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@inproceedings{bb79902,
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        TITLE = "Neural 3D Mesh Renderer",
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@inproceedings{bb79903,
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        TITLE = "Generating a Fusion Image: One's Identity and Another's Shape",
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@inproceedings{bb79904,
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@inproceedings{bb79905,
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@inproceedings{bb79906,
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        TITLE = "Continuous facial expression recognition for affective interaction
with virtual avatar",
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@inproceedings{bb79907,
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        TITLE = "Deforming Autoencoders:
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@inproceedings{bb79908,
        AUTHOR = "Shu, Z.X. and Yumer, E. and Hadap, S. and Sunkavalli, K. and Shechtman, E. and Samaras, D.",
        TITLE = "Neural Face Editing with Intrinsic Image Disentangling",
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@inproceedings{bb79909,
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        TITLE = "Learning Residual Images for Face Attribute Manipulation",
        BOOKTITLE = CVPR17,
        YEAR = "2017",
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@inproceedings{bb79910,
        AUTHOR = "Hosoi, T.",
        TITLE = "Head Pose and Expression Transfer Using Facial Status Score",
        BOOKTITLE = FG17,
        YEAR = "2017",
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@article{bb79911,
        AUTHOR = "Cao, Y. and Pang, X. and Chan, A.B. and Lau, R.W.H.",
        TITLE = "Dynamic Manga: Animating Still Manga via Camera Movement",
        JOURNAL = MultMed,
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        NUMBER = "1",
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@inproceedings{bb79912,
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        TITLE = "Semi-Supervised Learning for Monocular Gaze Redirection",
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        YEAR = "2018",
        PAGES = "535-539",
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@inproceedings{bb79913,
        AUTHOR = "Ganin, Y. and Kononenko, D. and Sungatullina, D. and Lempitsky, V.",
        TITLE = "DeepWarp: Photorealistic Image Resynthesis for Gaze Manipulation",
        BOOKTITLE = ECCV16,
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        PAGES = "II: 311-326",
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@inproceedings{bb79914,
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        TITLE = "Avatar Types Matter:
Review of Avatar Literature for Performance Purposes",
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@inproceedings{bb79915,
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character animation",
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@inproceedings{bb79916,
        AUTHOR = "Zhang, G.M. and Xia, J.J. and Zhang, X.Y. and Zhou, X.B.",
        TITLE = "Prediction of facial soft tissue deformations with improved
rubin-bodner model after craniomaxillofacial (CMF) surgery",
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@inproceedings{bb79917,
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        TITLE = "Photorealistic Face Transfer in 2D and 3D Video",
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@inproceedings{bb79918,
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        TITLE = "Real-time facial character animation",
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@inproceedings{bb79919,
        AUTHOR = "den Uyl, T.M. and Tasli, H.E. and Ivan, P. and Snijdewind, M.",
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@inproceedings{bb79920,
        AUTHOR = "Dang Nguyen, D.T. and Boato, G. and de Natale, F.G.B.",
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@inproceedings{bb79921,
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@inproceedings{bb79922,
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        TITLE = "Optimal UV spaces for facial morphable model construction",
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@inproceedings{bb79923,
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        TITLE = "Facial 3D Shape Estimation from Images for Visual Speech Animation",
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@inproceedings{bb79924,
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        TITLE = "Rigging and Data Capture for the Facial Animation of Virtual Actors",
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@inproceedings{bb79926,
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@inproceedings{bb79927,
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        TITLE = "3D Facial Expression Synthesis from a Single Image Using a Model Set",
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@inproceedings{bb79928,
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        TITLE = "A design for a mobile robotic avatar: Modular framework",
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@inproceedings{bb79929,
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@inproceedings{bb79930,
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@inproceedings{bb79935,
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@inproceedings{bb79936,
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@inproceedings{bb79937,
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        TITLE = "Facial Action Transfer with Personalized Bilinear Regression",
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@inproceedings{bb79938,
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@inproceedings{bb79939,
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@inproceedings{bb79940,
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        TITLE = "Adaptive Physics-Inspired Facial Animation",
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@inproceedings{bb79941,
        AUTHOR = "Rabiah, A.K. and Sembok, T.M.T. and Halimah, B.Z.",
        TITLE = "Generating 3D Visual Expression Using Semantic Simplification
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@inproceedings{bb79942,
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@inproceedings{bb79943,
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        TITLE = "Codebook-Based Background Subtraction to Generate Photorealistic
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@inproceedings{bb79944,
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        TITLE = "Real-Time Dynamic Wrinkles of Face for Animated Skinned Mesh",
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        TITLE = "MPEG4 performance-driven avatar via robust facial motion tracking",
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@inproceedings{bb79955,
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@inproceedings{bb79958,
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@inproceedings{bb79967,
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@inproceedings{bb79968,
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Expressions",
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        PAGES = "81",
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@inproceedings{bb79970,
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        TITLE = "Real-Time Simulation of Deformable Soft Tissue Based on Mass-Spring and
Medial Representation",
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@inproceedings{bb79971,
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        TITLE = "A Robust Approach to Super-Resolution Sprite Generation",
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@inproceedings{bb79972,
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@inproceedings{bb79973,
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        TITLE = "Kernel-Based Multifactor Analysis for Image Synthesis and Recognition",
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@inproceedings{bb79974,
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        TITLE = "Face Modeling and Adaptive Texture Mapping for Model Based Video Coding",
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@inproceedings{bb79975,
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        TITLE = "High-Realistic and Flexible Virtual Presenters",
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@inproceedings{bb79976,
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        TITLE = "Adaptation of Mesh Morphing Techniques for Avatars Used in Web
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@inproceedings{bb79977,
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        TITLE = "Mobile Face Capture for Virtual Face Videos",
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        PAGES = "77",
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        TITLE = "Expression morphing from distant viewpoints",
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@inproceedings{bb79980,
        AUTHOR = "Wei, X.Z. and Zhu, Z.W. and Yin, L.J. and Ji, Q.A.",
        TITLE = "A Real Time Face Tracking and Animation System",
        BOOKTITLE = FaceVideo04,
        YEAR = "2004",
        PAGES = "71",
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@inproceedings{bb79981,
        AUTHOR = "Kim, S.W. and Li, Z.X. and Aoki, Y.",
        TITLE = "On intelligent avatar communication using Korean, Chinese and Japanese
sign-languages: an overview",
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@inproceedings{bb79982,
        AUTHOR = "Liu, Y.H. and Xu, G.Y. and Wang, Q.A.",
        TITLE = "Realistic multi-view face animation with aid of 3D PDM",
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        PAGES = "511-516",
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@inproceedings{bb79983,
        AUTHOR = "Sato, H. and Ohya, J. and Terashima, N.",
        TITLE = "Realistic 3D facial animation using parameter-based deformation and
texture remapping",
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@inproceedings{bb79984,
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        TITLE = "An Analytical Mapping for LLE and Its Application in Multi-Pose Face
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@inproceedings{bb79985,
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        TITLE = "A New Application for Saliency Maps:
Synthetic Vision of Autonomous Actors",
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@inproceedings{bb79999,
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