Index for ferm

Ferman, A.M.[A. Mufit] Co Author Listing * Automatic detection of red-eye artifacts in digital color photos
* Effective content representation for video
* Fade-in and fade-out temporal segments
* Group-of-frames/pictures Color Histogram Descriptors for Multimedia Applications
* high-performance shot boundary detection algorithm using multiple cues, A
* Method for content-based temporal segmentation of video
* Multimedia content recommendation engine with automatic inference of user preferences
* Robust color histogram descriptors for video segment retrieval and identification
* Unified Framework for Probabilistic Analysis and Extraction of Video Content, A
* Video Indexing Through Integration of Syntactic and Semantic Features
Includes: Ferman, A.M.[A. Mufit] Ferman, A.M. Ferman, A.M.[Ahmet M.]
10 for Ferman, A.M.

Ferman, D.[David] Co Author Listing * Few-Shot Geometry-Aware Keypoint Localization
* Multi-domain Multi-definition Landmark Localization for Small Datasets

Fermanian, R.[Rita] Co Author Listing * Deep Recognition-based Character Segmentation in Handwritten Syriac Manuscripts
* PnP-ReG: Learned Regularizing Gradient for Plug-and-Play Gradient Descent

Fermin, I.[Iris] Co Author Listing * Motion Analysis by Random Sampling and Voting Process
* Planar Motion Detection By Randomized Triangle Matching
* Randomized Polygon Search for Planar Motion Detection
* Symmetry detection by random sampling and voting process
* Voting method for planarity and motion detection
Includes: Fermin, I.[Iris] Fermin, I.

Fermuler, C. Co Author Listing * Guest Editorial: Special Section on CVPR 2014

Fermuller, C.[Cornelia] Co Author Listing * Home Page.
* email: Fermuller, C.[Cornelia]: fer AT cfar umd edu
* 3D Motion and Shape Representations in Visual Servo Control
* 3D Motion Representations in Visual Servo Control
* 3D Shape Constraint on Video, A
* Action Attribute Detection from Sports Videos with Contextual Constraints
* Active scene recognition with vision and language
* Algorithm-Independent Stability Analysis of Structure from Motion
* Ambiguity in Structure from Motion: Sphere Versus Plane
* Analysis of Reconstruction from Multiple Views
* Behavioral Visual Motion Analysis
* Beyond the Epipolar Constraint: Integrating 3D Motion and Structure Estimation
* Bias in Shape Estimation
* Bilateral symmetry of object silhouettes under perspective projection
* Cognitive Dialogue: A new model for vision implementing common sense reasoning, The
* Combining powerful local and global statistics for texture description
* Computer Vision and Natural Language Processing: Recent Approaches in Multimedia and Robotics
* Confounding of Translation and Rotation in Reconstruction from Multiple Views, The
* Context in Human Action through Motion Complementarity
* Contour Detection and Characterization for Asynchronous Event Sensors
* Contour Motion Estimation for Asynchronous Event-Driven Cameras
* Contour-based recognition
* Detecting Reflectional Symmetries in 3D Data Through Symmetrical Fitting
* Detection and Segmentation of 2D Curved Reflection Symmetric Structures
* Detection of Manipulation Action Consequences (MAC)
* DiffPoseNet: Direct Differentiable Camera Pose Estimation
* Direct Motion Perception
* Direct perception of three-dimensional motion from patterns of visual motion
* Direct Self-calibration
* Directions of Motion Fields Are Hardly Ever Ambiguous
* Effects of Errors in the Viewing Geometry on Shape Estimation
* Experimental Study of Color-Based Segmentation Algorithms Based on the Mean-Shift Concept, An
* Eye design in the plenoptic space of light rays
* Eyes from Eyes
* Eyes from Eyes: Analysis of Camera Design Using Plenoptic Video Geometry
* Eyes from Eyes: New Cameras for Structure from Motion
* Families of Stationary Patterns Producing Illusory Movement: Insights into the Visual System
* Fast 2D border ownership assignment
* Forecasting Action Through Contact Representations From First Person Video
* Geometry and Statistics of Visual Space-Time
* Geometry of Eye Design: Biology and Technology
* Global 3-D Motion Estimation
* Global Rigidity Constraints in Image Displacement Fields
* Grasp type revisited: A modern perspective on a classical feature for vision
* Hierarchical curve representation
* hierarchy of cameras for 3D photography, A
* image torque operator: A new tool for mid-level vision, The
* Image Understanding using vision and reasoning through Scene Description Graph
* Incorporating Visual Grounding In GCN For Zero-shot Learning Of Human Object Interaction Actions
* Information in the Direction of Image Flow, The
* Integration of Motion Fields through Shape
* Interaction Between 3D Shape and Motion: Theory and Applications
* Joint direct estimation of 3D geometry and 3D motion using spatio temporal gradients
* Learning shift-invariant sparse representation of actions
* Learning Visual Motion Segmentation Using Event Surfaces
* Medusa Synthesized
* Motion Constraint Patterns
* Motion Segmentation for a Binocular Observer
* Motion segmentation using occlusions
* Motion Segmentation: A Synergistic Approach
* Multi-Camera Networks: Eyes from Eyes
* Multiresolution Shape Description by Corners
* Navigational Preliminaries
* Observability of 3D Motion
* On the Geometry of Visual Correspondence
* Ordinal Representations of Visual Space
* Ouchi Illusion as an Artifact of Biased Flow Estimation, The
* Passive Navigation as a Pattern-Recognition Problem
* Perceptual Computational Advantages of Tracking
* Plenoptic video geometry
* Polydioptric camera design and 3D motion estimation
* Polydioptric Cameras: New Eyes for Structure from Motion
* Prediction of Manipulation Actions
* Projective Invariant for Textures, A
* Qualitative Egomotion
* Recognizing 3d Motion
* Reliable Attribute-Based Object Recognition Using High Predictive Value Classifiers
* Robust Wavelet-Based Super-Resolution Reconstruction: Theory and Algorithm
* Role of Fixation in Visual-Motion Analysis, The
* Scale-space texture description on SIFT-like textons
* Seeing and Understanding: Representing the Visual World
* Self-Calibration from Image Derivatives
* Shadow free segmentation in still images using local density measure
* Shape for Video: Beyond the Epipolar Constraint
* Shape from Video
* Simultaneous estimation of viewing geometry and structure
* Spatiotemporal Representations for Visual Navigation
* Spherical Eye from Multiple Cameras (Makes Better Models of the World), A
* Statistical Biases in Optic Flow
* Statistics Explains Geometrical Optical Illusions
* Statistics of Optical Flow, The
* Statistics of Optical Flow: Implications for the Process of Correspondence in Vision, The
* Structure from Motion: Beyond the Epipolar Constraint
* Syntactic Approach to Scale-Space-Based Corner Description, A
* Therbligs in Action: Video Understanding through Motion Primitives
* Topology-Aware Non-Rigid Point Cloud Registration
* Towards a Theory of Direct Perception
* Viewpoint Invariant Texture Description Using Fractal Analysis
* Vision and Action
* Visual Space Distortion
* Visual space-time geometry: A tool for perception and the imagination
* Wavelet-Based Super-Resolution Reconstruction: Theory and Algorithm
* What Is Computed by Structure from Motion Algorithms?
* Which Shape from Motion?
Includes: Fermuller, C.[Cornelia] Fermüller, C.[Cornelia] (Maybe also Fermueller, C.)Fermüller, C. (Maybe also Fermueller, C.)Fermuller, C.
104 for Fermuller, C.

Index for "f"


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