Index for ikeu

Ikeuchi, K.[Katsushi] Co Author Listing * Home Page.
* email: Ikeuchi, K.[Katsushi]: ki AT iis u-tokyo ac jp
* 3-D Object Pose Determination Using Complex EGI
* 3D Reconstruction of Saltanat Gate in Dolmabahce Palace
* 3D Reconstruction with High Density and Accuracy Using Laser Profiler and Camera Fusion System on a Rover, A
* 3D Shape and Reflectance Morphing
* 3D Shape Restoration via Matrix Recovery
* 6-DOF pose estimation from single Ultrasound image using 3D IP models
* Accuracy of the spider model in decomposing layered surfaces
* Acquiring a Radiance Distribution to Superimpose Virtual Objects onto a Real Scene
* Acquiring Manipulation Tasks from Observation
* Adaptive and Stable Method for Fitting Implicit Polynomial Curves and Surfaces, An
* Adaptively Determining Degrees of Implicit Polynomial Curves and Surfaces
* Adaptively Merging Large-Scale Range Data with Reflectance Properties
* Adherent Raindrop Detection and Removal in Video
* Adherent Raindrop Modeling, Detection and Removal in Video
* Analyzing Taiwanese Indigenous Folk Dances via Labanotation and Comparing Results from Interdisciplinary Studies
* Appearance Based Object Recognition with Illumination Invariance
* Appearance Compression and Synthesis based on 3D Model for Mixed Reality
* Appearance sampling for obtaining a set of basis images for variable illumination
* Appearance-Based Vision and the Automatic Generation of Object Recognition Plans
* Appearance-Based Visual Learning and Object Recognition with Illumination Invariance
* Application of the Photometric Stereo Method, An
* Applying Sensor Models to Automatic Generation of Object Recognition Programs
* Arbitrary View Position and Direction Rendering for Large-Scale Scenes
* Assembly Plan from Observation
* Automatic Generation of Object Recognition Programs
* Balance Maintenance Model for Human-like Characters with Whole Body Motion
* Beyond Point Clouds: Scene Understanding by Reasoning Geometry and Physics
* Bi-Polynomial Modeling of Low-Frequency Reflectances
* biquadratic reflectance model for radiometric image analysis, A
* Branch-and-Bound Approach to Correspondence and Grouping Problems, A
* BRDF Estimation of Structural Color Object by Using Hyper Spectral Image
* Building 3-D Models from Unregistered Range Images
* Camera Spectral Sensitivity and White Balance Estimation from Sky Images
* Classification of Bayon Faces
* Climbing Sensor: 3D Modeling of Narrow Areas by Using Space-Time Analysis, The
* coarse-to-fine IP-driven registration for pose estimation from single ultrasound image, A
* Color Alignment for Texturing 3D Geometric Model
* Color alignment in texture mapping of images under point light source and general lighting condition
* Color constancy from blackbody illumination
* Color Constancy through Inverse-Intensity Chromaticity Space
* Color estimation from a single surface color
* Combining Shape and Color Information for 3D Object Recognition
* Comment on Numerical Shape from Shading and Occluding Boundaries
* Complex EGI: A New Representation for 3-D Pose Determination, The
* Consensus photometric stereo
* Consensus Surfaces for Modeling 3D Objects from Multiple Range Images
* Consistent Surface Color for Texturing Large Objects in Outdoor Scenes
* Constructing a Depth Map from Images
* Constructing Large-Scale Virtual Environment by Using Panoramic Images
* Constructing Virtual Cities by Using Panoramic Images
* Creating Photorealistic Virtual Model with Polarization-based Vision System
* Dance Motion Analysis and Synthesis using Motion Capture Data
* Deformable Surfaces: A Free-Form Shape Representation
* Describing Upper-Body Motions Based on Labanotation for Learning-from-Observation Robots
* Detectability, Uniqueness, and Reliability of Eigen Windows for Stable Verification of Partially Occluded Objects
* Detecting dance motion structure through music analysis
* Determination of Motion Breakpoints in a Task Sequence from Human Hand Motion
* Determination of motion parameters of a moving range sensor approximated by polynomials for rectification of distorted 3D data
* Determining 3-D Object Pose Using the Complex Extended Gaussian Image
* Determining a Depth Map Using a Dual Photometric Stereo
* Determining Attitude of Object From Needle Map Using Extended Gaussian Image
