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        TITLE = "Ghost Hunter: An Augmented Reality Ghost Busting Game",
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Engagement, Flow, & Performance Aspects",
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@inproceedings{bb307202,
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@inproceedings{bb307203,
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virtual environments",
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@inproceedings{bb307204,
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Evaluation Framework",
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@inproceedings{bb307205,
        AUTHOR = "Dwibedi, D. and Mukerjee, A.",
        TITLE = "Characterizing Predicate Arity and Spatial Structure for Inductive
Learning of Game Rules",
        BOOKTITLE = CVONT14,
        YEAR = "2014",
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@inproceedings{bb307206,
        AUTHOR = "Bouloutian, S. and Kim, E.",
        TITLE = "Artificial Intelligence Gaming Assistant for Google Glass",
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@inproceedings{bb307207,
        AUTHOR = "di Fiore, F. and Schaessens, T. and Marx, R. and van Reeth, F. and Flerackers, E.",
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@inproceedings{bb307208,
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@inproceedings{bb307209,
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        TITLE = "Virtual archery with tangible interaction",
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@inproceedings{bb307210,
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@inproceedings{bb307212,
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Online Game: Productive Gaming or Recreational Working?",
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@inproceedings{bb307213,
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@article{bb307230,
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@article{bb307231,
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@article{bb307232,
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@article{bb307233,
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        TITLE = "A case study of learning assessment, flow, satisfaction and
expressiveness of the music game: focused on elementary students' music
appreciation learning",
        JOURNAL = IJCVR,
        VOLUME = "6",
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        NUMBER = "3",
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@article{bb307234,
        AUTHOR = "Tan, W.H. and Noor, N.F.M. and Wang, Y.Z.",
        TITLE = "Inventive problem-solving puzzle game design and development",
        JOURNAL = IJCVR,
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        NUMBER = "3",
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301791"}

@article{bb307235,
        AUTHOR = "Song, H.J. and Lee, Y.Y. and Choi, J.Y. and Lee, J.S. and Rhee, D.W.",
        TITLE = "A study on the elements of game development using the content of the
Nuri curriculum",
        JOURNAL = IJCVR,
        VOLUME = "6",
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        NUMBER = "3",
        PAGES = "267-275",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301792"}

@article{bb307236,
        AUTHOR = "Bahadoorsingh, S. and Dyer, R. and Sharma, C.",
        TITLE = "Integrating serious games into the engineering curriculum - a
game-based learning approach to power systems analysis",
        JOURNAL = IJCVR,
        VOLUME = "6",
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        NUMBER = "3",
        PAGES = "276-289",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301793"}

@article{bb307237,
        AUTHOR = "Lee, J.Y.",
        TITLE = "Study of relationship between a session of video games with respect to
the permanent time frames of gaming process",
        JOURNAL = IJCVR,
        VOLUME = "6",
        YEAR = "2016",
        NUMBER = "3",
        PAGES = "309-318",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301794"}

@article{bb307238,
        AUTHOR = "Cai, H.Y. and Ma, H.D. and Li, L.Y. and Zhang, L.M.",
        TITLE = "Can modified minimax win in Pearl's game?",
        JOURNAL = JVCIR,
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        YEAR = "2018",
        PAGES = "23-27",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301795"}

@article{bb307239,
        AUTHOR = "Yan, R. and Shi, Z.Y. and Zhong, Y.S.",
        TITLE = "Reach-Avoid Games With Two Defenders and One Attacker:
An Analytical Approach",
        JOURNAL = Cyber,
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        YEAR = "2019",
        NUMBER = "3",
        MONTH = "March",
        PAGES = "1035-1046",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301796"}

@article{bb307240,
        AUTHOR = "Sui, K. and Lee, W.H.",
        TITLE = "Image processing analysis and research based on game animation design",
        JOURNAL = JVCIR,
        VOLUME = "60",
        YEAR = "2019",
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@article{bb307241,
        AUTHOR = "Olszewski, R. and Cegielka, M. and Szczepankowska, U. and Wesolowski, J.",
        TITLE = "Developing a Serious Game That Supports the Resolution of Social and
Ecological Problems in the Toolset Environment of Cities: Skylines",
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        VOLUME = "9",
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        NUMBER = "2",
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301798"}

@article{bb307242,
        AUTHOR = "Westerholt, R. and Lorei, H. and Hofle, B.",
        TITLE = "Behavioural Effects of Spatially Structured Scoring Systems in
Location-Based Serious Games: A Case Study in the Context of
OpenStreetMap",
        JOURNAL = IJGI,
        VOLUME = "9",
        YEAR = "2020",
        NUMBER = "2",
        PAGES = "xx-yy",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301799"}

