Su, Z.[Zhuo],
Xu, L.[Lan],
Zhong, D.W.[Da-Wei],
Li, Z.[Zhong],
Deng, F.[Fan],
Quan, S.[Shuxue],
Fang, L.[Lu],
RobustFusion: Robust Volumetric Performance Reconstruction Under
Human-Object Interactions from Monocular RGBD Stream,
PAMI(45), No. 5, May 2023, pp. 6196-6213.
IEEE DOI
2304
Image reconstruction, Visualization, Solid modeling,
Semantics, Shape, Dynamics, robust
BibRef
Jiang, Y.H.[Yu-Heng],
Yao, K.X.[Kai-Xin],
Su, Z.[Zhuo],
Shen, Z.H.[Zhe-Hao],
Luo, H.M.[Hai-Min],
Xu, L.[Lan],
Instant-NVR: Instant Neural Volumetric Rendering for Human-object
Interactions from Monocular RGBD Stream,
CVPR23(595-605)
IEEE DOI
2309
BibRef
Jiang, Y.H.[Yu-Heng],
Jiang, S.[Suyi],
Sun, G.X.[Guo-Xing],
Su, Z.[Zhuo],
Guo, K.W.[Kai-Wen],
Wu, M.[Minye],
Yu, J.Y.[Jing-Yi],
Xu, L.[Lan],
NeuralHOFusion: Neural Volumetric Rendering under Human-object
Interactions,
CVPR22(6145-6155)
IEEE DOI
2210
Geometry, Telepresence, Face recognition, Pose estimation, Pipelines,
3D from multi-view and sensors, Face and gestures, RGBD sensors and analytics
BibRef
Razali, H.[Haziq],
Demiris, Y.F.[Yi-Fannis],
Keystate-Driven Long-Term Generation of Bimanual Object Manipulation
Sequences,
PAMI(47), No. 9, September 2025, pp. 7784-7795.
IEEE DOI
2508
Forecasting, Predictive models, Dictionaries, Trajectory, Hands,
Transformers, Training, Solid modeling, Semantics,
bimanual object manipulation
BibRef
Xu, S.[Sirui],
Li, D.T.[Dong-Ting],
Zhang, Y.C.[Yu-Cheng],
Xu, X.[Xiyan],
Long, Q.[Qi],
Wang, Z.[Ziyin],
Lu, Y.Z.[Yun-Zhi],
Dong, S.C.[Shu-Chang],
Jiang, H.[Hezi],
Gupta, A.[Akshat],
Wang, Y.X.[Yu-Xiong],
Gui, L.Y.[Liang-Yan],
InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction
Generation,
CVPR25(7048-7060)
IEEE DOI
2508
Hands, Solid modeling, Annotations, Data integrity,
Computational modeling, Benchmark testing, Optimization, benchmark
BibRef
Wen, B.[Boran],
Huang, D.B.[Ding-Bang],
Zhang, Z.C.[Zi-Chen],
Zhou, J.H.[Jia-Hong],
Deng, J.B.[Jian-Bin],
Gong, J.Y.[Jing-Yu],
Chen, Y.L.[Yu-Long],
Ma, L.Z.[Li-Zhuang],
Li, Y.L.[Yong-Lu],
Reconstructing In-the-Wild Open-Vocabulary Human-Object Interactions,
CVPR25(17426-17436)
IEEE DOI Code:
WWW Link.
2508
Codes, Annotations, Pipelines, Image reconstruction,
computer vision (cv), 3d reconstruction, activity analysis
BibRef
Wang, Z.R.[Zhen-Rong],
Zheng, Q.[Qi],
Ma, S.[Sihan],
Ye, M.S.[Mao-Sheng],
Zhan, Y.B.[Yi-Bing],
Li, D.J.[Dong-Jiang],
End-to-End HOI Reconstruction Transformer with Graph-based Encoding,
CVPR25(27706-27715)
IEEE DOI
2508
Image coding, Graph convolutional networks,
Reconstruction algorithms, Transformers, Encoding, Topology,
graph convolutional network
BibRef
Hu, X.T.[Xin-Ting],
Wang, H.R.[Hao-Ran],
Lenssen, J.E.[Jan Eric],
Schiele, B.[Bernt],
PersonaHOI: Effortlessly Improving Face Personalization in
Human-Object Interaction Generation,
CVPR25(23775-23784)
IEEE DOI Code:
WWW Link.
