@inproceedings{bb307200,
AUTHOR = "Armstrong, S. and Morrand, K.",
TITLE = "Ghost Hunter: An Augmented Reality Ghost Busting Game",
BOOKTITLE = VAMR16,
YEAR = "2016",
PAGES = "671-678",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301757"}
@inproceedings{bb307201,
AUTHOR = "Maraj, C.S. and Lackey, S.J. and Badillo Urquiola, K.A. and Hudson, I.L.",
TITLE = "Assessment of Kim's Game Strategy for Behavior Cue Detection:
Engagement, Flow, & Performance Aspects",
BOOKTITLE = VAMR16,
YEAR = "2016",
PAGES = "156-163",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301758"}
@inproceedings{bb307202,
AUTHOR = "Schwenk, A. and Yuan, C.R.",
TITLE = "Visual Perception and Analysis as First Steps Toward Human-Robot Chess
Playing",
BOOKTITLE = ISVC15,
YEAR = "2015",
PAGES = "II: 283-292",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301759"}
@inproceedings{bb307203,
AUTHOR = "Cho, I. and Wartell, Z.",
TITLE = "Evaluation of a bimanual simultaneous 7DOF interaction technique in
virtual environments",
BOOKTITLE = "3DUI15",
YEAR = "2015",
PAGES = "133-136",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301760"}
@inproceedings{bb307204,
AUTHOR = "Bloom, V. and Argyriou, V. and Makris, D.",
TITLE = "G3Di: A Gaming Interaction Dataset with a Real Time Detection and
Evaluation Framework",
BOOKTITLE = ChaLearn14,
YEAR = "2014",
PAGES = "698-712",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301761"}
@inproceedings{bb307205,
AUTHOR = "Dwibedi, D. and Mukerjee, A.",
TITLE = "Characterizing Predicate Arity and Spatial Structure for Inductive
Learning of Game Rules",
BOOKTITLE = CVONT14,
YEAR = "2014",
PAGES = "323-338",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301762"}
@inproceedings{bb307206,
AUTHOR = "Bouloutian, S. and Kim, E.",
TITLE = "Artificial Intelligence Gaming Assistant for Google Glass",
BOOKTITLE = ISVC14,
YEAR = "2014",
PAGES = "II: 770-778",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301763"}
@inproceedings{bb307207,
AUTHOR = "di Fiore, F. and Schaessens, T. and Marx, R. and van Reeth, F. and Flerackers, E.",
TITLE = "Real-Time Hand-Painted Graphics for Mobile Games",
BOOKTITLE = AMDO14,
YEAR = "2014",
PAGES = "148-159",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301764"}
@inproceedings{bb307208,
AUTHOR = "Wang, V. and Green, R.",
TITLE = "Chess move tracking using overhead RGB webcam",
BOOKTITLE = IVCNZ13,
YEAR = "2013",
PAGES = "299-304",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301765"}
@inproceedings{bb307209,
AUTHOR = "Thiele, S. and Meyer, L. and Geiger, C. and Drochtert, D. and Woldecke, B.",
TITLE = "Virtual archery with tangible interaction",
BOOKTITLE = "3DUI13",
YEAR = "2013",
PAGES = "67-70",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301766"}
@inproceedings{bb307210,
AUTHOR = "Walber, T. and Scherp, A. and Staab, S.",
TITLE = "Exploitation of Gaze Data for Photo Region Labeling in an Immersive
Environment",
BOOKTITLE = MMMod14,
YEAR = "2014",
PAGES = "I: 424-435",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301767"}
@inproceedings{bb307211,
AUTHOR = "Cheng, G.C. and Wan, Y.W. and Santiteerakul, W. and Tang, S.J. and Buckles, B.P.",
TITLE = "Action Recognition with Temporal Relationships",
BOOKTITLE = BAG13,
YEAR = "2013",
PAGES = "671-675",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301768"}
@inproceedings{bb307212,
AUTHOR = "Kavasidis, I. and Spampinato, C. and Giordano, D.",
TITLE = "Generation of Ground Truth for Object Detection While Playing an
Online Game: Productive Gaming or Recreational Working?",
BOOKTITLE = GT13,
YEAR = "2013",
PAGES = "694-699",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301769"}
