SIGGraph-00
* Fast Texture Synthesis Using Tree-Structured Vector Quantization
* Surfels: Surface Elements as Rendering Primitives
SIGGraph-01
* Image Quilting for Texture Synthesis and Transfer
* Image-Based Rendering of Diffuse, Specular and Glossy Surfaces from a Single Image
* Motion Without Movement
SIGGraph-02
* Editable dynamic textures
SIGGraph-03
* Suggestive Contours for Conveying Shape
SIGGraph-04
* Interactive Digital Photomontage
SIGGraph-05
* Panoramic Video Textures
SIGGraph-08
* Finding Paths through the World's Photos
SIGGRAPH-12
* Decoupling Algorithms from Schedules for Easy Optimization of Image Processing Pipelines
SIGGraph-2000
* Image inpainting
SIGGraph-2003
* Poisson image editing
SIGGraph-2004
* Poisson matting
SIGGraph-86
* Free-form deformation of solid geometric models
SIGGraph-88
* Progressive Refinement Approach to Fast Radiosity Image Generation, A
* Spacetime constraints
SIGGraph-92
* Measuing and Modeling Anisotropic Reflection
* Variational surface modeling
SIGGraph-93
* View Interpolation for Image Synthesis
SIGGraph-94
* Zippered Polygon Meshes from Range Images
SIGGraph-95
* Fast Multiresolution Image Querying
* Motion warping
* Plenoptic Modeling: An Image-Based Rendering Approach
* Pyramid-Based Texture Analysis/Synthesis
SIGGraph-96
* Light Field Rendering
* Lumigraph, The
* Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
* View Morphing
* volumetric method for building complex models from range images, A
SIGGraph-97
* Multiresolution Sampling Procedure for Analysis and Synthesis of Texture Images
* Object Shape and Reflectance Modeling from Observation
* Recovering High Dynamic Range Radiance Maps from Photographs
* Video Rewrite: Driving Visual Speech with Audio
SIGGraph-98
* New Voronoi-Based Surface Reconstruction Algorithm, A
* Rendering Synthetic Objects into Real Scenes
SIGGraph-99
* Inverse Global Illumination: Recovering Reflectance Models of Real Scenes from Photographs
* morphable model for the synthesis of 3-D Faces, A
* Rendering with Concentric Mosaics
SIGGraph
* Separable Image Warping with Spatial Lookup Tables
SIGGraph( Vol No. )
* *ACM SIGGraph, Computer Graphics
SIGGRAPH(21)
* Elastically Deformable Models
SIGGRAPH01
* Texture Synthesis on Surfaces
* Topology Matching for Fully Automatic Similarity Estimation of 3D Shapes
SigGraph03
* Poisson Image Editing
* Spherical Parametrization and Remeshing
SIGGraph04
* Perception-motivated high dynamic range video encoding
* Spacetime Faces: High-Resolution Capture for Modeling and Animation
SigGraph06
* Combining laser scans
* Efficient large scale acquisition of building interiors
* Expressive facial animation using quasi-eigen faces
* Fast Scene Voxelization and Applications
* Feature-preserving denoising of time-varying range data
* High-resolution, real-time-geometry video acquisition
* Human motion estimation from a reduced marker set
* Implementing real-time video abstraction
* Instant replay using high speed motion capture and projected overlay
* Markerless facial motion capture using texture extraction and nonlinear optimization
* Photo Tourism: Exploring image collections in 3D
* Real-time stereo vision using semi-global matching on programmable graphics hardware
* scanner for computing box dimensions in real time, A
* Smooth video hopping for surveillance cameras
* Video mosaicing for curved documents by structure from motion
15 for SigGraph06
SIGGRAPH07
* Scene Completion using Millions of Photographs
SIGGraph11
* Microgeometry Capture using an Elastomeric Sensor
SigGraph84
* Summed-area tables for texture mapping