* Determining Grasp Configurations Using Photometric Stereo and the PRISM Binocular Stereo System
* Determining Linear Shape Change: Towards Automatic Generation of Object Recognition Programs
* Determining reflectance and light position from a single image without distant illumination assumption
* Determining Reflectance Parameters and Illumination Distribution from a Sparse Set of Images for View-dependent Image Synthesis
* Determining Reflectance Parameters Using Range and Brightness Images
* Determining Reflectance Properties of an Object Using Range and Brightness Images
* Determining Shape and Reflectance of Hybrid Surfaces by Photometric Sampling
* Determining Surface Orientations of Specular Surfaces by Using the Photometric Stereo Method
* Determining surface orientations of transparent objects based on polarization degrees in visible and infrared wavelengths
* Digital Archive of Intangible Cultural Properties
* Digital Longmen Project: A Free Walking VR System with Image-Based Restoration
* Digital Restoration of the Nara Great Buddha
* Digitally Archiving Cultural Objects
* Disparity map refinement and 3D surface smoothing via Directed Anisotropic Diffusion
* Distortion Correction of Range Data Obtained from Floating Laser Range Sensor using Parameterized Deformation Registration
* e-Intangible Heritage
* Editing, Retrieval, and Display System of Archeological Information on Large 3D Geometric Models
* Editorial for Special Issue on Computer Vision in the Wild
* Editorial for the Special Issue on Photometric Analysis for Computer Vision
* Editorial: Research in Japan on Omni-Directional Sensors and Their Applications
* Effective nearest neighbor search for aligning and merging range images
* Eigen-Texture Method: Appearance Compression and Synthesis Based on a 3D Model
* Eigen-Texture Method: Appearance Compression based on 3D Model
* Elevation Angle from Reflectance Monotonicity: Photometric Stereo for General Isotropic Reflectances
* Energy Functions for Regularization Algorithms
* Enhancement of 3d Information Acquisition from 2d Spatio-temporal Image
* EPI Analysis of Omni-camera Image
* Estimate surface color from changing illumination
* Estimating demosaicing algorithms using image noise variance
* Estimating optical properties of layered surfaces using the spider model
* Estimating Radiometric Response Functions from Image Noise Variance
* Expanding Possible View Points of Virtual Environment Using Panoramic Images
* Extracting Shape and Reflectance of Hybrid Surfaces by Photometric Sampling
* Extracting the Shape and Roughness of Specular Lobe Objects Using Four Light Photometric Stereo
* Extraction of vehicle image from panoramic street-image
* Fast Simultaneous Alignment of Multiple Range Images
* Fast simultaneous alignment of multiple range images using index images
* Fast Simultaneous Alignment of Multiple Range Images, A
* Flying Laser Range Sensor for Large-Scale Site-Modeling and Its Applications in Bayon Digital Archival Project
* Flying Laser Range Sensor: A Novel Aerial Sensing System for Large-scale Heritage
* Framework for Recognizing Grasps, A
* Fusion of a camera and a laser range sensor for vehicle recognition
* Generating an Interpretation Tree from a CAD Model for 3D-Object Recognition in Bin-Picking Tasks
* Generating Visual Sensing Strategies in Assembly Tasks
* Globally optimal line clustering and vanishing point estimation in Manhattan world
* Great Buddha Project: Digitally Archiving, Restoring, and Analyzing Cultural Heritage Objects, The
* Great Buddha Project: Modelling Cultural Heritage through Observation, The
* Guest Editorial: Best Papers from ICCV 2015
* Hand Action Perception and Robot Instruction
* hand-held photometric stereo camera for 3-D modeling, A
* High-resolution hyperspectral imaging via matrix factorization
* Hole Filling of 3D Model by Flipping Signs of Signed Distance Field in Adaptive Resolution
* Hole Filling of a 3D Model by Flipping Signs of a Signed Distance Field in Adaptive Resolution
* Illumination chromaticity estimation using inverse-intensity chromaticity space
* Illumination Distribution from Brightness in Shadows: Adaptive Estimation of Illumination Distribution with Unknown Reflectance Properties in Shadow Regions