@article{bb307243,
        AUTHOR = "Gutierrez, J. and Najib, M. and Perelli, G. and Wooldridge, M.",
        TITLE = "Automated temporal equilibrium analysis: Verification and synthesis
of multi-player games",
        JOURNAL = AI,
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301800"}

@article{bb307244,
        AUTHOR = "Chen, H. and Lu, M. and Ma, Z. and Zhang, X. and Xu, Y. and Shen, Q. and Zhang, W.",
        TITLE = "Learned Resolution Scaling Powered Gaming-as-a-Service at Scale",
        JOURNAL = MultMed,
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        YEAR = "2021",
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301801"}

@article{bb307245,
        AUTHOR = "Aguiar, N. and Venkitasubramaniam, P. and Gupta, V.",
        TITLE = "Data-Driven Contract Design for Multi-Agent Systems With Collusion
Detection",
        JOURNAL = SPLetters,
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301802"}

@article{bb307246,
        AUTHOR = "Cloude, E.B. and Dever, D.A. and Hahs Vaughn, D.L. and Emerson, A.J. and Azevedo, R. and Lester, J.",
        TITLE = "Affective Dynamics and Cognition During Game-Based Learning",
        JOURNAL = AffCom,
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@article{bb307247,
        AUTHOR = "Ma, K. and Xu, Q.Q. and Zeng, J.S. and Li, G.R. and Cao, X.C. and Huang, Q.M.",
        TITLE = "A Tale of HodgeRank and Spectral Method: Target Attack Against Rank
Aggregation is the Fixed Point of Adversarial Game",
        JOURNAL = PAMI,
        VOLUME = "45",
        YEAR = "2023",
        NUMBER = "4",
        MONTH = "April",
        PAGES = "4090-4108",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301804"}

@article{bb307248,
        AUTHOR = "Xin, Y.F. and Wang, B. and Shang, L.F.",
        TITLE = "Cooperative Game Modeling With Weighted Token-Level Alignment for
Audio-Text Retrieval",
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        YEAR = "2023",
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@article{bb307249,
        AUTHOR = "Wen, X. and Zhao, S.W. and Wang, H. and Wu, R.Z. and Qu, M. and Hu, T.L. and Chen, G. and Tao, J.R. and Fan, C.J.",
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        YEAR = "2023",
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@article{bb307250,
        AUTHOR = "Melhart, D. and Togelius, J. and Mikkelsen, B. and Holmgard, C. and Yannakakis, G.N.",
        TITLE = "The Ethics of AI in Games",
        JOURNAL = AffCom,
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301807"}

@article{bb307251,
        AUTHOR = "Pu, J. and Duan, H.R. and Zhao, J.Z. and Long, Y.",
        TITLE = "Rules for Expectation: Learning to Generate Rules via Social
Environment Modeling",
        JOURNAL = CirSysVideo,
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@article{bb307252,
        AUTHOR = "Bian, Y.L. and Zhou, C. and Zhang, Y. and Liu, J. and Sheng, J. and Liu, Y.J.",
        TITLE = "Focus on Cooperation:
A Face-to-Face VR Serious Game for Relationship Enhancement",
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@article{bb307253,
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        JOURNAL = AffCom,
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@article{bb307254,
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        TITLE = "Approaching the Global Nash Equilibrium of Non-Convex Multi-Player
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@article{bb307255,
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Assets: A Systematic Survey-Based Framework",
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@article{bb307256,
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@article{bb307257,
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@article{bb307258,
        AUTHOR = "Poivet, R. and Pelachaud, C. and Auvray, M.",
        TITLE = "Breaking Players' Expectations: The Role of Non-Player Characters'
Coherence and Consistency",
        JOURNAL = AffCom,
        VOLUME = "16",
        YEAR = "2025",
        NUMBER = "4",
        MONTH = "October",
        PAGES = "2946-2958",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301815"}

@article{bb307259,
        AUTHOR = "Dou, Z.H. and Cui, D.F. and Yan, J. and Wang, W. and Chen, B.T. and Wang, H.M. and Xie, Z. and Zhang, S.F.",
        TITLE = "DSADF: Thinking Fast and Slow for Decision Making",
        JOURNAL = IJCV,
        VOLUME = "134",
        YEAR = "2026",
        NUMBER = "6",
        MONTH = "June",
        PAGES = "270",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301816"}