@inproceedings{bb307213,
AUTHOR = "Buddharaju, P. and Pamidi, N.S.C.P.",
TITLE = "Mobile Exergames: Burn Calories While Playing Games on a Smartphone",
BOOKTITLE = IWMV13,
YEAR = "2013",
PAGES = "50-51",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301770"}
@inproceedings{bb307214,
AUTHOR = "Kotsia, I. and Zafeiriou, S.P. and Fotopoulos, S.",
TITLE = "Affective Gaming: A Comprehensive Survey",
BOOKTITLE = BAG13,
YEAR = "2013",
PAGES = "663-670",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301771"}
@inproceedings{bb307215,
AUTHOR = "Dolce, A. and Nasman, J. and Cutler, B.",
TITLE = "ARmy: A study of multi-user interaction in spatially augmented games",
BOOKTITLE = PROCAMS12,
YEAR = "2012",
PAGES = "43-50",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301772"}
@inproceedings{bb307216,
AUTHOR = "Notelaers, S. and de Weyer, T. and Goorts, P. and Maesen, S. and Vanacken, L. and Coninx, K. and Bekaert, P.",
TITLE = "HeatMeUp: A 3DUI serious game to explore collaborative wayfinding",
BOOKTITLE = "3DUI12",
YEAR = "2012",
PAGES = "177-178",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301773"}
@inproceedings{bb307217,
AUTHOR = "Apostolellis, P. and Laha, B. and Bowman, D.A.",
TITLE = "A gaming interface using body gestures for collaborative navigation",
BOOKTITLE = "3DUI12",
YEAR = "2012",
PAGES = "185-186",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301774"}
@inproceedings{bb307218,
AUTHOR = "van Driel, L. and Bidarra, R.",
TITLE = "A Semantic Navigation Model for Video Games",
BOOKTITLE = MIG09,
YEAR = "2009",
PAGES = "146-157",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301775"}
@inproceedings{bb307219,
AUTHOR = "Wilson, R.W. and Salgian, A.",
TITLE = "Gesture Recognition for a Webcam-Controlled First Person Shooter",
BOOKTITLE = ISVC08,
YEAR = "2008",
PAGES = "II: 889-896",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301776"}
@inproceedings{bb307220,
AUTHOR = "den Uyl, M. and van Kuilenburg, H. and Ivan, P. and Israel, M.",
TITLE = "The looking back screens",
BOOKTITLE = FG08,
YEAR = "2008",
PAGES = "1-2",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301777"}
@inproceedings{bb307221,
AUTHOR = "Nijholt, A. and Poppe, R.",
TITLE = "Facial and bodily expressions for control and adaptation of games
(ECAG'11)",
BOOKTITLE = FG11,
YEAR = "2011",
PAGES = "765",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301778"}
@inproceedings{bb307222,
AUTHOR = "Nijholt, A. and Poppe, R.",
TITLE = "Facial and bodily expressions for control and adaptation of games
(ECAG'08)",
BOOKTITLE = FG08,
YEAR = "2008",
PAGES = "1-2",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301779"}
@inproceedings{bb307223,
AUTHOR = "Park, H.S. and Jung, D.J. and Kim, H.J.",
TITLE = "Vision-Based Game Interface Using Human Gesture",
BOOKTITLE = PSIVT06,
YEAR = "2006",
PAGES = "662-671",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301780"}
@inproceedings{bb307224,
AUTHOR = "Lu, P. and Chen, Y.F. and Zeng, X.Y. and Wang, Y.S.",
TITLE = "A Vision Based Game Control Method",
BOOKTITLE = CVHCI05,
YEAR = "2005",
PAGES = "70",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301781"}
@inproceedings{bb307225,
AUTHOR = "Rinman, M.L. and Friberg, A. and Bendiksen, B. and Cirotteau, D. and Dahl, S. and Kjellmo, I. and Mazzarino, B. and Camurri, A.",
TITLE = "Ghost in the Cave: An Interactive Collaborative Game Using Non-verbal
Communication",
BOOKTITLE = GW03,
YEAR = "2003",
PAGES = "549-556",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301782"}
@inproceedings{bb307226,
AUTHOR = "Kopp, S. and Sowa, T. and Wachsmuth, I.",
TITLE = "Imitation Games with an Artificial Agent: From Mimicking to