2508
Measurement, Fuses, Face recognition, Scalability, Merging,
Phase frequency detectors, Coherence, Standards, Facial features,
diffusion models
BibRef
Liu, K.[Kun],
Liu, Q.[Qi],
Liu, X.C.[Xin-Chen],
Li, J.[Jie],
Zhang, Y.D.[Yong-Dong],
Luo, J.B.[Jie-Bo],
He, X.D.[Xiao-Dong],
Liu, W.[Wu],
HOIGen-1M: A Large-scale Dataset for Human-Object Interaction Video
Generation,
CVPR25(24001-24010)
IEEE DOI
2508
Measurement, Accuracy, Large language models, Instruments, Pipelines,
Quality assessment, Fuels, Text to video, human-object interaction,
evaluation
BibRef
Zeng, L.A.[Ling-An],
Huang, G.[Guohong],
Wei, Y.L.[Yi-Lin],
Gu, S.B.[Sheng-Bo],
Tang, Y.M.[Yu-Ming],
Meng, J.[Jingke],
Zheng, W.S.[Wei-Shi],
ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object
Interaction Generation,
CVPR25(12358-12369)
IEEE DOI
2508
Codes, Convolution, Biological system modeling,
Computational modeling, Semantics, Kinematics, Kinetic theory,
explicit joint-level interaction modeling
BibRef
Zhang, W.[Wanyue],
Dabral, R.[Rishabh],
Golyanik, V.[Vladislav],
Choutas, V.[Vasileios],
Alvarado, E.[Eduardo],
Beeler, T.[Thabo],
Habermann, M.[Marc],
Theobalt, C.[Christian],
BimArt: A Unified Approach for the Synthesis of 3D Bimanual
Interaction with Articulated Objects,
CVPR25(27694-27705)
IEEE DOI Code:
WWW Link.
2508
Hands, Measurement, Large language models, Grasping, Animation,
Generators, Trajectory, motion synthesis, animation, human-object interaction
BibRef
Liu, Y.M.[Yu-Meng],
Long, X.X.[Xiao-Xiao],
Yang, Z.[Zemin],
Liu, Y.[Yuan],
Habermann, M.[Marc],
Theobalt, C.[Christian],
Ma, Y.X.[Yue-Xin],
Wang, W.P.[Wen-Ping],
EasyHOI: Unleashing the Power of Large Models for Reconstructing
Hand-Object Interactions in the Wild,
CVPR25(7037-7047)
IEEE DOI Code:
WWW Link.
2508
Hands, Visualization, Solid modeling, Shape, Computational modeling,
Robustness, Image reconstruction, Optimization, Videos,
hand-object interaction
BibRef
Prakash, A.[Aditya],
Lundell, B.[Benjamin],
Andreychuk, D.[Dmitry],
Forsyth, D.A.[David A.],
Gupta, S.[Saurabh],
Sawhney, H.[Harpreet],
How Do I Do That? Synthesizing 3D Hand Motion and Contacts for
Everyday Interactions,
CVPR25(7026-7036)
IEEE DOI
2508
Hands, Training, Solid modeling, Interpolation, Predictive models,
Transformers, Cameras, Data models, Trajectory,
motion prediction
BibRef
Li, J.[Jiaman],
Clegg, A.[Alexander],
Mottaghi, R.[Roozbeh],
Wu, J.J.[Jia-Jun],
Puig, X.[Xavier],
Liu, C.K.[C. Karen],
Controllable Human-object Interaction Synthesis,
ECCV24(XLI: 54-72).
Springer DOI
2412
BibRef
Dai, S.[Sisi],
Li, W.H.[Wen-Hao],
Sun, H.W.[Hao-Wen],
Huang, H.B.[Hai-Bin],
Ma, C.Y.[Chong-Yang],
Huang, H.[Hui],
Xu, K.[Kai],
Hu, R.Z.[Rui-Zhen],
Interfusion: Text-driven Generation of 3d Human-object Interaction,
ECCV24(XLVIII: 18-35).
