ray-Tracing for heterogeneous systems using online feedback methodology,
VC(34), No. 5, May 2018, pp. 633-643.
WWW Link. 1804
BibRef

Vasiou, E.[Elena], Shkurko, K.[Konstantin], Mallett, I.[Ian], Brunvand, E.[Erik], Yuksel, C.[Cem],
A detailed study of ray tracing performance: Render time and energy cost,
VC(34), No. 6-8, June 2018, pp. 875-885.
Springer DOI 1806
BibRef

Wu, K.[Ke], Jin, G.[Guowang], Xiong, X.[Xin], Zhang, H.M.[Hong-Min], Wang, L.[Limei],
SAR Image Simulation Based on Effective View and Ray Tracing,
RS(14), No. 22, 2022, pp. xx-yy.
DOI Link 2212
BibRef


Sheng, Y.C.[Yi-Chen], Liu, Y.F.[Yi-Fan], Zhang, J.M.[Jian-Ming], Yin, W.[Wei], Oztireli, A.C.[A. Cengiz], Zhang, H.[He], Lin, Z.[Zhe], Shechtman, E.[Eli], Benes, B.[Bedrich],
Controllable Shadow Generation Using Pixel Height Maps,
ECCV22(XXIII:240-256).
Springer DOI 2211
BibRef

Yang, F.[Fung], Wünsche, B.C.[Burkhard Claus], MacDonald, B.[Bruce],
Real-time Caustics and Dispersion on Arbitrary Surfaces in GPU-Accelerated Ray Tracing,
IVCNZ21(1-6)
IEEE DOI 2201
real-time ray tracing, GPU acceleration, caustics, chromatic dispersion, geometry buffers BibRef

Petrie, F., Mills, S.,
Real Time Ray Tracing of Analytic and Implicit Surfaces,
IVCNZ20(1-6)
IEEE DOI 2012
Geometry, Lighting, Graphics processing units, Ray tracing, Real-time systems, Hardware, Photonics BibRef

Liu, S., Zhang, Y., Peng, S., Shi, B., Pollefeys, M., Cui, Z.,
DIST: Rendering Deep Implicit Signed Distance Function With Differentiable Sphere Tracing,
CVPR20(2016-2025)
IEEE DOI 2008
Shape, Rendering (computer graphics), Machine learning, Neural networks, Geometry BibRef

Vasquez-Gomez, J.I.[J. Irving], Sucar, L.E.[L. Enrique], Murrieta-Cid, R.[Rafael],
Hierarchical Ray Tracing for Fast Volumetric Next-Best-View Planning,
CRV13(181-187)
IEEE DOI 1308
Equations BibRef

Weier, M.[Martin], Roth, T.[Thorsten], Hinkenjann, A.[André],
Efficient Strategies for Acceleration Structure Updates in Interactive Ray Tracing Applications on the Cell Processor,
ISVC09(I: 987-998).
Springer DOI 0911
BibRef

Hussain, S.[Sajid], Grahn, H.[Håkan],
Tracking Data Structures Coherency in Animated Ray Tracing: Kalman and Wiener Filters Approach,
ISVC08(I: 1102-1114).
Springer DOI 0812
BibRef
And:
Fast kd-Tree Construction for 3D-Rendering Algorithms Like Ray Tracing,
ISVC07(II: 681-690).
Springer DOI 0711
BibRef

Sgouros, N.P., Chaikalis, D.P., Athineos, S.S., Maroulis, D.E., Theofanous, N.,
Performance Considerations for a Real-Time Integral Image Camera in Ray Tracing Environments,
ICIAR08(xx-yy).
Springer DOI 0806
BibRef

Marmitt, G.[Gerd], Kleer, A.[Andreas], Wald, I.[Ingo], Friedrich, H.[Heiko], Slusallek, P.[Philipp],
Fast and Accurate Ray-Voxel Intersection Techniques for Iso-Surface Ray Tracing,
VMV04(429-435). 0411
BibRef

Dmitriev, K.[Kirill], Seidel, H.P.[Hans-Peter],
Progressive path tracing with lightweight local error estimation,
VMV04(249-253). 0411
BibRef

Lee, M.Y.[Myong Young], Lee, C.H.[Cheol Hee], Lee, H.K.[Ho Keun], Ha, Y.H.[Yeong Ho],
Improved shading model in spectral-based ray tracing method,
ICIP03(I: 449-452).
IEEE DOI 0312
BibRef

Chapter on 3-D Object Description and Computation Techniques, Surfaces, Deformable, View Generation, Video Conferencing continues in
GPU Implementations of Rendering, Hardware Implementations .


Last update:Mar 25, 2024 at 16:07:51