Understanding Shape-Related Iconic Gestures",
BOOKTITLE = GW03,
YEAR = "2003",
PAGES = "436-447",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931game1.html#TT301783"}
@article{bb307227,
AUTHOR = "Citrenbaum, R.L.",
TITLE = "Strategic pattern generation: A solution technique for a class of games",
JOURNAL = PR,
VOLUME = "4",
YEAR = "1972",
NUMBER = "3",
MONTH = "October",
PAGES = "317-329",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301784"}
@article{bb307228,
AUTHOR = "Hu, S. and Lehner, P.E.",
TITLE = "Multipurpose strategic planning in the game of Go",
JOURNAL = PAMI,
VOLUME = "19",
YEAR = "1997",
NUMBER = "9",
MONTH = "September",
PAGES = "1048-1051",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301785"}
@article{bb307229,
AUTHOR = "Rilling, S. and Wechselberger, U.",
TITLE = "A framework to meet didactical requirements for serious game design",
JOURNAL = VC,
VOLUME = "27",
YEAR = "2011",
NUMBER = "4",
MONTH = "April",
PAGES = "287-297",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301786"}
@article{bb307230,
AUTHOR = "Wang, C.Y. and Chen, Y. and Liu, K.J.R.",
TITLE = "Chinese Restaurant Game",
JOURNAL = SPLetters,
VOLUME = "19",
YEAR = "2012",
NUMBER = "12",
MONTH = "December",
PAGES = "898-901",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301787"}
@article{bb307231,
AUTHOR = "Heo, J.Y. and Kang, S.",
TITLE = "Simple shooting game engine in Python",
JOURNAL = IJCVR,
VOLUME = "5",
YEAR = "2015",
NUMBER = "2",
PAGES = "130-137",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301788"}
@article{bb307232,
AUTHOR = "He, X. and Dai, H. and Ning, P. and Dutta, R.",
TITLE = "Zero-determinant Strategies for Multi-player Multi-action Iterated
Games",
JOURNAL = SPLetters,
VOLUME = "23",
YEAR = "2016",
NUMBER = "3",
MONTH = "March",
PAGES = "311-315",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301789"}
@article{bb307233,
AUTHOR = "Park, S. and Rhee, D.W. and Kihl, T.",
TITLE = "A case study of learning assessment, flow, satisfaction and
expressiveness of the music game: focused on elementary students' music
appreciation learning",
JOURNAL = IJCVR,
VOLUME = "6",
YEAR = "2016",
NUMBER = "3",
PAGES = "290-299",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301790"}
@article{bb307234,
AUTHOR = "Tan, W.H. and Noor, N.F.M. and Wang, Y.Z.",
TITLE = "Inventive problem-solving puzzle game design and development",
JOURNAL = IJCVR,
VOLUME = "6",
YEAR = "2016",
NUMBER = "3",
PAGES = "244-252",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301791"}
@article{bb307235,
AUTHOR = "Song, H.J. and Lee, Y.Y. and Choi, J.Y. and Lee, J.S. and Rhee, D.W.",
TITLE = "A study on the elements of game development using the content of the
Nuri curriculum",
JOURNAL = IJCVR,
VOLUME = "6",
YEAR = "2016",
NUMBER = "3",
PAGES = "267-275",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301792"}
@article{bb307236,
AUTHOR = "Bahadoorsingh, S. and Dyer, R. and Sharma, C.",
TITLE = "Integrating serious games into the engineering curriculum - a
game-based learning approach to power systems analysis",
JOURNAL = IJCVR,
VOLUME = "6",
YEAR = "2016",
NUMBER = "3",
PAGES = "276-289",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301793"}
@article{bb307237,
AUTHOR = "Lee, J.Y.",
TITLE = "Study of relationship between a session of video games with respect to
the permanent time frames of gaming process",
JOURNAL = IJCVR,
VOLUME = "6",
YEAR = "2016",
NUMBER = "3",
PAGES = "309-318",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301794"}
@article{bb307238,
AUTHOR = "Cai, H.Y. and Ma, H.D. and Li, L.Y. and Zhang, L.M.",
TITLE = "Can modified minimax win in Pearl's game?",
JOURNAL = JVCIR,