Springer DOI
2412
BibRef
Zhang, T.Y.[Tian-Yuan],
Yu, H.X.[Hong-Xing],
Wu, R.[Rundi],
Feng, B.Y.[Brandon Y.],
Zheng, C.X.[Chang-Xi],
Snavely, N.[Noah],
Wu, J.J.[Jia-Jun],
Freeman, W.T.[William T.],
Physdreamer: Physics-based Interaction with 3d Objects via Video
Generation,
ECCV24(II: 388-406).
Springer DOI
2412
BibRef
Li, L.[Lei],
Dai, A.[Angela],
GenZI: Zero-Shot 3D Human-Scene Interaction Generation,
CVPR24(20465-20474)
IEEE DOI
2410
Training, Solid modeling, Shape, Semantics, Natural languages,
Data models, Human-Scene Interaction, Zero-Shot, Vision-Language Models
BibRef
Kulkarni, N.[Nilesh],
Rempe, D.[Davis],
Genova, K.[Kyle],
Kundu, A.[Abhiiit],
Johnson, J.[Justin],
Fouhey, D.[David],
Guibas, L.J.[Leonidas J.],
NIFTY: Neural Object Interaction Fields for Guided Human Motion
Synthesis,
CVPR24(947-957)
IEEE DOI Code:
WWW Link.
2410
Manifolds, Semantics, Pipelines, Diffusion models, Motion capture,
Data models, human motion, human object interaction, generative modeling
BibRef
Song, W.F.[Wen-Feng],
Zhang, X.Y.[Xin-Yu],
Li, S.[Shuai],
Gao, Y.[Yang],
Hao, A.[Aimin],
Hau, X.[Xia],
Chen, C.L.Z.[Cheng-Li-Zhao],
Li, N.[Ning],
Qin, H.[Hong],
HOIAnimator: Generating Text-Prompt Human-Object Animations Using
Novel Perceptive Diffusion Models,
CVPR24(811-820)
IEEE DOI
2410
Technological innovation, Message passing,
Computational modeling, Noise reduction, Linguistics, Animation
BibRef
Yang, C.[ChangHee],
Kang, C.[ChanHee],
Kong, K.[Kyeongbo],
Oh, H.[Hanni],
Kang, S.J.[Suk-Ju],
Person in Place: Generating Associative Skeleton-Guidance Maps for
Human-Object Interaction Image Editing,
CVPR24(8164-8175)
IEEE DOI Code:
WWW Link.
2410
Measurement, Codes, Computational modeling, Probabilistic logic,
Skeleton, HOI Image editing, Image editing
BibRef
Xie, X.H.[Xiang-Hui],
Bhatnagar, B.L.[Bharat Lal],
Lenssen, J.E.[Jan Eric],
Pons-Moll, G.[Gerard],
Template Free Reconstruction of Human-object Interaction with
Procedural Interaction Generation,
CVPR24(10003-10015)
IEEE DOI
2410
Training, Point cloud compression, Accuracy, Procedural generation,
Shape, Diffusion models, 3D reconstruction,
Conditional Diffusion models
BibRef
Diller, C.[Christian],
Dai, A.[Angela],
CG-HOI: Contact-Guided 3D Human-Object Interaction Generation,
CVPR24(19888-19901)
IEEE DOI
2410
Training, Geometry, Solid modeling, Correlation, Dynamics, Diffusion processes
BibRef
Zhang, W.[Wanyue],
Dabral, R.[Rishabh],
Leimkühler, T.[Thomas],
Golyanik, V.[Vladislav],
Habermann, M.[Marc],
Theobalt, C.[Christian],
ROAM: Robust and Object-Aware Motion Generation Using Neural Pose
Descriptors,
3DV24(1392-1402)
IEEE DOI Code:
WWW Link.
2408
Training, Solid modeling, Robustness, Motion capture,
Numerical models, character animation, human-object interaction
BibRef
Yi, H.W.[Hong-Wei],
Thies, J.[Justus],
Black, M.J.[Michael J.],
Peng, X.B.[Xue Bin],
Rempe, D.[Davis],
Generating Human Interaction Motions in Scenes with Text Control,
ECCV24(IV: 246-263).