* Illumination Distribution from Shadows
* Illumination from shadows
* Illumination invariant segmentation of spatio-temporal images by spatio-temporal markov random field model
* Illumination Normalization with Time-Dependent Intrinsic Images for Video Surveillance
* Illumination Planner for Convex and Concave Lambertian Polyhedral Objects, An
* Illumination Planner for Lambertian Polyhedral Objects, An
* Illumination Simulation for Archaeological Investigation
* Image Understanding at CMU
* Image Understanding Research at CMU
* Image Understanding Research at CMU, 1997
* Image Understanding Research at CMU: From Vision Science to Autonomous Systems
* Image-Based Network Rendering of Large Meshes for Cloud Computing
* Image-based network rendering system for large sized meshes
* Image-based Rendering for Mixed Reality
* Imitation of Assembly Tasks for Realizing Dexterous Manipulation
* Implementation and Evaluation of a Three-Dimensional Photometric Sampler
* Integral Approach to Free-Form Object Modeling, An
* Integrating region growing and classification for segmentation and matting
* Interactive Shadow Removal from a Single Image Using Hierarchical Graph Cut
* Invariant Histograms and Deformable Template Matching for SAR Target Recognition
* Inverse Polarization Raytracing: Estimating Surface Shapes of Transparent Objects
* Iterative Estimation of Rotation and Translation using the Quaternion
* Iterative Framework for Separating Reflection Components of Textured Surface using a Single Image
* Iterative Refinement of Range Images with Anisotropic Error Distribution
* Iterative Smoothed Residuals: A Low-Pass Filter for Smoothing with Controlled Shrinkage
* Kyushu Decorative Tumuli Project: From e-Heritage to Cyber-Archaeology
* Learning Everyday Manipulation Tasks from Observation
* Light Field Rendering for Large-Scale Scenes
* Light Source Position and Reflectance Estimation from a Single View without the Distant Illumination Assumption
* Localization of Objects in Electric Distribution Systems by Using Segmentation and 3D Template Matching with M-estimators
* Locally rigid globally non-rigid surface registration
* Machine Vision Beyond Visible Spectrum
* Measurement of surface orientations of transparent objects by use of polarization in highlight
* Measurement of Surface Orientations of Transparent Objects Using Polarization in Highlight
* Mechanical Manipulation of Randomly Oriented Parts, The
* Median Photometric Stereo as Applied to the Segonko Tumulus and Museum Objects
* Minimum Cost Aspect Classification: A Module of a Vision Algorithm Compiler
* Mixture of Spherical Distributions for Single-View Relighting
* Model Based Recognition of Specular Objects Using Sensor Models
* Model Based Vision System for Recognition of Machine Parts, A
* Model of Character Recognition by Humans, A
* Model-Based SAR ATR System
* Modeling from reality
* Modeling from Reality (Book)
* Modeling Sensor Detectability and Reliability for Model-Based Vision
* Modeling Sensor Detectability with VANTAGE Geometric/Sensor Modeler
* Modeling Sensors and Applying Sensor Model to Automatic Generation of Object Recognition Program
* Modeling Sensors: Toward Automatic Generation of Object Recognition Program
* Modeling the stone floor based on excavation information using implicit polynomial
* Multilevel Algebraic Invariants Extraction by Incremental Fitting Scheme
* Multiple Light Sources and Reflectance Property Estimation Based on a Mixture of Spherical Distributions
* Multispectral imaging for material analysis in an outdoor environment using Normalized Cuts
* Multiview Rectification of Folded Documents
* Non-rigid Registration with Reliable Distance Field for Dynamic Shape Completion
* Numerical Shape from Shading and Occluding Boundaries
* Numerical Shape from Shading and Occluding Contours in a Single View
* Object Representation for Object Recognition
* Object Shape and Reflectance Modeling from Observation
* Occlusion Robust Tracking Utilizing Spatio-Temporal Markov Random Field Model
* Omnidirectional texturing based on robust 3D registration through Euclidean reconstruction from two spherical images
* On 3D Shape Similarity
* On 3D Shape Synthesis
* Outdoor omnidirectional video completion via depth estimation by motion analysis