VOLUME = "57",
YEAR = "2018",
PAGES = "23-27",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301795"}
@article{bb307239,
AUTHOR = "Yan, R. and Shi, Z.Y. and Zhong, Y.S.",
TITLE = "Reach-Avoid Games With Two Defenders and One Attacker:
An Analytical Approach",
JOURNAL = Cyber,
VOLUME = "49",
YEAR = "2019",
NUMBER = "3",
MONTH = "March",
PAGES = "1035-1046",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301796"}
@article{bb307240,
AUTHOR = "Sui, K. and Lee, W.H.",
TITLE = "Image processing analysis and research based on game animation design",
JOURNAL = JVCIR,
VOLUME = "60",
YEAR = "2019",
PAGES = "94-100",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301797"}
@article{bb307241,
AUTHOR = "Olszewski, R. and Cegielka, M. and Szczepankowska, U. and Wesolowski, J.",
TITLE = "Developing a Serious Game That Supports the Resolution of Social and
Ecological Problems in the Toolset Environment of Cities: Skylines",
JOURNAL = IJGI,
VOLUME = "9",
YEAR = "2020",
NUMBER = "2",
PAGES = "xx-yy",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301798"}
@article{bb307242,
AUTHOR = "Westerholt, R. and Lorei, H. and Hofle, B.",
TITLE = "Behavioural Effects of Spatially Structured Scoring Systems in
Location-Based Serious Games: A Case Study in the Context of
OpenStreetMap",
JOURNAL = IJGI,
VOLUME = "9",
YEAR = "2020",
NUMBER = "2",
PAGES = "xx-yy",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301799"}
@article{bb307243,
AUTHOR = "Gutierrez, J. and Najib, M. and Perelli, G. and Wooldridge, M.",
TITLE = "Automated temporal equilibrium analysis: Verification and synthesis
of multi-player games",
JOURNAL = AI,
VOLUME = "287",
YEAR = "2020",
PAGES = "103353",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301800"}
@article{bb307244,
AUTHOR = "Chen, H. and Lu, M. and Ma, Z. and Zhang, X. and Xu, Y. and Shen, Q. and Zhang, W.",
TITLE = "Learned Resolution Scaling Powered Gaming-as-a-Service at Scale",
JOURNAL = MultMed,
VOLUME = "23",
YEAR = "2021",
PAGES = "584-596",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301801"}
@article{bb307245,
AUTHOR = "Aguiar, N. and Venkitasubramaniam, P. and Gupta, V.",
TITLE = "Data-Driven Contract Design for Multi-Agent Systems With Collusion
Detection",
JOURNAL = SPLetters,
VOLUME = "29",
YEAR = "2022",
PAGES = "1002-1006",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301802"}
@article{bb307246,
AUTHOR = "Cloude, E.B. and Dever, D.A. and Hahs Vaughn, D.L. and Emerson, A.J. and Azevedo, R. and Lester, J.",
TITLE = "Affective Dynamics and Cognition During Game-Based Learning",
JOURNAL = AffCom,
VOLUME = "13",
YEAR = "2022",
NUMBER = "4",
MONTH = "October",
PAGES = "1705-1717",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301803"}
@article{bb307247,
AUTHOR = "Ma, K. and Xu, Q.Q. and Zeng, J.S. and Li, G.R. and Cao, X.C. and Huang, Q.M.",
TITLE = "A Tale of HodgeRank and Spectral Method: Target Attack Against Rank
Aggregation is the Fixed Point of Adversarial Game",
JOURNAL = PAMI,
VOLUME = "45",
YEAR = "2023",
NUMBER = "4",
MONTH = "April",
PAGES = "4090-4108",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301804"}
@article{bb307248,
AUTHOR = "Xin, Y.F. and Wang, B. and Shang, L.F.",
TITLE = "Cooperative Game Modeling With Weighted Token-Level Alignment for
Audio-Text Retrieval",
JOURNAL = SPLetters,
VOLUME = "30",
YEAR = "2023",
PAGES = "1317-1321",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301805"}
@article{bb307249,
AUTHOR = "Wen, X. and Zhao, S.W. and Wang, H. and Wu, R.Z. and Qu, M. and Hu, T.L. and Chen, G. and Tao, J.R. and Fan, C.J.",
TITLE = "Multi-Source Multi-Label Learning for User Profiling in Online Games",