Springer DOI
2412
BibRef
Ruiz-Ponce, P.[Pablo],
Barquero, G.[German],
Palmero, C.[Cristina],
Escalera, S.[Sergio],
García-Rodríguez, J.[José],
in2IN: Leveraging individual Information to Generate Human
INteractions,
HUMOGen24(1941-1951)
IEEE DOI
2410
Legged locomotion, Metaverse, Large language models, Dynamics,
Diversity reception, text-to-motion, interaction, composition, diffusion
BibRef
Mir, A.[Aymen],
Puig, X.[Xavier],
Kanazawa, A.[Angjoo],
Pons-Moll, G.[Gerard],
Generating Continual Human Motion in Diverse 3D Scenes,
3DV24(903-913)
IEEE DOI
2408
Geometry, Legged locomotion, Navigation, Foot, 3d Scenes, Human Motion,
Human Scene Interaction
BibRef
Li, Q.Z.[Quan-Zhou],
Wang, J.B.[Jing-Bo],
Loy, C.C.[Chen Change],
Dai, B.[Bo],
Task-Oriented Human-Object Interactions Generation with Implicit
Neural Representations,
WACV24(3023-3032)
IEEE DOI
2404
Video games, Motion estimation, Grasping, Motion pictures, Vectors,
Digital humans, Algorithms, 3D computer vision, Algorithms
BibRef
Chopin, B.[Baptiste],
Tang, H.[Hao],
Daoudi, M.[Mohamed],
Bipartite Graph Diffusion Model for Human Interaction Generation,
WACV24(5321-5330)
IEEE DOI Code:
WWW Link.
2404
Codes, Computational modeling, Diversity reception,
Benchmark testing, Transformers, Animation, Algorithms, body pose
BibRef
Lee, J.[Jiye],
Joo, H.[Hanbyul],
Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions
in Complex 3D Environments,
ICCV23(9629-9640)
IEEE DOI Code:
WWW Link.
2401
BibRef
Xu, S.[Sirui],
Li, Z.Y.[Zheng-Yuan],
Wang, Y.X.[Yu-Xiong],
Gui, L.Y.[Liang-Yan],
InterDiff: Generating 3D Human-Object Interactions with
Physics-Informed Diffusion,
ICCV23(14882-14894)
IEEE DOI
2401
BibRef
Pi, H.[Huaijin],
Peng, S.[Sida],
Yang, M.H.[Ming-Hui],
Zhou, X.W.[Xiao-Wei],
Bao, H.J.[Hu-Jun],
Hierarchical Generation of Human-Object Interactions with Diffusion
Probabilistic Models,
ICCV23(15015-15027)
IEEE DOI Code:
WWW Link.
2401
BibRef
Zhao, K.F.[Kai-Feng],
Wang, S.F.[Shao-Fei],
Zhang, Y.[Yan],
Beeler, T.[Thabo],
Tang, S.[Siyu],
Compositional Human-Scene Interaction Synthesis with Semantic Control,
ECCV22(VI:311-327).
Springer DOI
2211
BibRef
Wang, X.[Xi],
Li, G.[Gen],
Kuo, Y.L.[Yen-Ling],
Kocabas, M.[Muhammed],
Aksan, E.[Emre],
Hilliges, O.[Otmar],
Reconstructing Action-Conditioned Human-Object Interactions Using
Commonsense Knowledge Priors,
3DV22(353-362)
IEEE DOI
2408
Geometry, Solid modeling, Task analysis, Commonsense reasoning,
Image reconstruction, 3D reconstruction, large language models,
Human object interaction
BibRef
Wang, J.S.[Jia-Shun],
Xu, H.Z.[Hua-Zhe],
Xu, J.W.[Jing-Wei],
Liu, S.F.[Si-Fei],
Wang, X.L.[Xiao-Long],
Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenes,
CVPR21(9396-9406)
IEEE DOI
2111
Graphics, Geometry, Affordances, Computational modeling, Cognition
BibRef
Haidu, A.[Andrei],
Zhang, X.Y.[Xiao-Yue],
Beetz, M.[Michael],
Knowledge-Enabled Generation of Semantically Annotated Image Sequences
of Manipulation Activities from VR Demonstrations,
CVS21(130-143).
Springer DOI
2109
BibRef
Baruah, M.,
Banerjee, B.,
A Multimodal Predictive Agent Model for Human Interaction Generation,
Precognition20(4402-4410)
IEEE DOI
2008
Predictive models, Data models,
Solid modeling, Skeleton, Computational modeling, Visualization
BibRef
Chapter on Motion -- Human Motion, Surveillance, Tracking, Surveillance, Activities continues in
Object Recognition Using Human Interaction, Handling .