* Overview of the CREST Digital Archiving Project: Digital Archiving of Cultural Heritage Objects Using Observation and Computer Vision Techniques
* Overview of the CREST Digital Archiving Project: Digital Archiving of Cultural Heritage through Observation
* Parallel Alignment of a Large Number of Range Images
* Parallel Processing of Range Data Merging
* Photometric stereo under unknown light sources using robust SVD with missing data
* Photometric stereo using graph cut and M-estimation for a virtual tumulus in the presence of highlights and shadows
* Photometric Stereo Using Internet Images
* Picking Parts out of a Bin
* Picking up an Object from a Pile of Objects
* Pigment Mapping for Tomb Murals using Neural Representation and Physics-based Model
* Planning Multiple Observations for Object Recognition
* Polarization-based inverse rendering from a single view
* Polarization-based Shape Estimation of Transparent Objects for Digitizing Cultural Assets
* Polarization-based transparent surface modeling from two views
* PoseRN: A 2D Pose Refinement Network for Bias-Free Multi-View 3D Human Pose Estimation
* Precompiling a Geometric Model into an Interpretation Tree for Object Recognition in Bin-Picking Tasks
* Principal Component Analysis with Missing Data and Its Application to Object Modeling
* Principal Component Analysis with Missing Data and Its Application to Polyhedral Object Modeling
* Radiometric Calibration by Rank Minimization
* Radiometric calibration by transform invariant low-rank structure
* Radiometric Calibration from Faces in Images
* Raindrop Detection and Removal from Long Range Trajectories
* Real-time image-based rendering system for virtual city based on image compression technique and eigen texture method
* Recent Progress in CAD-Based Vision
* Recognition of 3-D Objects Using the Extended Gaussian Image
* Recognition of the Multi Specularity Objects Using the Eigen-Window
* Recognizing Assembly Tasks using Face-Contact Relations
* Recognizing Buildings in Urban Scene of Distant View
* Recognizing vehicles in infrared images using IMAP parallel vision board
* Reconstructing a Depth Map from Intensity Maps
* Reconstructing Shape and Appearance of Thin Film Objects with Hyper Spectral Sensor
* Reconstructing Shapes and Appearances of Thin Film Objects Using RGB Images
* Reconstruction of Geometric and Optical Parameters of Non-Planar Objects with Thin Film
* Recovery of Distorted Shapes Obtained from the Flying Laser Range Sensor for Large-Scale Cultural Heritages
* Reflectance Analysis for 3D Computer Graphics
* Reflectance Analysis for 3D Computer-Graphics Model Generation
* Reflectance Analysis Under Solar Illumination
* Reflection Components Decomposition of Textured Surfaces Using Linear Basis Functions
* ReMagicMirror: Action Learning Using Human Reenactment with the Mirror Metaphor
* Representation and Recognition of Free-Form Surfaces
* Representing a Partially Observed Non-Rigid 3D Human Using Eigen-Texture and Eigen-Deformation
* Representing cultural heritage in digital forms for VR systems through computer vision techniques
* Robot System That Observes and Replicates Grasping Tasks, A
* Robot Task Programming by Human Demonstration
* Robust 3D Features for Matching between Distorted Range Scans Captured by Moving Systems
* Robust and Adaptive Integration of Multiple Range Images with Photometric Attributes
* Robust Simultaneous Registration of Multiple Range Images
* Roughness and Shape of Specular Lobe Surfaces Using Photometric Sampling Method
* SAR Target Recognition Based on Invariant Histograms and Deformable Template Matching
* Scene Understanding by Reasoning Stability and Safety
* Segmentations of Spatio-Temporal Images by Spatio-Temporal Markov Random Field Model
* Sensor Modeling, Markov Random Fields, and Robust Localization for Reconstructing Partially Occluded Objects
* Sensor Modeling, Probabilistic Hypothesis Generation, and Robust Localization for Object Recognition
* Separating Illumination and Surface Spectral from Multiple Color Signals
* Separating Reflection Components Based on Chromaticity and Noise Analysis
* Separating Reflection Components of Textured Surfaces Using a Single Image
* separation of reflected and transparent layers from real-world image sequence, The