JOURNAL = MultMed,
VOLUME = "25",
YEAR = "2023",
PAGES = "4135-4147",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301806"}
@article{bb307250,
AUTHOR = "Melhart, D. and Togelius, J. and Mikkelsen, B. and Holmgard, C. and Yannakakis, G.N.",
TITLE = "The Ethics of AI in Games",
JOURNAL = AffCom,
VOLUME = "15",
YEAR = "2024",
NUMBER = "1",
MONTH = "January",
PAGES = "79-92",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301807"}
@article{bb307251,
AUTHOR = "Pu, J. and Duan, H.R. and Zhao, J.Z. and Long, Y.",
TITLE = "Rules for Expectation: Learning to Generate Rules via Social
Environment Modeling",
JOURNAL = CirSysVideo,
VOLUME = "34",
YEAR = "2024",
NUMBER = "8",
MONTH = "August",
PAGES = "6874-6887",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301808"}
@article{bb307252,
AUTHOR = "Bian, Y.L. and Zhou, C. and Zhang, Y. and Liu, J. and Sheng, J. and Liu, Y.J.",
TITLE = "Focus on Cooperation:
A Face-to-Face VR Serious Game for Relationship Enhancement",
JOURNAL = AffCom,
VOLUME = "15",
YEAR = "2024",
NUMBER = "3",
MONTH = "July",
PAGES = "913-928",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301809"}
@article{bb307253,
AUTHOR = "Gomes, S. and Rocha, J.B. and Dias, J. and Martinho, C.",
TITLE = "Designing a Mood-Mediated Multi-Level Reasoner",
JOURNAL = AffCom,
VOLUME = "15",
YEAR = "2024",
NUMBER = "3",
MONTH = "July",
PAGES = "787-798",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301810"}
@article{bb307254,
AUTHOR = "Chen, G. and Xu, G. and He, F.X. and Hong, Y.G. and Rutkowski, L. and Tao, D.C.",
TITLE = "Approaching the Global Nash Equilibrium of Non-Convex Multi-Player
Games",
JOURNAL = PAMI,
VOLUME = "46",
YEAR = "2024",
NUMBER = "12",
MONTH = "December",
PAGES = "10797-10813",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301811"}
@article{bb307255,
AUTHOR = "Fukaya, K. and Daylamani Zad, D. and Agius, H.",
TITLE = "Evaluation Metrics for Intelligent Generation of Graphical Game
Assets: A Systematic Survey-Based Framework",
JOURNAL = PAMI,
VOLUME = "46",
YEAR = "2024",
NUMBER = "12",
MONTH = "December",
PAGES = "7998-8017",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301812"}
@article{bb307256,
AUTHOR = "Poivet, R. and de Lagarde, A. and Pelachaud, C. and Auvray, M.",
TITLE = "Evaluation of Virtual Agents' Hostility in Video Games",
JOURNAL = AffCom,
VOLUME = "15",
YEAR = "2024",
NUMBER = "4",
MONTH = "October",
PAGES = "1949-1961",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301813"}
@article{bb307257,
AUTHOR = "Sousa de Sena, I. and Niroshan, L. and Rosecky, J. and Bruza, V. and Butler, M. and Cocco, C.",
TITLE = "A Playful Participatory Planning System (P-PPS): A Framework for
Collecting and Analyzing Player-Generated Spatial Data from Minecraft
Worlds",
JOURNAL = IJGI,
VOLUME = "14",
YEAR = "2025",
NUMBER = "6",
PAGES = "210",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301814"}
@article{bb307258,
AUTHOR = "Poivet, R. and Pelachaud, C. and Auvray, M.",
TITLE = "Breaking Players' Expectations: The Role of Non-Player Characters'
Coherence and Consistency",
JOURNAL = AffCom,
VOLUME = "16",
YEAR = "2025",
NUMBER = "4",
MONTH = "October",
PAGES = "2946-2958",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301815"}
@article{bb307259,
AUTHOR = "Dou, Z.H. and Cui, D.F. and Yan, J. and Wang, W. and Chen, B.T. and Wang, H.M. and Xie, Z. and Zhang, S.F.",
TITLE = "DSADF: Thinking Fast and Slow for Decision Making",
JOURNAL = IJCV,
VOLUME = "134",
YEAR = "2026",
NUMBER = "6",
MONTH = "June",
PAGES = "270",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301816"}
@inproceedings{bb307260,
AUTHOR = "Neshatian, K.",
TITLE = "Rotation-Invariant Game State Evaluation via Board Tensor
