11.2.1.3.1 Point Cloud Rendering

Chapter Contents (Back)
Rendering. Point Clouds.

Goswami, P.[Prashant], Erol, F.[Fatih], Mukhi, R.[Rahul], Pajarola, R.[Renato], Gobbetti, E.[Enrico],
An efficient multi-resolution framework for high quality interactive rendering of massive point clouds using multi-way kd-trees,
VC(29), No. 1, January 2013, pp. 69-83.
WWW Link. 1301
BibRef

Kuffner dos Anjos, R.[Rafael], Ribeiro, C.S.[Claudia Sofia], Simões Lopes, D.[Daniel], Madeiras-Pereira, J.[João],
Stroke-based splatting: an efficient multi-resolution point cloud visualization technique,
VC(34), No. 10, October 2018, pp. 1383-1397.
Springer DOI 1809
BibRef


Zhang, Y.[Yi], Huang, X.Y.[Xiao-Yang], Ni, B.B.[Bing-Bing], Zhang, W.J.[Wen-Jun], Li, T.[Teng],
Frequency-Modulated Point Cloud Rendering with Easy Editing,
CVPR23(119-129)
IEEE DOI 2309
BibRef

Hu, T.[Tao], Xu, X.G.[Xiao-Gang], Chu, R.[Ruihang], Jia, J.Y.[Jia-Ya],
TriVol: Point Cloud Rendering via Triple Volumes,
CVPR23(20732-20741)
IEEE DOI 2309
BibRef

Hu, T.[Tao], Xu, X.G.[Xiao-Gang], Liu, S.[Shu], Jia, J.Y.[Jia-Ya],
Point2Pix: Photo-Realistic Point Cloud Rendering via Neural Radiance Fields,
CVPR23(8349-8358)
IEEE DOI 2309
BibRef

Chen, H.[Haolan], Luo, S.T.[Shi-Tong], Gao, X.[Xiang], Hu, W.[Wei],
Unsupervised Learning of Geometric Sampling Invariant Representations for 3D Point Clouds,
GSP-CV21(893-903)
IEEE DOI 2112
Geometry, Annotations, Computational modeling, Semantics BibRef

Dai, P.[Peng], Zhang, Y.D.[Yin-Da], Li, Z.W.[Zhu-Wen], Liu, S.C.[Shuai-Cheng], Zeng, B.[Bing],
Neural Point Cloud Rendering via Multi-Plane Projection,
CVPR20(7827-7836)
IEEE DOI 2008
Rendering (computer graphics), Cameras, Geometry, Pipelines, Machine learning BibRef

Yeshwanth Kumar, A., Noufia, M.A., Shahira, K.A., Ramiya, A.M.,
Building Information Modelling of a Multi Storey Building Using Terrestrial Laser Scanner and Visualisation Using Potree: An Open Source Point Cloud Renderer,
LC3D19(421-426).
DOI Link 1912
BibRef

Bonatto, D., Rogge, S., Schenkel, A., Ercek, R., Lafruit, G.,
Explorations for real-time point cloud rendering of natural scenes in virtual reality,
IC3D16(1-7)
IEEE DOI 1703
data structures BibRef

Chapter on 3-D Object Description and Computation Techniques, Surfaces, Deformable, View Generation, Video Conferencing continues in
Light Field Rendering .


Last update:Apr 18, 2024 at 11:38:49