@inproceedings{bb307260,
        AUTHOR = "Neshatian, K.",
        TITLE = "Rotation-Invariant Game State Evaluation via Board Tensor
Canonicalisation",
        BOOKTITLE = IVCNZ25,
        YEAR = "2025",
        PAGES = "01-06",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301817"}

@inproceedings{bb307261,
        AUTHOR = "Benitez Garcia, G. and Takahashi, H.",
        TITLE = "Y-LIChess: Live and Interactive Over-The-Board Chess Recognition and
Play with Yolo",
        BOOKTITLE = IVCNZ25,
        YEAR = "2025",
        PAGES = "1-6",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301818"}

@inproceedings{bb307262,
        AUTHOR = "Spjut, J.",
        TITLE = "A Generative AI Game Jam Case Study From October 2024",
        BOOKTITLE = "CVVG25",
        YEAR = "2025",
        PAGES = "612-618",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301819"}

@inproceedings{bb307263,
        AUTHOR = "Thompson, S.E.R. and Wunsche, B.C. and Lange Nawka, D.",
        TITLE = "Relationship Between Motivational Strategies and Gamification User
Types in VR Movement Games",
        BOOKTITLE = IVCNZ23,
        YEAR = "2023",
        PAGES = "1-6",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301820"}

@inproceedings{bb307264,
        AUTHOR = "Lee, H.J. and Simo Serra, E.",
        TITLE = "Using Unconditional Diffusion Models in Level Generation for Super
Mario Bros",
        BOOKTITLE = MVA23,
        YEAR = "2023",
        PAGES = "1-5",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301821"}

@inproceedings{bb307265,
        AUTHOR = "Meng, L. and Goodwin, M. and Yazidi, A. and Engelstad, P.",
        TITLE = "Unsupervised State Representation Learning in Partially Observable
Atari Games",
        BOOKTITLE = CAIP23,
        YEAR = "2023",
        PAGES = "II:212-222",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301822"}

@inproceedings{bb307266,
        AUTHOR = "Geffen, J.",
        TITLE = "Improving Parent-Child Co-Play in a Roblox Game",
        BOOKTITLE = MMMod23,
        YEAR = "2023",
        PAGES = "II: 745-750",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301823"}

@inproceedings{bb307267,
        AUTHOR = "Brocchini, M. and Mameli, M. and Balloni, E. and Sciucca, L.D. and Rossi, L. and Paolanti, M. and Frontoni, E. and Zingaretti, P.",
        TITLE = "MONstEr: A Deep Learning-Based System for the Automatic Generation of
Gaming Assets",
        BOOKTITLE = ISHAPE22,
        YEAR = "2022",
        PAGES = "280-290",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301824"}

@inproceedings{bb307268,
        AUTHOR = "Huang, Y.H. and Chu, W.T.",
        TITLE = "Indie Games Popularity Prediction by Considering Multimodal Features",
        BOOKTITLE = MMMod22,
        YEAR = "2022",
        PAGES = "II:52-61",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301825"}

@inproceedings{bb307269,
        AUTHOR = "Tauscher, H. and Le, V.T.",
        TITLE = "Map Generation for Retro Gaming Engines",
        BOOKTITLE = GeoInfo21,
        YEAR = "2021",
        PAGES = "79-84",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301826"}

@inproceedings{bb307270,
        AUTHOR = "Edwards, G. and Subianto, N. and Englund, D. and Goh, J.W. and Coughran, N. and Milton, Z. and Mirnateghi, N. and Shah, S.A.A.",
        TITLE = "The Role of Machine Learning in Game Development Domain:
A Review of Current Trends and Future Directions",
        BOOKTITLE = DICTA21,
        YEAR = "2021",
        PAGES = "01-07",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301827"}

@inproceedings{bb307271,
        AUTHOR = "Horst, R. and Lanvers, M. and von Kacsoh, L. and Dorner, R.",
        TITLE = "MOBA Coach:
Exploring and Analyzing Multiplayer Online Battle Arena Data",
        BOOKTITLE = ISVC21,
        YEAR = "2021",
        PAGES = "I:197-209",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301828"}

@inproceedings{bb307272,
        AUTHOR = "Liu, S.M. and Claypool, M.",
        TITLE = "Game Input with Delay: A Model of the Time Distribution for Selecting a
Moving Target with a Mouse",
        BOOKTITLE = MMMod21,
        YEAR = "2021",
        PAGES = "I:506-518",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301829"}