Canonicalisation",
BOOKTITLE = IVCNZ25,
YEAR = "2025",
PAGES = "01-06",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301817"}
@inproceedings{bb307261,
AUTHOR = "Benitez Garcia, G. and Takahashi, H.",
TITLE = "Y-LIChess: Live and Interactive Over-The-Board Chess Recognition and
Play with Yolo",
BOOKTITLE = IVCNZ25,
YEAR = "2025",
PAGES = "1-6",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301818"}
@inproceedings{bb307262,
AUTHOR = "Spjut, J.",
TITLE = "A Generative AI Game Jam Case Study From October 2024",
BOOKTITLE = "CVVG25",
YEAR = "2025",
PAGES = "612-618",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301819"}
@inproceedings{bb307263,
AUTHOR = "Thompson, S.E.R. and Wunsche, B.C. and Lange Nawka, D.",
TITLE = "Relationship Between Motivational Strategies and Gamification User
Types in VR Movement Games",
BOOKTITLE = IVCNZ23,
YEAR = "2023",
PAGES = "1-6",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301820"}
@inproceedings{bb307264,
AUTHOR = "Lee, H.J. and Simo Serra, E.",
TITLE = "Using Unconditional Diffusion Models in Level Generation for Super
Mario Bros",
BOOKTITLE = MVA23,
YEAR = "2023",
PAGES = "1-5",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301821"}
@inproceedings{bb307265,
AUTHOR = "Meng, L. and Goodwin, M. and Yazidi, A. and Engelstad, P.",
TITLE = "Unsupervised State Representation Learning in Partially Observable
Atari Games",
BOOKTITLE = CAIP23,
YEAR = "2023",
PAGES = "II:212-222",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301822"}
@inproceedings{bb307266,
AUTHOR = "Geffen, J.",
TITLE = "Improving Parent-Child Co-Play in a Roblox Game",
BOOKTITLE = MMMod23,
YEAR = "2023",
PAGES = "II: 745-750",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301823"}
@inproceedings{bb307267,
AUTHOR = "Brocchini, M. and Mameli, M. and Balloni, E. and Sciucca, L.D. and Rossi, L. and Paolanti, M. and Frontoni, E. and Zingaretti, P.",
TITLE = "MONstEr: A Deep Learning-Based System for the Automatic Generation of
Gaming Assets",
BOOKTITLE = ISHAPE22,
YEAR = "2022",
PAGES = "280-290",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301824"}
@inproceedings{bb307268,
AUTHOR = "Huang, Y.H. and Chu, W.T.",
TITLE = "Indie Games Popularity Prediction by Considering Multimodal Features",
BOOKTITLE = MMMod22,
YEAR = "2022",
PAGES = "II:52-61",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301825"}
@inproceedings{bb307269,
AUTHOR = "Tauscher, H. and Le, V.T.",
TITLE = "Map Generation for Retro Gaming Engines",
BOOKTITLE = GeoInfo21,
YEAR = "2021",
PAGES = "79-84",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301826"}
@inproceedings{bb307270,
AUTHOR = "Edwards, G. and Subianto, N. and Englund, D. and Goh, J.W. and Coughran, N. and Milton, Z. and Mirnateghi, N. and Shah, S.A.A.",
TITLE = "The Role of Machine Learning in Game Development Domain:
A Review of Current Trends and Future Directions",
BOOKTITLE = DICTA21,
YEAR = "2021",
PAGES = "01-07",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301827"}
@inproceedings{bb307271,
AUTHOR = "Horst, R. and Lanvers, M. and von Kacsoh, L. and Dorner, R.",
TITLE = "MOBA Coach:
Exploring and Analyzing Multiplayer Online Battle Arena Data",
BOOKTITLE = ISVC21,
YEAR = "2021",
PAGES = "I:197-209",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301828"}
@inproceedings{bb307272,
AUTHOR = "Liu, S.M. and Claypool, M.",
TITLE = "Game Input with Delay: A Model of the Time Distribution for Selecting a
Moving Target with a Mouse",
BOOKTITLE = MMMod21,
YEAR = "2021",
PAGES = "I:506-518",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301829"}
@inproceedings{bb307273,
AUTHOR = "Okhrati, R. and Lipani, A.",