* Separation of Reflection and Transparency Using Epipolar Plane Image Analysis
* Shadow elimination for robust video surveillance
* Shape Estimation of Transparent Objects by Using Inverse Polarization Ray Tracing
* Shape from Interreflections
* Shape from Regular Patterns
* Shape from Regular Patterns: An Example of Constraint Propagation in Vision
* Shape Recovery of 3D Data Obtained from a Moving Range Sensor by Using Image Sequences
* Shape Rectification of 3D Data Obtained by a Moving Range Sensor by using Image Sequences
* Shape Representation and Image Segmentation Using Deformable Surfaces
* Simultaneous deblur and super-resolution technique for video sequence captured by hand-held video camera
* Simultaneous Determination of Registration and Deformation Parameters among 3D Range Images
* Simultaneous Registration of 2D Images onto 3D Models for Texture Mapping
* Space-time Analysis of Spherical Projection Image
* Spatio-Temporal Analysis of Omni Image
* Special issue on IAPR MVA2013 best papers
* Special Issue on ICPR 2012 Awarded Papers
* Special issue on vision applications and technology for intelligent vehicles: part I-infrastructure
* Special Issue: Celebrating Kanade's Vision
* Specular Highlight Removal in Facial Images
* Spherical Representation for Recognition of Free-Form Surfaces, A
* Spherical Representation for the Recognition of Curved Objects, A
* Spherical Representations: from EGI to SAI
* Stability Issues in Recovering Illumination Distribution from Brightness in Shadows
* Structure Detection of Dance Sequence using Motion Capture and Musical Information
* Sunlight Illumination Simulation for Archaeological Investigation: Case Study of the Fugoppe Cave
* Surface Reflection Mechanism
* Surface Reflection: Physical and Geometrical Perspectives
* Taking Consensus of Signed Distance Field for Complementing Unobservable Surface
* Task model of lower body motion for a humanoid robot to imitate human dances
* Task Oriented Vision
* Task Recognition and Person Identification in Cyclic Dance Sequences with Multi Factor Tensor Analysis
* Task-Oriented Generation of Visual Sensing Strategies
* Task-Oriented Generation of Visual Sensing Strategies in Assembly Tasks
* Temporal Segmentation of Tasks from Human Hand Motion
* Temporal-Color Space Analysis of Reflection
* Toward Automatic Robot Instruction from Perception-Recognizing a Grasp from Observation
* Toward Automatic Robot Instruction from Perception: Mapping Human Grasps to Manipulator Grasps
* Toward Automatic Robot Instruction from Perception: Temporal Segmentation of Tasks from Human Hand Motion
* Towards a Vision Algorithm Compiler for Recognition of Partially Occluded 3-D Objects
* Towards an Assembly Plan from Observation, Part I: Task Recognition with Polyhedral Objects
* Towards an Assembly Plan from Observation: Fine Localization Based on Face Contact Constraints
* Towards an Assembly Plan from Observation: Task Recognition with Polyhedral Objects
* Towards Automatic Generation of Object Recognition Programs
* Traffic monitoring and accident detection at intersections
* Transparent surface modeling from a pair of polarization images
* Using Extended Light Sources for Modeling Object Appearance under Varying Illumination
* View-dependent Geometry for Rendering Rigid, Soft and Cluttered Objects
* Virtual Asukakyo: Real-time Soft Shadows in Mixed Reality using Shadowing Planes
* Virtual Kawaradera: Fast Shadow Texture for Augmented Reality
* Virtual Reality Modeling from a Sequence of Range Images
* Visual Learning for Landmark Recognition
* Wavelet-Texture Method: Appearance Compression by Polarization, Parametric Reflection Model, and Daubechies Wavelet
* Why Aspect Graphs Are Not (Yet) Practical for Computer Vision
Includes: Ikeuchi, K.[Katsushi] Ikeuchi, K. Ikeuchi, K.[Katsu] Ikeuchi, K.[Katsuhsi] Ikeuchi, K.[Katushi]
291 for Ikeuchi, K.

Ikeuchi, M.[Momoko] Co Author Listing * X-net with Different Loss Functions for Cell Image Segmentation

Ikeuchi, R. Co Author Listing * Camera Motion Estimation by Geometric AIC for Factorization with Missing Data

Ikeura, H.[Hiroshi] Co Author Listing * Canopy Hyperspectral Sensing of Paddy Fields at the Booting Stage and PLS Regression can Assess Grain Yield

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