@inproceedings{bb307273,
        AUTHOR = "Okhrati, R. and Lipani, A.",
        TITLE = "A Multilinear Sampling Algorithm to Estimate Shapley Values",
        BOOKTITLE = ICPR21,
        YEAR = "2021",
        PAGES = "7992-7999",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301830"}

@inproceedings{bb307274,
        AUTHOR = "Barros, P. and Tanevska, A. and Sciutti, A.",
        TITLE = "Learning from Learners: Adapting Reinforcement Learning Agents to be
Competitive in a Card Game",
        BOOKTITLE = ICPR21,
        YEAR = "2021",
        PAGES = "2716-2723",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301831"}

@inproceedings{bb307275,
        AUTHOR = "Leung, C.W. and Hu, S.Y. and Leung, H.F.",
        TITLE = "Self-Play or Group Practice:
Learning to Play Alternating Markov Game in Multi-Agent System",
        BOOKTITLE = ICPR21,
        YEAR = "2021",
        PAGES = "9234-9241",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301832"}

@inproceedings{bb307276,
        AUTHOR = "Xiong, C. and Zhu, D.D. and Peng, Z.M.",
        TITLE = "Design and Development of Spinning Bike Game Based on VR Technology",
        BOOKTITLE = ICIVC20,
        YEAR = "2020",
        PAGES = "227-231",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301833"}

@inproceedings{bb307277,
        AUTHOR = "Tupper, A. and Neshatian, K.",
        TITLE = "Evaluating Learned State Representations for Atari",
        BOOKTITLE = IVCNZ20,
        YEAR = "2020",
        PAGES = "1-6",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301834"}

@inproceedings{bb307278,
        AUTHOR = "Meftah, C. and Retbi, A. and Bennani, S. and Khalidi Idrissi, M.",
        TITLE = "The Mobile Serious Game 'easy Html': Scenarios and Perspectives",
        BOOKTITLE = SmartCityApp20,
        YEAR = "2020",
        PAGES = "279-284",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301835"}

@inproceedings{bb307279,
        AUTHOR = "Bouroumane, F. and Saaidi, A. and Abarkan, M.",
        TITLE = "Pedagogical Efficiency at the Ludic Level of a Serious Game",
        BOOKTITLE = ISCV20,
        YEAR = "2020",
        PAGES = "1-6",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301836"}

@inproceedings{bb307280,
        AUTHOR = "Kim, S.W. and Zhou, Y. and Philion, J. and Torralba, A. and Fidler, S.",
        TITLE = "Learning to Simulate Dynamic Environments With GameGAN",
        BOOKTITLE = CVPR20,
        YEAR = "2020",
        PAGES = "1228-1237",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301837"}

@inproceedings{bb307281,
        AUTHOR = "Tang, Y.",
        TITLE = "Towards Learning Multi-Agent Negotiations via Self-Play",
        BOOKTITLE = ADW19,
        YEAR = "2019",
        PAGES = "2427-2435",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301838"}

@inproceedings{bb307282,
        AUTHOR = "Nikulin, D. and Ianina, A. and Aliev, V. and Nikolenko, S.",
        TITLE = "Free-Lunch Saliency via Attention in Atari Agents",
        BOOKTITLE = VXAI19,
        YEAR = "2019",
        PAGES = "4240-4249",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301839"}

@inproceedings{bb307283,
        AUTHOR = "Nguyen, D.V. and Tran, H.T.T. and Thang, T.C.",
        TITLE = "A Delay-aware Adaptation Framework for Cloud Gaming Under the
Computation Constraint of User Devices",
        BOOKTITLE = MMMod20,
        YEAR = "2020",
        PAGES = "II:27-38",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301840"}

@inproceedings{bb307284,
        AUTHOR = "Brandao, A. and Pires, P. and Georgieva, P.",
        TITLE = "Reinforcement Learning and Neuroevolution in Flappy Bird Game",
        BOOKTITLE = IbPRIA19,
        YEAR = "2019",
        PAGES = "I:225-236",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301841"}

@inproceedings{bb307285,
        AUTHOR = "Oliveira, B. and Azulay, D. and Carvalho, P.",
        TITLE = "GVRf and Blender: A Path for Android Apps and Games Development",
        BOOKTITLE = VAMR19,
        YEAR = "2019",
        PAGES = "II:329-337",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301842"}