TITLE = "A Multilinear Sampling Algorithm to Estimate Shapley Values",
BOOKTITLE = ICPR21,
YEAR = "2021",
PAGES = "7992-7999",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301830"}
@inproceedings{bb307274,
AUTHOR = "Barros, P. and Tanevska, A. and Sciutti, A.",
TITLE = "Learning from Learners: Adapting Reinforcement Learning Agents to be
Competitive in a Card Game",
BOOKTITLE = ICPR21,
YEAR = "2021",
PAGES = "2716-2723",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301831"}
@inproceedings{bb307275,
AUTHOR = "Leung, C.W. and Hu, S.Y. and Leung, H.F.",
TITLE = "Self-Play or Group Practice:
Learning to Play Alternating Markov Game in Multi-Agent System",
BOOKTITLE = ICPR21,
YEAR = "2021",
PAGES = "9234-9241",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301832"}
@inproceedings{bb307276,
AUTHOR = "Xiong, C. and Zhu, D.D. and Peng, Z.M.",
TITLE = "Design and Development of Spinning Bike Game Based on VR Technology",
BOOKTITLE = ICIVC20,
YEAR = "2020",
PAGES = "227-231",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301833"}
@inproceedings{bb307277,
AUTHOR = "Tupper, A. and Neshatian, K.",
TITLE = "Evaluating Learned State Representations for Atari",
BOOKTITLE = IVCNZ20,
YEAR = "2020",
PAGES = "1-6",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301834"}
@inproceedings{bb307278,
AUTHOR = "Meftah, C. and Retbi, A. and Bennani, S. and Khalidi Idrissi, M.",
TITLE = "The Mobile Serious Game 'easy Html': Scenarios and Perspectives",
BOOKTITLE = SmartCityApp20,
YEAR = "2020",
PAGES = "279-284",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301835"}
@inproceedings{bb307279,
AUTHOR = "Bouroumane, F. and Saaidi, A. and Abarkan, M.",
TITLE = "Pedagogical Efficiency at the Ludic Level of a Serious Game",
BOOKTITLE = ISCV20,
YEAR = "2020",
PAGES = "1-6",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301836"}
@inproceedings{bb307280,
AUTHOR = "Kim, S.W. and Zhou, Y. and Philion, J. and Torralba, A. and Fidler, S.",
TITLE = "Learning to Simulate Dynamic Environments With GameGAN",
BOOKTITLE = CVPR20,
YEAR = "2020",
PAGES = "1228-1237",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301837"}
@inproceedings{bb307281,
AUTHOR = "Tang, Y.",
TITLE = "Towards Learning Multi-Agent Negotiations via Self-Play",
BOOKTITLE = ADW19,
YEAR = "2019",
PAGES = "2427-2435",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301838"}
@inproceedings{bb307282,
AUTHOR = "Nikulin, D. and Ianina, A. and Aliev, V. and Nikolenko, S.",
TITLE = "Free-Lunch Saliency via Attention in Atari Agents",
BOOKTITLE = VXAI19,
YEAR = "2019",
PAGES = "4240-4249",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301839"}
@inproceedings{bb307283,
AUTHOR = "Nguyen, D.V. and Tran, H.T.T. and Thang, T.C.",
TITLE = "A Delay-aware Adaptation Framework for Cloud Gaming Under the
Computation Constraint of User Devices",
BOOKTITLE = MMMod20,
YEAR = "2020",
PAGES = "II:27-38",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301840"}
@inproceedings{bb307284,
AUTHOR = "Brandao, A. and Pires, P. and Georgieva, P.",
TITLE = "Reinforcement Learning and Neuroevolution in Flappy Bird Game",
BOOKTITLE = IbPRIA19,
YEAR = "2019",
PAGES = "I:225-236",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301841"}
@inproceedings{bb307285,
AUTHOR = "Oliveira, B. and Azulay, D. and Carvalho, P.",
TITLE = "GVRf and Blender: A Path for Android Apps and Games Development",
BOOKTITLE = VAMR19,
YEAR = "2019",
PAGES = "II:329-337",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301842"}
@inproceedings{bb307286,
AUTHOR = "Vallefuoco, E. and Mele, M. and Pepino, A.",
TITLE = "A Serious Game to Support Decision Making in Medical Education",