@inproceedings{bb307286,
        AUTHOR = "Vallefuoco, E. and Mele, M. and Pepino, A.",
        TITLE = "A Serious Game to Support Decision Making in Medical Education",
        BOOKTITLE = NTIAP19,
        YEAR = "2019",
        PAGES = "237-243",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301843"}

@inproceedings{bb307287,
        AUTHOR = "Christaki, K. and Apostolakis, K.C. and Doumanoglou, A. and Zioulis, N. and Zarpalas, D. and Daras, P.",
        TITLE = "Space Wars: An AugmentedVR Game",
        BOOKTITLE = "MMMod19",
        YEAR = "2019",
        PAGES = "II:566-570",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301844"}

@inproceedings{bb307288,
        AUTHOR = "Krahenbuhl, P.",
        TITLE = "Free Supervision from Video Games",
        BOOKTITLE = CVPR18,
        YEAR = "2018",
        PAGES = "2955-2964",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301845"}

@inproceedings{bb307289,
        AUTHOR = "Zhu, J. and Zou, W. and Zhu, Z.",
        TITLE = "Learning Evasion Strategy in Pursuit-Evasion by Deep Q-network",
        BOOKTITLE = ICPR18,
        YEAR = "2018",
        PAGES = "67-72",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301846"}

@inproceedings{bb307290,
        AUTHOR = "Rusek, M. and Jusiak, R. and Karwowski, W.",
        TITLE = "Algorithms for Random Maps Generation and Their Implementation as a
Python Library",
        BOOKTITLE = ICCVG18,
        YEAR = "2018",
        PAGES = "57-67",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301847"}

@inproceedings{bb307291,
        AUTHOR = "Zhao, C. and Yang, J. and Xiao, Y. and Cao, Z.",
        TITLE = "Scalable Multi-Consistency Feature Matching with Non-Cooperative
Games",
        BOOKTITLE = ICIP18,
        YEAR = "2018",
        PAGES = "1258-1262",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301848"}

@inproceedings{bb307292,
        AUTHOR = "Li, Y. and Chang, H. and Lin, Y. and Wu, P. and Wang, Y.F.",
        TITLE = "Deep Reinforcement Learning for Playing 2.5D Fighting Games",
        BOOKTITLE = ICIP18,
        YEAR = "2018",
        PAGES = "3778-3782",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301849"}

@inproceedings{bb307293,
        AUTHOR = "Carvalho, P.",
        TITLE = "Following the White Rabbit: The Virtual Reality for Games",
        BOOKTITLE = VAMR18,
        YEAR = "2018",
        PAGES = "II: 172-183",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301850"}

@inproceedings{bb307294,
        AUTHOR = "Prata, W. and Oliveira, J. and Melo, P.",
        TITLE = "Walking with Angest: Subjective Measures for Subjective Evaluation in a
Walking Simulator Virtual Reality Game",
        BOOKTITLE = VAMR18,
        YEAR = "2018",
        PAGES = "II: 202-212",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301851"}

@inproceedings{bb307295,
        AUTHOR = "Nesteriuk, S.",
        TITLE = "Audiogames: Accessibility and Inclusion in Digital Entertainment",
        BOOKTITLE = DHM18,
        YEAR = "2018",
        PAGES = "338-352",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301852"}

@inproceedings{bb307296,
        AUTHOR = "Eichelbaum, J. and Hansch, R. and Hellwich, O.",
        TITLE = "Classification of Icon Type and Cooldown State in Video Game Replays",
        BOOKTITLE = ICIAR18,
        YEAR = "2018",
        PAGES = "227-234",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301853"}

@inproceedings{bb307297,
        AUTHOR = "Yee, A. and Alvarado, M.",
        TITLE = "Patterns of Go Gaming by Ising Model",
        BOOKTITLE = MCPR18,
        YEAR = "2018",
        PAGES = "3-11",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301854"}

@inproceedings{bb307298,
        AUTHOR = "Hvass, J. and Larsen, O. and Vendelbo, K. and Nilsson, N. and Nordahl, R. and Serafin, S.",
        TITLE = "Visual realism and presence in a virtual reality game",
        BOOKTITLE = "3DTV-CON17",
        YEAR = "2017",
        PAGES = "1-4",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301855"}

@inproceedings{bb307299,
        AUTHOR = "Johnson, E.K. and Smith, P.A. and Dombrowski, M. and Buyssens, R.",
        TITLE = "SuperJam: Participatory Design for Accessible Games",
        BOOKTITLE = VAMR17,
        YEAR = "2017",
        PAGES = "339-348",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931gamsy2.html#TT301856"}

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