BOOKTITLE = NTIAP19,
YEAR = "2019",
PAGES = "237-243",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301843"}
@inproceedings{bb307287,
AUTHOR = "Christaki, K. and Apostolakis, K.C. and Doumanoglou, A. and Zioulis, N. and Zarpalas, D. and Daras, P.",
TITLE = "Space Wars: An AugmentedVR Game",
BOOKTITLE = "MMMod19",
YEAR = "2019",
PAGES = "II:566-570",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301844"}
@inproceedings{bb307288,
AUTHOR = "Krahenbuhl, P.",
TITLE = "Free Supervision from Video Games",
BOOKTITLE = CVPR18,
YEAR = "2018",
PAGES = "2955-2964",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301845"}
@inproceedings{bb307289,
AUTHOR = "Zhu, J. and Zou, W. and Zhu, Z.",
TITLE = "Learning Evasion Strategy in Pursuit-Evasion by Deep Q-network",
BOOKTITLE = ICPR18,
YEAR = "2018",
PAGES = "67-72",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301846"}
@inproceedings{bb307290,
AUTHOR = "Rusek, M. and Jusiak, R. and Karwowski, W.",
TITLE = "Algorithms for Random Maps Generation and Their Implementation as a
Python Library",
BOOKTITLE = ICCVG18,
YEAR = "2018",
PAGES = "57-67",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301847"}
@inproceedings{bb307291,
AUTHOR = "Zhao, C. and Yang, J. and Xiao, Y. and Cao, Z.",
TITLE = "Scalable Multi-Consistency Feature Matching with Non-Cooperative
Games",
BOOKTITLE = ICIP18,
YEAR = "2018",
PAGES = "1258-1262",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301848"}
@inproceedings{bb307292,
AUTHOR = "Li, Y. and Chang, H. and Lin, Y. and Wu, P. and Wang, Y.F.",
TITLE = "Deep Reinforcement Learning for Playing 2.5D Fighting Games",
BOOKTITLE = ICIP18,
YEAR = "2018",
PAGES = "3778-3782",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301849"}
@inproceedings{bb307293,
AUTHOR = "Carvalho, P.",
TITLE = "Following the White Rabbit: The Virtual Reality for Games",
BOOKTITLE = VAMR18,
YEAR = "2018",
PAGES = "II: 172-183",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301850"}
@inproceedings{bb307294,
AUTHOR = "Prata, W. and Oliveira, J. and Melo, P.",
TITLE = "Walking with Angest: Subjective Measures for Subjective Evaluation in a
Walking Simulator Virtual Reality Game",
BOOKTITLE = VAMR18,
YEAR = "2018",
PAGES = "II: 202-212",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301851"}
@inproceedings{bb307295,
AUTHOR = "Nesteriuk, S.",
TITLE = "Audiogames: Accessibility and Inclusion in Digital Entertainment",
BOOKTITLE = DHM18,
YEAR = "2018",
PAGES = "338-352",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301852"}
@inproceedings{bb307296,
AUTHOR = "Eichelbaum, J. and Hansch, R. and Hellwich, O.",
TITLE = "Classification of Icon Type and Cooldown State in Video Game Replays",
BOOKTITLE = ICIAR18,
YEAR = "2018",
PAGES = "227-234",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301853"}
@inproceedings{bb307297,
AUTHOR = "Yee, A. and Alvarado, M.",
TITLE = "Patterns of Go Gaming by Ising Model",
BOOKTITLE = MCPR18,
YEAR = "2018",
PAGES = "3-11",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301854"}
@inproceedings{bb307298,
AUTHOR = "Hvass, J. and Larsen, O. and Vendelbo, K. and Nilsson, N. and Nordahl, R. and Serafin, S.",
TITLE = "Visual realism and presence in a virtual reality game",
BOOKTITLE = "3DTV-CON17",
YEAR = "2017",
PAGES = "1-4",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301855"}
@inproceedings{bb307299,
AUTHOR = "Johnson, E.K. and Smith, P.A. and Dombrowski, M. and Buyssens, R.",
TITLE = "SuperJam: Participatory Design for Accessible Games",
BOOKTITLE = VAMR17,
YEAR = "2017",
PAGES = "339-348",
BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301856"}
Last update:Sep 30, 2026 at 11:45:00